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1 /*
2  * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_prim.h"
31 
32 #include "freedreno_state.h"
33 #include "freedreno_resource.h"
34 
35 #include "fd4_draw.h"
36 #include "fd4_context.h"
37 #include "fd4_emit.h"
38 #include "fd4_program.h"
39 #include "fd4_format.h"
40 #include "fd4_zsa.h"
41 
42 
43 static void
draw_impl(struct fd_context * ctx,struct fd_ringbuffer * ring,struct fd4_emit * emit,unsigned index_offset)44 draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
45 		struct fd4_emit *emit, unsigned index_offset)
46 {
47 	const struct pipe_draw_info *info = emit->info;
48 	enum pc_di_primtype primtype = ctx->primtypes[info->mode];
49 
50 	fd4_emit_state(ctx, ring, emit);
51 
52 	if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
53 		fd4_emit_vertex_bufs(ring, emit);
54 
55 	OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2);
56 	OUT_RING(ring, info->index_size ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
57 	OUT_RING(ring, info->start_instance);   /* ??? UNKNOWN_2209 */
58 
59 	OUT_PKT0(ring, REG_A4XX_PC_RESTART_INDEX, 1);
60 	OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
61 			info->restart_index : 0xffffffff);
62 
63 	/* points + psize -> spritelist: */
64 	if (ctx->rasterizer->point_size_per_vertex &&
65 			fd4_emit_get_vp(emit)->writes_psize &&
66 			(info->mode == PIPE_PRIM_POINTS))
67 		primtype = DI_PT_POINTLIST_PSIZE;
68 
69 	fd4_draw_emit(ctx->batch, ring, primtype,
70 			emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
71 			info, index_offset);
72 }
73 
74 /* fixup dirty shader state in case some "unrelated" (from the state-
75  * tracker's perspective) state change causes us to switch to a
76  * different variant.
77  */
78 static void
fixup_shader_state(struct fd_context * ctx,struct ir3_shader_key * key)79 fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
80 {
81 	struct fd4_context *fd4_ctx = fd4_context(ctx);
82 	struct ir3_shader_key *last_key = &fd4_ctx->last_key;
83 
84 	if (!ir3_shader_key_equal(last_key, key)) {
85 		if (ir3_shader_key_changes_fs(last_key, key)) {
86 			ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG;
87 			ctx->dirty |= FD_DIRTY_PROG;
88 		}
89 
90 		if (ir3_shader_key_changes_vs(last_key, key)) {
91 			ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG;
92 			ctx->dirty |= FD_DIRTY_PROG;
93 		}
94 
95 		fd4_ctx->last_key = *key;
96 	}
97 }
98 
99 static bool
fd4_draw_vbo(struct fd_context * ctx,const struct pipe_draw_info * info,unsigned index_offset)100 fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
101              unsigned index_offset)
102 {
103 	struct fd4_context *fd4_ctx = fd4_context(ctx);
104 	struct fd4_emit emit = {
105 		.debug = &ctx->debug,
106 		.vtx  = &ctx->vtx,
107 		.prog = &ctx->prog,
108 		.info = info,
109 		.key = {
110 			.color_two_side = ctx->rasterizer->light_twoside,
111 			.vclamp_color = ctx->rasterizer->clamp_vertex_color,
112 			.fclamp_color = ctx->rasterizer->clamp_fragment_color,
113 			.rasterflat = ctx->rasterizer->flatshade,
114 			.ucp_enables = ctx->rasterizer->clip_plane_enable,
115 			.has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate ||
116 					fd4_ctx->fastc_srgb || fd4_ctx->vastc_srgb),
117 			.vsaturate_s = fd4_ctx->vsaturate_s,
118 			.vsaturate_t = fd4_ctx->vsaturate_t,
119 			.vsaturate_r = fd4_ctx->vsaturate_r,
120 			.fsaturate_s = fd4_ctx->fsaturate_s,
121 			.fsaturate_t = fd4_ctx->fsaturate_t,
122 			.fsaturate_r = fd4_ctx->fsaturate_r,
123 			.vastc_srgb = fd4_ctx->vastc_srgb,
124 			.fastc_srgb = fd4_ctx->fastc_srgb,
125 		},
126 		.rasterflat = ctx->rasterizer->flatshade,
127 		.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
128 		.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
129 	};
130 
131 	fixup_shader_state(ctx, &emit.key);
132 
133 	enum fd_dirty_3d_state dirty = ctx->dirty;
134 	const struct ir3_shader_variant *vp = fd4_emit_get_vp(&emit);
135 	const struct ir3_shader_variant *fp = fd4_emit_get_fp(&emit);
136 
137 	/* do regular pass first, since that is more likely to fail compiling: */
138 
139 	if (!vp || !fp)
140 		return false;
141 
142 	ctx->stats.vs_regs += ir3_shader_halfregs(vp);
143 	ctx->stats.fs_regs += ir3_shader_halfregs(fp);
144 
145 	emit.binning_pass = false;
146 	emit.dirty = dirty;
147 
148 	struct fd_ringbuffer *ring = ctx->batch->draw;
149 
150 	if (ctx->rasterizer->rasterizer_discard) {
151 		fd_wfi(ctx->batch, ring);
152 		OUT_PKT3(ring, CP_REG_RMW, 3);
153 		OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL);
154 		OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
155 		OUT_RING(ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
156 	}
157 
158 	draw_impl(ctx, ctx->batch->draw, &emit, index_offset);
159 
160 	if (ctx->rasterizer->rasterizer_discard) {
161 		fd_wfi(ctx->batch, ring);
162 		OUT_PKT3(ring, CP_REG_RMW, 3);
163 		OUT_RING(ring, REG_A4XX_RB_RENDER_CONTROL);
164 		OUT_RING(ring, ~A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
165 		OUT_RING(ring, 0);
166 	}
167 
168 	/* and now binning pass: */
169 	emit.binning_pass = true;
170 	emit.dirty = dirty & ~(FD_DIRTY_BLEND);
171 	emit.vs = NULL;   /* we changed key so need to refetch vs */
172 	emit.fs = NULL;
173 	draw_impl(ctx, ctx->batch->binning, &emit, index_offset);
174 
175 	fd_context_all_clean(ctx);
176 
177 	return true;
178 }
179 
180 void
fd4_draw_init(struct pipe_context * pctx)181 fd4_draw_init(struct pipe_context *pctx)
182 {
183 	struct fd_context *ctx = fd_context(pctx);
184 	ctx->draw_vbo = fd4_draw_vbo;
185 }
186