Searched defs:effectiveBaseLevel (Results 1 – 4 of 4) sorted by relevance
1271 const GLuint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in generateMipmap() local1885 GLint effectiveBaseLevel = mState.getEffectiveBaseLevel(); in getBaseLevelInfo() local
143 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateCreateImageMipLevelCommon() local
5948 const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); in ValidateGenerateMipmap() local
224 const GLuint effectiveBaseLevel = textureState.getEffectiveBaseLevel(); in getSRVForSampler() local