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Searched defs:eglFence (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/nativedisplay/include/surfacetexture/
DImageConsumer.h65 inline EGLSyncKHR& eglFence() { return mEglFence; } in eglFence() function
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp95 status_t DeferredLayerUpdater::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, in createReleaseFence()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
/frameworks/native/libs/gui/
DBufferQueueConsumer.cpp444 EGLSyncKHR eglFence) { in releaseBuffer()
DConsumerBase.cpp482 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked()
DGLConsumer.cpp345 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked()
DBufferQueueProducer.cpp408 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() local
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp145 EGLDisplay display, EGLSyncKHR eglFence) { in releaseBufferLocked()
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp630 status_t EglManager::createReleaseFence(bool useFenceSync, EGLSyncKHR* eglFence, int* nativeFence) { in createReleaseFence()