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1 
2 /*
3  * Copyright 2016 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef GrVkTypes_DEFINED
10 #define GrVkTypes_DEFINED
11 
12 #include "include/core/SkTypes.h"
13 #include "include/gpu/vk/GrVkVulkan.h"
14 
15 #ifndef VK_VERSION_1_1
16 #error Skia requires the use of Vulkan 1.1 headers
17 #endif
18 
19 #include <functional>
20 #include "include/gpu/GrTypes.h"
21 
22 typedef intptr_t GrVkBackendMemory;
23 
24 /**
25  * Types for interacting with Vulkan resources created externally to Skia. GrBackendObjects for
26  * Vulkan textures are really const GrVkImageInfo*
27  */
28 struct GrVkAlloc {
29     // can be VK_NULL_HANDLE iff is an RT and is borrowed
30     VkDeviceMemory    fMemory = VK_NULL_HANDLE;
31     VkDeviceSize      fOffset = 0;
32     VkDeviceSize      fSize = 0;  // this can be indeterminate iff Tex uses borrow semantics
33     uint32_t          fFlags = 0;
34     GrVkBackendMemory fBackendMemory = 0; // handle to memory allocated via GrVkMemoryAllocator.
35 
36     enum Flag {
37         kNoncoherent_Flag = 0x1,   // memory must be flushed to device after mapping
38         kMappable_Flag    = 0x2,   // memory is able to be mapped.
39     };
40 
41     bool operator==(const GrVkAlloc& that) const {
42         return fMemory == that.fMemory && fOffset == that.fOffset && fSize == that.fSize &&
43                fFlags == that.fFlags && fUsesSystemHeap == that.fUsesSystemHeap;
44     }
45 
46 private:
47     friend class GrVkHeap; // For access to usesSystemHeap
48     bool fUsesSystemHeap = false;
49 };
50 
51 // This struct is used to pass in the necessary information to create a VkSamplerYcbcrConversion
52 // object for an VkExternalFormatANDROID.
53 struct GrVkYcbcrConversionInfo {
54     bool operator==(const GrVkYcbcrConversionInfo& that) const {
55         // Invalid objects are not required to have all other fields initialized or matching.
56         if (!this->isValid() && !that.isValid()) {
57             return true;
58         }
59         return this->fFormat == that.fFormat &&
60                this->fExternalFormat == that.fExternalFormat &&
61                this->fYcbcrModel == that.fYcbcrModel &&
62                this->fYcbcrRange == that.fYcbcrRange &&
63                this->fXChromaOffset == that.fXChromaOffset &&
64                this->fYChromaOffset == that.fYChromaOffset &&
65                this->fChromaFilter == that.fChromaFilter &&
66                this->fForceExplicitReconstruction == that.fForceExplicitReconstruction;
67     }
68     bool operator!=(const GrVkYcbcrConversionInfo& that) const { return !(*this == that); }
69 
isValidGrVkYcbcrConversionInfo70     bool isValid() const { return fYcbcrModel != VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY; }
71 
72     // Format of the source image. Must be set to VK_FORMAT_UNDEFINED for external images or
73     // a valid image format otherwise.
74     VkFormat fFormat = VK_FORMAT_UNDEFINED;
75 
76     // The external format. Must be non-zero for external images, zero otherwise.
77     // Should be compatible to be used in a VkExternalFormatANDROID struct.
78     uint64_t fExternalFormat = 0;
79 
80     VkSamplerYcbcrModelConversion fYcbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
81     VkSamplerYcbcrRange fYcbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
82     VkChromaLocation fXChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN;
83     VkChromaLocation fYChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN;
84     VkFilter fChromaFilter = VK_FILTER_NEAREST;
85     VkBool32 fForceExplicitReconstruction = false;
86 
87     // For external images format features here should be those returned by a call to
88     // vkAndroidHardwareBufferFormatPropertiesANDROID
89     VkFormatFeatureFlags fFormatFeatures = 0;
90 };
91 
92 /*
93  * When wrapping a GrBackendTexture or GrBackendRendenderTarget, the fCurrentQueueFamily should
94  * either be VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_EXTERNAL, or VK_QUEUE_FAMILY_FOREIGN_EXT. If
95  * fSharingMode is VK_SHARING_MODE_EXCLUSIVE then fCurrentQueueFamily can also be the graphics
96  * queue index passed into Skia.
97  */
98 struct GrVkImageInfo {
99     VkImage                  fImage = VK_NULL_HANDLE;
100     GrVkAlloc                fAlloc;
101     VkImageTiling            fImageTiling = VK_IMAGE_TILING_OPTIMAL;
102     VkImageLayout            fImageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
103     VkFormat                 fFormat = VK_FORMAT_UNDEFINED;
104     VkImageUsageFlags        fImageUsageFlags = 0;
105     uint32_t                 fSampleCount = 1;
106     uint32_t                 fLevelCount = 0;
107     uint32_t                 fCurrentQueueFamily = VK_QUEUE_FAMILY_IGNORED;
108     GrProtected              fProtected = GrProtected::kNo;
109     GrVkYcbcrConversionInfo  fYcbcrConversionInfo;
110     VkSharingMode            fSharingMode = VK_SHARING_MODE_EXCLUSIVE;
111 
112 #if GR_TEST_UTILS
113     bool operator==(const GrVkImageInfo& that) const {
114         return fImage == that.fImage && fAlloc == that.fAlloc &&
115                fImageTiling == that.fImageTiling && fImageLayout == that.fImageLayout &&
116                fFormat == that.fFormat && fImageUsageFlags == that.fImageUsageFlags &&
117                fSampleCount == that.fSampleCount && fLevelCount == that.fLevelCount &&
118                fCurrentQueueFamily == that.fCurrentQueueFamily && fProtected == that.fProtected &&
119                fYcbcrConversionInfo == that.fYcbcrConversionInfo &&
120                fSharingMode == that.fSharingMode;
121     }
122 #endif
123 };
124 
125 using GrVkGetProc = std::function<PFN_vkVoidFunction(
126         const char*, // function name
127         VkInstance,  // instance or VK_NULL_HANDLE
128         VkDevice     // device or VK_NULL_HANDLE
129         )>;
130 
131 /**
132  * This object is wrapped in a GrBackendDrawableInfo and passed in as an argument to
133  * drawBackendGpu() calls on an SkDrawable. The drawable will use this info to inject direct
134  * Vulkan calls into our stream of GPU draws.
135  *
136  * The SkDrawable is given a secondary VkCommandBuffer in which to record draws. The GPU backend
137  * will then execute that command buffer within a render pass it is using for its own draws. The
138  * drawable is also given the attachment of the color index, a compatible VkRenderPass, and the
139  * VkFormat of the color attachment so that it can make VkPipeline objects for the draws. The
140  * SkDrawable must not alter the state of the VkRenderpass or sub pass.
141  *
142  * Additionally, the SkDrawable may fill in the passed in fDrawBounds with the bounds of the draws
143  * that it submits to the command buffer. This will be used by the GPU backend for setting the
144  * bounds in vkCmdBeginRenderPass. If fDrawBounds is not updated, we will assume that the entire
145  * attachment may have been written to.
146  *
147  * The SkDrawable is always allowed to create its own command buffers and submit them to the queue
148  * to render offscreen textures which will be sampled in draws added to the passed in
149  * VkCommandBuffer. If this is done the SkDrawable is in charge of adding the required memory
150  * barriers to the queue for the sampled images since the Skia backend will not do this.
151  *
152  * The VkImage is informational only and should not be used or modified in any ways.
153  */
154 struct GrVkDrawableInfo {
155     VkCommandBuffer fSecondaryCommandBuffer;
156     uint32_t        fColorAttachmentIndex;
157     VkRenderPass    fCompatibleRenderPass;
158     VkFormat        fFormat;
159     VkRect2D*       fDrawBounds;
160     VkImage         fImage;
161 };
162 
163 #endif
164