1 /*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_helpers.h"
31 #include "util/format/u_format.h"
32 #include "util/u_viewport.h"
33
34 #include "freedreno_resource.h"
35 #include "freedreno_query_hw.h"
36
37 #include "fd4_emit.h"
38 #include "fd4_blend.h"
39 #include "fd4_context.h"
40 #include "fd4_program.h"
41 #include "fd4_rasterizer.h"
42 #include "fd4_texture.h"
43 #include "fd4_format.h"
44 #include "fd4_zsa.h"
45
46 #define emit_const_user fd4_emit_const_user
47 #define emit_const_bo fd4_emit_const_bo
48 #include "ir3_const.h"
49
50 /* regid: base const register
51 * prsc or dwords: buffer containing constant values
52 * sizedwords: size of const value buffer
53 */
54 static void
fd4_emit_const_user(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t regid,uint32_t sizedwords,const uint32_t * dwords)55 fd4_emit_const_user(struct fd_ringbuffer *ring,
56 const struct ir3_shader_variant *v, uint32_t regid, uint32_t sizedwords,
57 const uint32_t *dwords)
58 {
59 emit_const_asserts(ring, v, regid, sizedwords);
60
61 OUT_PKT3(ring, CP_LOAD_STATE4, 2 + sizedwords);
62 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
63 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
64 CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |
65 CP_LOAD_STATE4_0_NUM_UNIT(sizedwords/4));
66 OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
67 CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
68 for (int i = 0; i < sizedwords; i++)
69 OUT_RING(ring, dwords[i]);
70 }
71
72 static void
fd4_emit_const_bo(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t regid,uint32_t offset,uint32_t sizedwords,struct fd_bo * bo)73 fd4_emit_const_bo(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
74 uint32_t regid, uint32_t offset, uint32_t sizedwords,
75 struct fd_bo *bo)
76 {
77 uint32_t dst_off = regid / 4;
78 assert(dst_off % 4 == 0);
79 uint32_t num_unit = sizedwords / 4;
80 assert(num_unit % 4 == 0);
81
82 emit_const_asserts(ring, v, regid, sizedwords);
83
84 OUT_PKT3(ring, CP_LOAD_STATE4, 2);
85 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(dst_off) |
86 CP_LOAD_STATE4_0_STATE_SRC(SS4_INDIRECT) |
87 CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |
88 CP_LOAD_STATE4_0_NUM_UNIT(num_unit));
89 OUT_RELOC(ring, bo, offset,
90 CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0);
91 }
92
93 static void
fd4_emit_const_ptrs(struct fd_ringbuffer * ring,gl_shader_stage type,uint32_t regid,uint32_t num,struct pipe_resource ** prscs,uint32_t * offsets)94 fd4_emit_const_ptrs(struct fd_ringbuffer *ring, gl_shader_stage type,
95 uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
96 {
97 uint32_t anum = align(num, 4);
98 uint32_t i;
99
100 debug_assert((regid % 4) == 0);
101
102 OUT_PKT3(ring, CP_LOAD_STATE4, 2 + anum);
103 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
104 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
105 CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
106 CP_LOAD_STATE4_0_NUM_UNIT(anum/4));
107 OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
108 CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
109
110 for (i = 0; i < num; i++) {
111 if (prscs[i]) {
112 OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
113 } else {
114 OUT_RING(ring, 0xbad00000 | (i << 16));
115 }
116 }
117
118 for (; i < anum; i++)
119 OUT_RING(ring, 0xffffffff);
120 }
121
122 static bool
is_stateobj(struct fd_ringbuffer * ring)123 is_stateobj(struct fd_ringbuffer *ring)
124 {
125 return false;
126 }
127
128 static void
emit_const_ptrs(struct fd_ringbuffer * ring,const struct ir3_shader_variant * v,uint32_t dst_offset,uint32_t num,struct pipe_resource ** prscs,uint32_t * offsets)129 emit_const_ptrs(struct fd_ringbuffer *ring,
130 const struct ir3_shader_variant *v, uint32_t dst_offset,
131 uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
132 {
133 /* TODO inline this */
134 assert(dst_offset + num <= v->constlen * 4);
135 fd4_emit_const_ptrs(ring, v->type, dst_offset, num, prscs, offsets);
136 }
137
138 static void
emit_textures(struct fd_context * ctx,struct fd_ringbuffer * ring,enum a4xx_state_block sb,struct fd_texture_stateobj * tex,const struct ir3_shader_variant * v)139 emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
140 enum a4xx_state_block sb, struct fd_texture_stateobj *tex,
141 const struct ir3_shader_variant *v)
142 {
143 static const uint32_t bcolor_reg[] = {
144 [SB4_VS_TEX] = REG_A4XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
145 [SB4_FS_TEX] = REG_A4XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
146 };
147 struct fd4_context *fd4_ctx = fd4_context(ctx);
148 bool needs_border = false;
149 unsigned i;
150
151 if (tex->num_samplers > 0) {
152 int num_samplers;
153
154 /* not sure if this is an a420.0 workaround, but we seem
155 * to need to emit these in pairs.. emit a final dummy
156 * entry if odd # of samplers:
157 */
158 num_samplers = align(tex->num_samplers, 2);
159
160 /* output sampler state: */
161 OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * num_samplers));
162 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
163 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
164 CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
165 CP_LOAD_STATE4_0_NUM_UNIT(num_samplers));
166 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
167 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
168 for (i = 0; i < tex->num_samplers; i++) {
169 static const struct fd4_sampler_stateobj dummy_sampler = {};
170 const struct fd4_sampler_stateobj *sampler = tex->samplers[i] ?
171 fd4_sampler_stateobj(tex->samplers[i]) :
172 &dummy_sampler;
173 OUT_RING(ring, sampler->texsamp0);
174 OUT_RING(ring, sampler->texsamp1);
175
176 needs_border |= sampler->needs_border;
177 }
178
179 for (; i < num_samplers; i++) {
180 OUT_RING(ring, 0x00000000);
181 OUT_RING(ring, 0x00000000);
182 }
183 }
184
185 if (tex->num_textures > 0) {
186 unsigned num_textures = tex->num_textures + v->astc_srgb.count;
187
188 /* emit texture state: */
189 OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * num_textures));
190 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
191 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
192 CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
193 CP_LOAD_STATE4_0_NUM_UNIT(num_textures));
194 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
195 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
196 for (i = 0; i < tex->num_textures; i++) {
197 static const struct fd4_pipe_sampler_view dummy_view = {};
198 const struct fd4_pipe_sampler_view *view = tex->textures[i] ?
199 fd4_pipe_sampler_view(tex->textures[i]) :
200 &dummy_view;
201
202 OUT_RING(ring, view->texconst0);
203 OUT_RING(ring, view->texconst1);
204 OUT_RING(ring, view->texconst2);
205 OUT_RING(ring, view->texconst3);
206 if (view->base.texture) {
207 struct fd_resource *rsc = fd_resource(view->base.texture);
208 if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)
209 rsc = rsc->stencil;
210 OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
211 } else {
212 OUT_RING(ring, 0x00000000);
213 }
214 OUT_RING(ring, 0x00000000);
215 OUT_RING(ring, 0x00000000);
216 OUT_RING(ring, 0x00000000);
217 }
218
219 for (i = 0; i < v->astc_srgb.count; i++) {
220 static const struct fd4_pipe_sampler_view dummy_view = {};
221 const struct fd4_pipe_sampler_view *view;
222 unsigned idx = v->astc_srgb.orig_idx[i];
223
224 view = tex->textures[idx] ?
225 fd4_pipe_sampler_view(tex->textures[idx]) :
226 &dummy_view;
227
228 debug_assert(view->texconst0 & A4XX_TEX_CONST_0_SRGB);
229
230 OUT_RING(ring, view->texconst0 & ~A4XX_TEX_CONST_0_SRGB);
231 OUT_RING(ring, view->texconst1);
232 OUT_RING(ring, view->texconst2);
233 OUT_RING(ring, view->texconst3);
234 if (view->base.texture) {
235 struct fd_resource *rsc = fd_resource(view->base.texture);
236 OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
237 } else {
238 OUT_RING(ring, 0x00000000);
239 }
240 OUT_RING(ring, 0x00000000);
241 OUT_RING(ring, 0x00000000);
242 OUT_RING(ring, 0x00000000);
243 }
244 } else {
245 debug_assert(v->astc_srgb.count == 0);
246 }
247
248 if (needs_border) {
249 unsigned off;
250 void *ptr;
251
252 u_upload_alloc(fd4_ctx->border_color_uploader,
253 0, BORDER_COLOR_UPLOAD_SIZE,
254 BORDER_COLOR_UPLOAD_SIZE, &off,
255 &fd4_ctx->border_color_buf,
256 &ptr);
257
258 fd_setup_border_colors(tex, ptr, 0);
259 OUT_PKT0(ring, bcolor_reg[sb], 1);
260 OUT_RELOC(ring, fd_resource(fd4_ctx->border_color_buf)->bo, off, 0, 0);
261
262 u_upload_unmap(fd4_ctx->border_color_uploader);
263 }
264 }
265
266 /* emit texture state for mem->gmem restore operation.. eventually it would
267 * be good to get rid of this and use normal CSO/etc state for more of these
268 * special cases..
269 */
270 void
fd4_emit_gmem_restore_tex(struct fd_ringbuffer * ring,unsigned nr_bufs,struct pipe_surface ** bufs)271 fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,
272 struct pipe_surface **bufs)
273 {
274 unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS];
275 int i;
276
277 for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
278 mrt_comp[i] = (i < nr_bufs) ? 0xf : 0;
279 }
280
281 /* output sampler state: */
282 OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * nr_bufs));
283 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
284 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
285 CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |
286 CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));
287 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
288 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
289 for (i = 0; i < nr_bufs; i++) {
290 OUT_RING(ring, A4XX_TEX_SAMP_0_XY_MAG(A4XX_TEX_NEAREST) |
291 A4XX_TEX_SAMP_0_XY_MIN(A4XX_TEX_NEAREST) |
292 A4XX_TEX_SAMP_0_WRAP_S(A4XX_TEX_CLAMP_TO_EDGE) |
293 A4XX_TEX_SAMP_0_WRAP_T(A4XX_TEX_CLAMP_TO_EDGE) |
294 A4XX_TEX_SAMP_0_WRAP_R(A4XX_TEX_REPEAT));
295 OUT_RING(ring, 0x00000000);
296 }
297
298 /* emit texture state: */
299 OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * nr_bufs));
300 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
301 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
302 CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |
303 CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));
304 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
305 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
306 for (i = 0; i < nr_bufs; i++) {
307 if (bufs[i]) {
308 struct fd_resource *rsc = fd_resource(bufs[i]->texture);
309 enum pipe_format format = fd_gmem_restore_format(bufs[i]->format);
310
311 /* The restore blit_zs shader expects stencil in sampler 0,
312 * and depth in sampler 1
313 */
314 if (rsc->stencil && (i == 0)) {
315 rsc = rsc->stencil;
316 format = fd_gmem_restore_format(rsc->base.format);
317 }
318
319 /* note: PIPE_BUFFER disallowed for surfaces */
320 unsigned lvl = bufs[i]->u.tex.level;
321 unsigned offset = fd_resource_offset(rsc, lvl, bufs[i]->u.tex.first_layer);
322
323 /* z32 restore is accomplished using depth write. If there is
324 * no stencil component (ie. PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
325 * then no render target:
326 *
327 * (The same applies for z32_s8x24, since for stencil sampler
328 * state the above 'if' will replace 'format' with s8)
329 */
330 if ((format == PIPE_FORMAT_Z32_FLOAT) ||
331 (format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT))
332 mrt_comp[i] = 0;
333
334 debug_assert(bufs[i]->u.tex.first_layer == bufs[i]->u.tex.last_layer);
335
336 OUT_RING(ring, A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(format)) |
337 A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |
338 fd4_tex_swiz(format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
339 PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
340 OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(bufs[i]->width) |
341 A4XX_TEX_CONST_1_HEIGHT(bufs[i]->height));
342 OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl)));
343 OUT_RING(ring, 0x00000000);
344 OUT_RELOC(ring, rsc->bo, offset, 0, 0);
345 OUT_RING(ring, 0x00000000);
346 OUT_RING(ring, 0x00000000);
347 OUT_RING(ring, 0x00000000);
348 } else {
349 OUT_RING(ring, A4XX_TEX_CONST_0_FMT(0) |
350 A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |
351 A4XX_TEX_CONST_0_SWIZ_X(A4XX_TEX_ONE) |
352 A4XX_TEX_CONST_0_SWIZ_Y(A4XX_TEX_ONE) |
353 A4XX_TEX_CONST_0_SWIZ_Z(A4XX_TEX_ONE) |
354 A4XX_TEX_CONST_0_SWIZ_W(A4XX_TEX_ONE));
355 OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(0) |
356 A4XX_TEX_CONST_1_HEIGHT(0));
357 OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(0));
358 OUT_RING(ring, 0x00000000);
359 OUT_RING(ring, 0x00000000);
360 OUT_RING(ring, 0x00000000);
361 OUT_RING(ring, 0x00000000);
362 OUT_RING(ring, 0x00000000);
363 }
364 }
365
366 OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
367 OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
368 A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
369 A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
370 A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
371 A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
372 A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
373 A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
374 A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
375 }
376
377 void
fd4_emit_vertex_bufs(struct fd_ringbuffer * ring,struct fd4_emit * emit)378 fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit)
379 {
380 int32_t i, j, last = -1;
381 uint32_t total_in = 0;
382 const struct fd_vertex_state *vtx = emit->vtx;
383 const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
384 unsigned vertex_regid = regid(63, 0);
385 unsigned instance_regid = regid(63, 0);
386 unsigned vtxcnt_regid = regid(63, 0);
387
388 /* Note that sysvals come *after* normal inputs: */
389 for (i = 0; i < vp->inputs_count; i++) {
390 if (!vp->inputs[i].compmask)
391 continue;
392 if (vp->inputs[i].sysval) {
393 switch(vp->inputs[i].slot) {
394 case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
395 vertex_regid = vp->inputs[i].regid;
396 break;
397 case SYSTEM_VALUE_INSTANCE_ID:
398 instance_regid = vp->inputs[i].regid;
399 break;
400 case SYSTEM_VALUE_VERTEX_CNT:
401 vtxcnt_regid = vp->inputs[i].regid;
402 break;
403 default:
404 unreachable("invalid system value");
405 break;
406 }
407 } else if (i < vtx->vtx->num_elements) {
408 last = i;
409 }
410 }
411
412 for (i = 0, j = 0; i <= last; i++) {
413 assert(!vp->inputs[i].sysval);
414 if (vp->inputs[i].compmask) {
415 struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
416 const struct pipe_vertex_buffer *vb =
417 &vtx->vertexbuf.vb[elem->vertex_buffer_index];
418 struct fd_resource *rsc = fd_resource(vb->buffer.resource);
419 enum pipe_format pfmt = elem->src_format;
420 enum a4xx_vtx_fmt fmt = fd4_pipe2vtx(pfmt);
421 bool switchnext = (i != last) ||
422 (vertex_regid != regid(63, 0)) ||
423 (instance_regid != regid(63, 0)) ||
424 (vtxcnt_regid != regid(63, 0));
425 bool isint = util_format_is_pure_integer(pfmt);
426 uint32_t fs = util_format_get_blocksize(pfmt);
427 uint32_t off = vb->buffer_offset + elem->src_offset;
428 uint32_t size = fd_bo_size(rsc->bo) - off;
429 debug_assert(fmt != VFMT4_NONE);
430
431 #ifdef DEBUG
432 /* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
433 */
434 if (off > fd_bo_size(rsc->bo))
435 continue;
436 #endif
437
438 OUT_PKT0(ring, REG_A4XX_VFD_FETCH(j), 4);
439 OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
440 A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
441 COND(elem->instance_divisor, A4XX_VFD_FETCH_INSTR_0_INSTANCED) |
442 COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));
443 OUT_RELOC(ring, rsc->bo, off, 0, 0);
444 OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(size));
445 OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(MAX2(1, elem->instance_divisor)));
446
447 OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(j), 1);
448 OUT_RING(ring, A4XX_VFD_DECODE_INSTR_CONSTFILL |
449 A4XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
450 A4XX_VFD_DECODE_INSTR_FORMAT(fmt) |
451 A4XX_VFD_DECODE_INSTR_SWAP(fd4_pipe2swap(pfmt)) |
452 A4XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
453 A4XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
454 A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |
455 COND(isint, A4XX_VFD_DECODE_INSTR_INT) |
456 COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));
457
458 total_in += util_bitcount(vp->inputs[i].compmask);
459 j++;
460 }
461 }
462
463 /* hw doesn't like to be configured for zero vbo's, it seems: */
464 if (last < 0) {
465 /* just recycle the shader bo, we just need to point to *something*
466 * valid:
467 */
468 struct fd_bo *dummy_vbo = vp->bo;
469 bool switchnext = (vertex_regid != regid(63, 0)) ||
470 (instance_regid != regid(63, 0)) ||
471 (vtxcnt_regid != regid(63, 0));
472
473 OUT_PKT0(ring, REG_A4XX_VFD_FETCH(0), 4);
474 OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
475 A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
476 COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));
477 OUT_RELOC(ring, dummy_vbo, 0, 0, 0);
478 OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(1));
479 OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(1));
480
481 OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(0), 1);
482 OUT_RING(ring, A4XX_VFD_DECODE_INSTR_CONSTFILL |
483 A4XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
484 A4XX_VFD_DECODE_INSTR_FORMAT(VFMT4_8_UNORM) |
485 A4XX_VFD_DECODE_INSTR_SWAP(XYZW) |
486 A4XX_VFD_DECODE_INSTR_REGID(regid(0,0)) |
487 A4XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
488 A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |
489 COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));
490
491 total_in = 1;
492 j = 1;
493 }
494
495 OUT_PKT0(ring, REG_A4XX_VFD_CONTROL_0, 5);
496 OUT_RING(ring, A4XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
497 0xa0000 | /* XXX */
498 A4XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
499 A4XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
500 OUT_RING(ring, A4XX_VFD_CONTROL_1_MAXSTORAGE(129) | // XXX
501 A4XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
502 A4XX_VFD_CONTROL_1_REGID4INST(instance_regid));
503 OUT_RING(ring, 0x00000000); /* XXX VFD_CONTROL_2 */
504 OUT_RING(ring, A4XX_VFD_CONTROL_3_REGID_VTXCNT(vtxcnt_regid));
505 OUT_RING(ring, 0x00000000); /* XXX VFD_CONTROL_4 */
506
507 /* cache invalidate, otherwise vertex fetch could see
508 * stale vbo contents:
509 */
510 OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);
511 OUT_RING(ring, 0x00000000);
512 OUT_RING(ring, 0x00000012);
513 }
514
515 void
fd4_emit_state(struct fd_context * ctx,struct fd_ringbuffer * ring,struct fd4_emit * emit)516 fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
517 struct fd4_emit *emit)
518 {
519 const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
520 const struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);
521 const enum fd_dirty_3d_state dirty = emit->dirty;
522
523 emit_marker(ring, 5);
524
525 if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) {
526 struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
527 unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};
528
529 for (unsigned i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
530 mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0;
531 }
532
533 OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
534 OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
535 A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
536 A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
537 A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
538 A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
539 A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
540 A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
541 A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
542 }
543
544 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
545 struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
546 struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
547 uint32_t rb_alpha_control = zsa->rb_alpha_control;
548
549 if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
550 rb_alpha_control &= ~A4XX_RB_ALPHA_CONTROL_ALPHA_TEST;
551
552 OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
553 OUT_RING(ring, rb_alpha_control);
554
555 OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
556 OUT_RING(ring, zsa->rb_stencil_control);
557 OUT_RING(ring, zsa->rb_stencil_control2);
558 }
559
560 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
561 struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
562 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
563
564 OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
565 OUT_RING(ring, zsa->rb_stencilrefmask |
566 A4XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
567 OUT_RING(ring, zsa->rb_stencilrefmask_bf |
568 A4XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
569 }
570
571 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
572 struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
573 bool fragz = fp->no_earlyz | fp->has_kill | fp->writes_pos;
574 bool clamp = !ctx->rasterizer->depth_clip_near;
575
576 OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
577 OUT_RING(ring, zsa->rb_depth_control |
578 COND(clamp, A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE) |
579 COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |
580 COND(fragz && fp->fragcoord_compmask != 0,
581 A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));
582
583 /* maybe this register/bitfield needs a better name.. this
584 * appears to be just disabling early-z
585 */
586 OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
587 OUT_RING(ring, zsa->gras_alpha_control |
588 COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE) |
589 COND(fragz && fp->fragcoord_compmask != 0,
590 A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));
591 }
592
593 if (dirty & FD_DIRTY_RASTERIZER) {
594 struct fd4_rasterizer_stateobj *rasterizer =
595 fd4_rasterizer_stateobj(ctx->rasterizer);
596
597 OUT_PKT0(ring, REG_A4XX_GRAS_SU_MODE_CONTROL, 1);
598 OUT_RING(ring, rasterizer->gras_su_mode_control |
599 A4XX_GRAS_SU_MODE_CONTROL_RENDERING_PASS);
600
601 OUT_PKT0(ring, REG_A4XX_GRAS_SU_POINT_MINMAX, 2);
602 OUT_RING(ring, rasterizer->gras_su_point_minmax);
603 OUT_RING(ring, rasterizer->gras_su_point_size);
604
605 OUT_PKT0(ring, REG_A4XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
606 OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
607 OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
608 OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);
609
610 OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1);
611 OUT_RING(ring, rasterizer->gras_cl_clip_cntl);
612 }
613
614 /* NOTE: since primitive_restart is not actually part of any
615 * state object, we need to make sure that we always emit
616 * PRIM_VTX_CNTL.. either that or be more clever and detect
617 * when it changes.
618 */
619 if (emit->info) {
620 const struct pipe_draw_info *info = emit->info;
621 struct fd4_rasterizer_stateobj *rast =
622 fd4_rasterizer_stateobj(ctx->rasterizer);
623 uint32_t val = rast->pc_prim_vtx_cntl;
624
625 if (info->index_size && info->primitive_restart)
626 val |= A4XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
627
628 val |= COND(vp->writes_psize, A4XX_PC_PRIM_VTX_CNTL_PSIZE);
629
630 if (fp->total_in > 0) {
631 uint32_t varout = align(fp->total_in, 16) / 16;
632 if (varout > 1)
633 varout = align(varout, 2);
634 val |= A4XX_PC_PRIM_VTX_CNTL_VAROUT(varout);
635 }
636
637 OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2);
638 OUT_RING(ring, val);
639 OUT_RING(ring, rast->pc_prim_vtx_cntl2);
640 }
641
642 /* NOTE: scissor enabled bit is part of rasterizer state: */
643 if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
644 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
645
646 OUT_PKT0(ring, REG_A4XX_GRAS_SC_WINDOW_SCISSOR_BR, 2);
647 OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
648 A4XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
649 OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
650 A4XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));
651
652 ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
653 ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
654 ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
655 ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
656 }
657
658 if (dirty & FD_DIRTY_VIEWPORT) {
659 fd_wfi(ctx->batch, ring);
660 OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 6);
661 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));
662 OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));
663 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));
664 OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));
665 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));
666 OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
667 }
668
669 if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
670 float zmin, zmax;
671 int depth = 24;
672 if (ctx->batch->framebuffer.zsbuf) {
673 depth = util_format_get_component_bits(
674 pipe_surface_format(ctx->batch->framebuffer.zsbuf),
675 UTIL_FORMAT_COLORSPACE_ZS, 0);
676 }
677 util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
678 &zmin, &zmax);
679
680 OUT_PKT0(ring, REG_A4XX_RB_VPORT_Z_CLAMP(0), 2);
681 if (depth == 32) {
682 OUT_RING(ring, fui(zmin));
683 OUT_RING(ring, fui(zmax));
684 } else if (depth == 16) {
685 OUT_RING(ring, (uint32_t)(zmin * 0xffff));
686 OUT_RING(ring, (uint32_t)(zmax * 0xffff));
687 } else {
688 OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
689 OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
690 }
691 }
692
693 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
694 struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
695 unsigned n = pfb->nr_cbufs;
696 /* if we have depth/stencil, we need at least on MRT: */
697 if (pfb->zsbuf)
698 n = MAX2(1, n);
699 fd4_program_emit(ring, emit, n, pfb->cbufs);
700 }
701
702 if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */
703 ir3_emit_vs_consts(vp, ring, ctx, emit->info);
704 if (!emit->binning_pass)
705 ir3_emit_fs_consts(fp, ring, ctx);
706 }
707
708 if ((dirty & FD_DIRTY_BLEND)) {
709 struct fd4_blend_stateobj *blend = fd4_blend_stateobj(ctx->blend);
710 uint32_t i;
711
712 for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
713 enum pipe_format format = pipe_surface_format(
714 ctx->batch->framebuffer.cbufs[i]);
715 bool is_int = util_format_is_pure_integer(format);
716 bool has_alpha = util_format_has_alpha(format);
717 uint32_t control = blend->rb_mrt[i].control;
718
719 if (is_int) {
720 control &= A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
721 control |= A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
722 }
723
724 if (!has_alpha) {
725 control &= ~A4XX_RB_MRT_CONTROL_BLEND2;
726 }
727
728 OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
729 OUT_RING(ring, control);
730
731 OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
732 OUT_RING(ring, blend->rb_mrt[i].blend_control);
733 }
734
735 OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);
736 OUT_RING(ring, blend->rb_fs_output |
737 A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
738 }
739
740 if (dirty & FD_DIRTY_BLEND_COLOR) {
741 struct pipe_blend_color *bcolor = &ctx->blend_color;
742
743 OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 8);
744 OUT_RING(ring, A4XX_RB_BLEND_RED_FLOAT(bcolor->color[0]) |
745 A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * 0xff) |
746 A4XX_RB_BLEND_RED_SINT(bcolor->color[0] * 0x7f));
747 OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[0]));
748 OUT_RING(ring, A4XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]) |
749 A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 0xff) |
750 A4XX_RB_BLEND_GREEN_SINT(bcolor->color[1] * 0x7f));
751 OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[1]));
752 OUT_RING(ring, A4XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]) |
753 A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 0xff) |
754 A4XX_RB_BLEND_BLUE_SINT(bcolor->color[2] * 0x7f));
755 OUT_RING(ring, A4XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
756 OUT_RING(ring, A4XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]) |
757 A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 0xff) |
758 A4XX_RB_BLEND_ALPHA_SINT(bcolor->color[3] * 0x7f));
759 OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
760 }
761
762 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
763 emit_textures(ctx, ring, SB4_VS_TEX, &ctx->tex[PIPE_SHADER_VERTEX], vp);
764
765 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
766 emit_textures(ctx, ring, SB4_FS_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT], fp);
767 }
768
769 /* emit setup at begin of new cmdstream buffer (don't rely on previous
770 * state, there could have been a context switch between ioctls):
771 */
772 void
fd4_emit_restore(struct fd_batch * batch,struct fd_ringbuffer * ring)773 fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
774 {
775 struct fd_context *ctx = batch->ctx;
776 struct fd4_context *fd4_ctx = fd4_context(ctx);
777
778 OUT_PKT0(ring, REG_A4XX_RBBM_PERFCTR_CTL, 1);
779 OUT_RING(ring, 0x00000001);
780
781 OUT_PKT0(ring, REG_A4XX_GRAS_DEBUG_ECO_CONTROL, 1);
782 OUT_RING(ring, 0x00000000);
783
784 OUT_PKT0(ring, REG_A4XX_SP_MODE_CONTROL, 1);
785 OUT_RING(ring, 0x00000006);
786
787 OUT_PKT0(ring, REG_A4XX_TPL1_TP_MODE_CONTROL, 1);
788 OUT_RING(ring, 0x0000003a);
789
790 OUT_PKT0(ring, REG_A4XX_UNKNOWN_0D01, 1);
791 OUT_RING(ring, 0x00000001);
792
793 OUT_PKT0(ring, REG_A4XX_UNKNOWN_0E42, 1);
794 OUT_RING(ring, 0x00000000);
795
796 OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_WAYS_VFD, 1);
797 OUT_RING(ring, 0x00000007);
798
799 OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_MODE_CONTROL, 1);
800 OUT_RING(ring, 0x00000000);
801
802 OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);
803 OUT_RING(ring, 0x00000000);
804 OUT_RING(ring, 0x00000012);
805
806 OUT_PKT0(ring, REG_A4XX_HLSQ_MODE_CONTROL, 1);
807 OUT_RING(ring, 0x00000000);
808
809 OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC5, 1);
810 OUT_RING(ring, 0x00000006);
811
812 OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC6, 1);
813 OUT_RING(ring, 0x00000000);
814
815 OUT_PKT0(ring, REG_A4XX_UNKNOWN_0EC2, 1);
816 OUT_RING(ring, 0x00040000);
817
818 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2001, 1);
819 OUT_RING(ring, 0x00000000);
820
821 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
822 OUT_RING(ring, 0x00001000);
823
824 OUT_PKT0(ring, REG_A4XX_UNKNOWN_20EF, 1);
825 OUT_RING(ring, 0x00000000);
826
827 OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 4);
828 OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(0) |
829 A4XX_RB_BLEND_RED_FLOAT(0.0));
830 OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(0) |
831 A4XX_RB_BLEND_GREEN_FLOAT(0.0));
832 OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(0) |
833 A4XX_RB_BLEND_BLUE_FLOAT(0.0));
834 OUT_RING(ring, A4XX_RB_BLEND_ALPHA_UINT(0x7fff) |
835 A4XX_RB_BLEND_ALPHA_FLOAT(1.0));
836
837 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2152, 1);
838 OUT_RING(ring, 0x00000000);
839
840 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2153, 1);
841 OUT_RING(ring, 0x00000000);
842
843 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2154, 1);
844 OUT_RING(ring, 0x00000000);
845
846 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2155, 1);
847 OUT_RING(ring, 0x00000000);
848
849 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2156, 1);
850 OUT_RING(ring, 0x00000000);
851
852 OUT_PKT0(ring, REG_A4XX_UNKNOWN_2157, 1);
853 OUT_RING(ring, 0x00000000);
854
855 OUT_PKT0(ring, REG_A4XX_UNKNOWN_21C3, 1);
856 OUT_RING(ring, 0x0000001d);
857
858 OUT_PKT0(ring, REG_A4XX_PC_GS_PARAM, 1);
859 OUT_RING(ring, 0x00000000);
860
861 OUT_PKT0(ring, REG_A4XX_UNKNOWN_21E6, 1);
862 OUT_RING(ring, 0x00000001);
863
864 OUT_PKT0(ring, REG_A4XX_PC_HS_PARAM, 1);
865 OUT_RING(ring, 0x00000000);
866
867 OUT_PKT0(ring, REG_A4XX_UNKNOWN_22D7, 1);
868 OUT_RING(ring, 0x00000000);
869
870 OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_OFFSET, 1);
871 OUT_RING(ring, 0x00000000);
872
873 OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_COUNT, 1);
874 OUT_RING(ring, A4XX_TPL1_TP_TEX_COUNT_VS(16) |
875 A4XX_TPL1_TP_TEX_COUNT_HS(0) |
876 A4XX_TPL1_TP_TEX_COUNT_DS(0) |
877 A4XX_TPL1_TP_TEX_COUNT_GS(0));
878
879 OUT_PKT0(ring, REG_A4XX_TPL1_TP_FS_TEX_COUNT, 1);
880 OUT_RING(ring, 16);
881
882 /* we don't use this yet.. probably best to disable.. */
883 OUT_PKT3(ring, CP_SET_DRAW_STATE, 2);
884 OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
885 CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
886 CP_SET_DRAW_STATE__0_GROUP_ID(0));
887 OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
888
889 OUT_PKT0(ring, REG_A4XX_SP_VS_PVT_MEM_PARAM, 2);
890 OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_PARAM */
891 OUT_RELOC(ring, fd4_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR */
892
893 OUT_PKT0(ring, REG_A4XX_SP_FS_PVT_MEM_PARAM, 2);
894 OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_PARAM */
895 OUT_RELOC(ring, fd4_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR */
896
897 OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
898 OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
899 A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
900 A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
901 A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
902
903 OUT_PKT0(ring, REG_A4XX_RB_MSAA_CONTROL, 1);
904 OUT_RING(ring, A4XX_RB_MSAA_CONTROL_DISABLE |
905 A4XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE));
906
907 OUT_PKT0(ring, REG_A4XX_GRAS_CL_GB_CLIP_ADJ, 1);
908 OUT_RING(ring, A4XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
909 A4XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
910
911 OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
912 OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS));
913
914 OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);
915 OUT_RING(ring, A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
916
917 OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
918 OUT_RING(ring, 0x0);
919
920 fd_hw_query_enable(batch, ring);
921 }
922
923 static void
fd4_mem_to_mem(struct fd_ringbuffer * ring,struct pipe_resource * dst,unsigned dst_off,struct pipe_resource * src,unsigned src_off,unsigned sizedwords)924 fd4_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,
925 unsigned dst_off, struct pipe_resource *src, unsigned src_off,
926 unsigned sizedwords)
927 {
928 struct fd_bo *src_bo = fd_resource(src)->bo;
929 struct fd_bo *dst_bo = fd_resource(dst)->bo;
930 unsigned i;
931
932 for (i = 0; i < sizedwords; i++) {
933 OUT_PKT3(ring, CP_MEM_TO_MEM, 3);
934 OUT_RING(ring, 0x00000000);
935 OUT_RELOC(ring, dst_bo, dst_off, 0, 0);
936 OUT_RELOC(ring, src_bo, src_off, 0, 0);
937
938 dst_off += 4;
939 src_off += 4;
940 }
941 }
942
943 void
fd4_emit_init_screen(struct pipe_screen * pscreen)944 fd4_emit_init_screen(struct pipe_screen *pscreen)
945 {
946 struct fd_screen *screen = fd_screen(pscreen);
947
948 screen->emit_ib = fd4_emit_ib;
949 screen->mem_to_mem = fd4_mem_to_mem;
950 }
951
952 void
fd4_emit_init(struct pipe_context * pctx)953 fd4_emit_init(struct pipe_context *pctx)
954 {
955 }
956