Searched defs:effectBuilder (Results 1 – 2 of 2) sorted by relevance
68 SkRuntimeShaderBuilder effectBuilder; member74 auto& effectBuilder = const_cast<SkRuntimeShaderBuilder&>(params.effectBuilder); in draw() local124 static void setUniform(SkRuntimeShaderBuilder& effectBuilder, const char* name, in setUniform()132 static void setUniform(SkRuntimeShaderBuilder& effectBuilder, const char* name, float value) { in setUniform()139 static void setUniform2f(SkRuntimeShaderBuilder& effectBuilder, const char* name, float a, in setUniform2f()
452 SkRuntimeShaderBuilder effectBuilder(runtimeEffect); in createLinearEffectShader() local