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Searched defs:dvdy (Results 1 – 15 of 15) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/
DesextcTextureShadowLodFunctionsTest.cpp507 float dvdy = (m_lookupSpec.maxCoord[1] - m_lookupSpec.minCoord[1]) * (float)m_textureSpec.height / in initTexture() local
549 float dvdy = (m_lookupSpec.maxCoord[1] - m_lookupSpec.minCoord[1]) * (float)m_textureSpec.height / in initTexture() local
613 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() local
693 float dvdy = (c01.t - c00.t) * (float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() local
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp353 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() local
Des2fTextureUnitTests.cpp225 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMax() local
236 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMin() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp293 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates()
321 …romDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates()
889 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
948 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() local
985 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
1016 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
1152 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() local
2671 …const float dvdy = (m_maxCoord[1]-m_minCoord[1])*(float)m_textureSpec.height / (float)viewportSize… in TextureQueryLodInstance() local
2690 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in TextureQueryLodInstance() local
2700 …const float dvdy = (m_maxCoord[1]-m_minCoord[1])*(float)m_textureSpec.height / (float)viewportSiz… in TextureQueryLodInstance() local
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp305 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMax() local
321 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMin() local
Des3fShaderTextureFunctionTests.cpp599 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
657 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; in initTexture() local
693 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
723 …float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height … in initTexture() local
Des3fVertexTextureTests.cpp1303 const float dvdy = (trans01.y() - trans00.y()) * (float)texHeight / dstSize.y(); in calculateLod() local
1644 const float dvdy = (trans01.y() - trans00.y()) * (float)srcHeight / dstSize.y(); in calculateLod() local
/external/mesa3d/src/mesa/swrast/
Ds_aaline.c198 GLfloat dvdy = tPlane[1] / tPlane[2] * invQ * height; in compute_lambda() local
Ds_span.c425 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); in _swrast_compute_lambda() local
Ds_texfilter.c1651 const GLfloat dudy, const GLfloat dvdy, const GLint lod, in sample_2d_ewa()
1778 const GLfloat dudy, const GLfloat dvdy, const GLint lod, in sample_2d_footprint()
1923 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); in sample_lambda_2d_aniso() local
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) in computeLodFromDerivates()
250 …romDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) in computeLodFromDerivates()
325 float dvdy = triDerivateY(v, projection, wy, height, wx/width); in computeProjectedTriLod() local
338 float dvdy = triDerivateY(v, projection, wy, height, wx/width); in computeProjectedTriLod() local
604 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) / (ma*ma); in computeCubeLodFromDerivates() local
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp2211 …t float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float … in computeLodBoundsFromDerivates()
2249 …romDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPre… in computeLodBoundsFromDerivates()
2293 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) / (ma*ma); in computeCubeLodBoundsFromDerivates() local
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tex_sample.c2350 const float dudy, const float dvdy, in img_filter_2d_ewa()
2569 const float dvdy = (t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; in mip_filter_linear_aniso() local
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp1223 Float4 dvdy = duvdxy.wwww; in computeLod2D() local
/external/swiftshader/src/Shader/
DSamplerCore.cpp1415 Float4 dvdy = duvdxy.wwww; in computeLod() local