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1 /*
2  * Copyright (c) 2012-2015 Etnaviv Project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Wladimir J. van der Laan <laanwj@gmail.com>
25  */
26 
27 #include "etnaviv_clear_blit.h"
28 
29 #include "hw/common.xml.h"
30 
31 #include "etnaviv_blt.h"
32 #include "etnaviv_context.h"
33 #include "etnaviv_emit.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_resource.h"
36 #include "etnaviv_rs.h"
37 #include "etnaviv_surface.h"
38 #include "etnaviv_translate.h"
39 
40 #include "pipe/p_defines.h"
41 #include "pipe/p_state.h"
42 #include "util/u_blitter.h"
43 #include "util/u_inlines.h"
44 #include "util/u_memory.h"
45 #include "util/u_surface.h"
46 
47 /* Save current state for blitter operation */
48 void
etna_blit_save_state(struct etna_context * ctx)49 etna_blit_save_state(struct etna_context *ctx)
50 {
51    util_blitter_save_fragment_constant_buffer_slot(ctx->blitter,
52                                                    ctx->constant_buffer[PIPE_SHADER_FRAGMENT].cb);
53    util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vertex_buffer.vb);
54    util_blitter_save_vertex_elements(ctx->blitter, ctx->vertex_elements);
55    util_blitter_save_vertex_shader(ctx->blitter, ctx->shader.bind_vs);
56    util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer);
57    util_blitter_save_viewport(ctx->blitter, &ctx->viewport_s);
58    util_blitter_save_scissor(ctx->blitter, &ctx->scissor);
59    util_blitter_save_fragment_shader(ctx->blitter, ctx->shader.bind_fs);
60    util_blitter_save_blend(ctx->blitter, ctx->blend);
61    util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa);
62    util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref_s);
63    util_blitter_save_sample_mask(ctx->blitter, ctx->sample_mask);
64    util_blitter_save_framebuffer(ctx->blitter, &ctx->framebuffer_s);
65    util_blitter_save_fragment_sampler_states(ctx->blitter,
66          ctx->num_fragment_samplers, (void **)ctx->sampler);
67    util_blitter_save_fragment_sampler_views(ctx->blitter,
68          ctx->num_fragment_sampler_views, ctx->sampler_view);
69 }
70 
71 uint64_t
etna_clear_blit_pack_rgba(enum pipe_format format,const union pipe_color_union * color)72 etna_clear_blit_pack_rgba(enum pipe_format format, const union pipe_color_union *color)
73 {
74    union util_color uc;
75 
76    util_pack_color_union(format, &uc, color);
77 
78    switch (util_format_get_blocksize(format)) {
79    case 1:
80       uc.ui[0] = uc.ui[0] << 8 | (uc.ui[0] & 0xff);
81       /* fallthrough */
82    case 2:
83       uc.ui[0] =  uc.ui[0] << 16 | (uc.ui[0] & 0xffff);
84       /* fallthrough */
85    case 4:
86       uc.ui[1] = uc.ui[0];
87       /* fallthrough */
88    default:
89       return (uint64_t) uc.ui[1] << 32 | uc.ui[0];
90    }
91 }
92 
93 static void
etna_blit(struct pipe_context * pctx,const struct pipe_blit_info * blit_info)94 etna_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
95 {
96    struct etna_context *ctx = etna_context(pctx);
97    struct pipe_blit_info info = *blit_info;
98 
99    if (ctx->blit(pctx, &info))
100       return;
101 
102    if (util_try_blit_via_copy_region(pctx, &info))
103       return;
104 
105    if (info.mask & PIPE_MASK_S) {
106       DBG("cannot blit stencil, skipping");
107       info.mask &= ~PIPE_MASK_S;
108    }
109 
110    if (!util_blitter_is_blit_supported(ctx->blitter, &info)) {
111       DBG("blit unsupported %s -> %s",
112           util_format_short_name(info.src.resource->format),
113           util_format_short_name(info.dst.resource->format));
114       return;
115    }
116 
117    etna_blit_save_state(ctx);
118    util_blitter_blit(ctx->blitter, &info);
119 }
120 
121 static void
etna_clear_render_target(struct pipe_context * pctx,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)122 etna_clear_render_target(struct pipe_context *pctx, struct pipe_surface *dst,
123                          const union pipe_color_union *color, unsigned dstx,
124                          unsigned dsty, unsigned width, unsigned height,
125                          bool render_condition_enabled)
126 {
127    struct etna_context *ctx = etna_context(pctx);
128 
129    /* XXX could fall back to RS when target area is full screen / resolveable
130     * and no TS. */
131    etna_blit_save_state(ctx);
132    util_blitter_clear_render_target(ctx->blitter, dst, color, dstx, dsty, width, height);
133 }
134 
135 static void
etna_clear_depth_stencil(struct pipe_context * pctx,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)136 etna_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *dst,
137                          unsigned clear_flags, double depth, unsigned stencil,
138                          unsigned dstx, unsigned dsty, unsigned width,
139                          unsigned height, bool render_condition_enabled)
140 {
141    struct etna_context *ctx = etna_context(pctx);
142 
143    /* XXX could fall back to RS when target area is full screen / resolveable
144     * and no TS. */
145    etna_blit_save_state(ctx);
146    util_blitter_clear_depth_stencil(ctx->blitter, dst, clear_flags, depth,
147                                     stencil, dstx, dsty, width, height);
148 }
149 
150 static void
etna_resource_copy_region(struct pipe_context * pctx,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)151 etna_resource_copy_region(struct pipe_context *pctx, struct pipe_resource *dst,
152                           unsigned dst_level, unsigned dstx, unsigned dsty,
153                           unsigned dstz, struct pipe_resource *src,
154                           unsigned src_level, const struct pipe_box *src_box)
155 {
156    struct etna_context *ctx = etna_context(pctx);
157 
158    /* XXX we can use the RS as a literal copy engine here
159     * the only complexity is tiling; the size of the boxes needs to be aligned
160     * to the tile size
161     * how to handle the case where a resource is copied from/to a non-aligned
162     * position?
163     * from non-aligned: can fall back to rendering-based copy?
164     * to non-aligned: can fall back to rendering-based copy?
165     * XXX this goes wrong when source surface is supertiled.
166     */
167    if (util_blitter_is_copy_supported(ctx->blitter, dst, src)) {
168       etna_blit_save_state(ctx);
169       util_blitter_copy_texture(ctx->blitter, dst, dst_level, dstx, dsty, dstz,
170                                 src, src_level, src_box);
171    } else {
172       util_resource_copy_region(pctx, dst, dst_level, dstx, dsty, dstz, src,
173                                 src_level, src_box);
174    }
175 }
176 
177 static void
etna_flush_resource(struct pipe_context * pctx,struct pipe_resource * prsc)178 etna_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
179 {
180    struct etna_resource *rsc = etna_resource(prsc);
181 
182    if (rsc->render) {
183       if (etna_resource_older(rsc, etna_resource(rsc->render))) {
184          etna_copy_resource(pctx, prsc, rsc->render, 0, 0);
185          rsc->seqno = etna_resource(rsc->render)->seqno;
186       }
187    } else if (etna_resource_needs_flush(rsc)) {
188       etna_copy_resource(pctx, prsc, prsc, 0, 0);
189       rsc->flush_seqno = rsc->seqno;
190    }
191 }
192 
193 void
etna_copy_resource(struct pipe_context * pctx,struct pipe_resource * dst,struct pipe_resource * src,int first_level,int last_level)194 etna_copy_resource(struct pipe_context *pctx, struct pipe_resource *dst,
195                    struct pipe_resource *src, int first_level, int last_level)
196 {
197    struct etna_resource *src_priv = etna_resource(src);
198    struct etna_resource *dst_priv = etna_resource(dst);
199 
200    assert(src->format == dst->format);
201    assert(src->array_size == dst->array_size);
202    assert(last_level <= dst->last_level && last_level <= src->last_level);
203 
204    struct pipe_blit_info blit = {};
205    blit.mask = util_format_get_mask(dst->format);
206    blit.filter = PIPE_TEX_FILTER_NEAREST;
207    blit.src.resource = src;
208    blit.src.format = src->format;
209    blit.dst.resource = dst;
210    blit.dst.format = dst->format;
211    blit.dst.box.depth = blit.src.box.depth = 1;
212 
213    /* Copy each level and each layer */
214    for (int level = first_level; level <= last_level; level++) {
215       blit.src.level = blit.dst.level = level;
216       blit.src.box.width = blit.dst.box.width =
217          MIN2(src_priv->levels[level].padded_width, dst_priv->levels[level].padded_width);
218       blit.src.box.height = blit.dst.box.height =
219          MIN2(src_priv->levels[level].padded_height, dst_priv->levels[level].padded_height);
220       unsigned depth = MIN2(src_priv->levels[level].depth, dst_priv->levels[level].depth);
221       if (dst->array_size > 1) {
222          assert(depth == 1); /* no array of 3d texture */
223          depth = dst->array_size;
224       }
225 
226       for (int z = 0; z < depth; z++) {
227          blit.src.box.z = blit.dst.box.z = z;
228          pctx->blit(pctx, &blit);
229       }
230    }
231 }
232 
233 void
etna_copy_resource_box(struct pipe_context * pctx,struct pipe_resource * dst,struct pipe_resource * src,int level,struct pipe_box * box)234 etna_copy_resource_box(struct pipe_context *pctx, struct pipe_resource *dst,
235                        struct pipe_resource *src, int level,
236                        struct pipe_box *box)
237 {
238    assert(src->format == dst->format);
239    assert(src->array_size == dst->array_size);
240 
241    struct pipe_blit_info blit = {};
242    blit.mask = util_format_get_mask(dst->format);
243    blit.filter = PIPE_TEX_FILTER_NEAREST;
244    blit.src.resource = src;
245    blit.src.format = src->format;
246    blit.src.box = *box;
247    blit.dst.resource = dst;
248    blit.dst.format = dst->format;
249    blit.dst.box = *box;
250 
251    blit.dst.box.depth = blit.src.box.depth = 1;
252    blit.src.level = blit.dst.level = level;
253 
254    for (int z = 0; z < box->depth; z++) {
255       blit.src.box.z = blit.dst.box.z = box->z + z;
256       pctx->blit(pctx, &blit);
257    }
258 }
259 
260 void
etna_clear_blit_init(struct pipe_context * pctx)261 etna_clear_blit_init(struct pipe_context *pctx)
262 {
263    struct etna_context *ctx = etna_context(pctx);
264    struct etna_screen *screen = ctx->screen;
265 
266    pctx->blit = etna_blit;
267    pctx->clear_render_target = etna_clear_render_target;
268    pctx->clear_depth_stencil = etna_clear_depth_stencil;
269    pctx->resource_copy_region = etna_resource_copy_region;
270    pctx->flush_resource = etna_flush_resource;
271 
272    if (screen->specs.use_blt)
273       etna_clear_blit_blt_init(pctx);
274    else
275       etna_clear_blit_rs_init(pctx);
276 }
277