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1 /*
2  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_state.h"
28 #include "util/u_string.h"
29 #include "util/u_memory.h"
30 #include "util/u_inlines.h"
31 
32 #include "freedreno_texture.h"
33 #include "freedreno_context.h"
34 #include "freedreno_resource.h"
35 #include "freedreno_util.h"
36 
37 static void
fd_sampler_state_delete(struct pipe_context * pctx,void * hwcso)38 fd_sampler_state_delete(struct pipe_context *pctx, void *hwcso)
39 {
40 	FREE(hwcso);
41 }
42 
43 static void
fd_sampler_view_destroy(struct pipe_context * pctx,struct pipe_sampler_view * view)44 fd_sampler_view_destroy(struct pipe_context *pctx,
45 		struct pipe_sampler_view *view)
46 {
47 	pipe_resource_reference(&view->texture, NULL);
48 	FREE(view);
49 }
50 
bind_sampler_states(struct fd_texture_stateobj * tex,unsigned start,unsigned nr,void ** hwcso)51 static void bind_sampler_states(struct fd_texture_stateobj *tex,
52 		unsigned start, unsigned nr, void **hwcso)
53 {
54 	unsigned i;
55 
56 	for (i = 0; i < nr; i++) {
57 		unsigned p = i + start;
58 		tex->samplers[p] = hwcso[i];
59 		if (tex->samplers[p])
60 			tex->valid_samplers |= (1 << p);
61 		else
62 			tex->valid_samplers &= ~(1 << p);
63 	}
64 
65 	tex->num_samplers = util_last_bit(tex->valid_samplers);
66 }
67 
set_sampler_views(struct fd_texture_stateobj * tex,unsigned start,unsigned nr,struct pipe_sampler_view ** views)68 static void set_sampler_views(struct fd_texture_stateobj *tex,
69 		unsigned start, unsigned nr, struct pipe_sampler_view **views)
70 {
71 	unsigned i;
72 	unsigned samplers = 0;
73 
74 	for (i = 0; i < nr; i++) {
75 		struct pipe_sampler_view *view = views ? views[i] : NULL;
76 		unsigned p = i + start;
77 		pipe_sampler_view_reference(&tex->textures[p], view);
78 		if (tex->textures[p]) {
79 			fd_resource_set_usage(tex->textures[p]->texture, FD_DIRTY_TEX);
80 			tex->valid_textures |= (1 << p);
81 		} else {
82 			tex->valid_textures &= ~(1 << p);
83 		}
84 	}
85 
86 	tex->num_textures = util_last_bit(tex->valid_textures);
87 
88 	for (i = 0; i < tex->num_textures; i++) {
89 		uint nr_samples = fd_resource_nr_samples(tex->textures[i]->texture);
90 		samplers |= (nr_samples >> 1) << (i * 2);
91 	}
92 
93 	tex->samples = samplers;
94 }
95 
96 void
fd_sampler_states_bind(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start,unsigned nr,void ** hwcso)97 fd_sampler_states_bind(struct pipe_context *pctx,
98 		enum pipe_shader_type shader, unsigned start,
99 		unsigned nr, void **hwcso)
100 {
101 	struct fd_context *ctx = fd_context(pctx);
102 
103 	bind_sampler_states(&ctx->tex[shader], start, nr, hwcso);
104 	ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_TEX;
105 	ctx->dirty |= FD_DIRTY_TEX;
106 }
107 
108 void
fd_set_sampler_views(struct pipe_context * pctx,enum pipe_shader_type shader,unsigned start,unsigned nr,struct pipe_sampler_view ** views)109 fd_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader,
110 		unsigned start, unsigned nr,
111 		struct pipe_sampler_view **views)
112 {
113 	struct fd_context *ctx = fd_context(pctx);
114 
115 	set_sampler_views(&ctx->tex[shader], start, nr, views);
116 	ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_TEX;
117 	ctx->dirty |= FD_DIRTY_TEX;
118 }
119 
120 void
fd_texture_init(struct pipe_context * pctx)121 fd_texture_init(struct pipe_context *pctx)
122 {
123 	if (!pctx->delete_sampler_state)
124 		pctx->delete_sampler_state = fd_sampler_state_delete;
125 	if (!pctx->sampler_view_destroy)
126 		pctx->sampler_view_destroy = fd_sampler_view_destroy;
127 }
128 
129 /* helper for setting up border-color buffer for a3xx/a4xx: */
130 void
fd_setup_border_colors(struct fd_texture_stateobj * tex,void * ptr,unsigned offset)131 fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
132 		unsigned offset)
133 {
134 	unsigned i, j;
135 
136 	for (i = 0; i < tex->num_samplers; i++) {
137 		struct pipe_sampler_state *sampler = tex->samplers[i];
138 		uint16_t *bcolor = (uint16_t *)((uint8_t *)ptr +
139 				(BORDERCOLOR_SIZE * offset) +
140 				(BORDERCOLOR_SIZE * i));
141 		uint32_t *bcolor32 = (uint32_t *)&bcolor[16];
142 
143 		if (!sampler)
144 			continue;
145 
146 		/*
147 		 * XXX HACK ALERT XXX
148 		 *
149 		 * The border colors need to be swizzled in a particular
150 		 * format-dependent order. Even though samplers don't know about
151 		 * formats, we can assume that with a GL state tracker, there's a
152 		 * 1:1 correspondence between sampler and texture. Take advantage
153 		 * of that knowledge.
154 		 */
155 		if (i < tex->num_textures && tex->textures[i]) {
156 			const struct util_format_description *desc =
157 					util_format_description(tex->textures[i]->format);
158 			for (j = 0; j < 4; j++) {
159 				if (desc->swizzle[j] >= 4)
160 					continue;
161 
162 				const struct util_format_channel_description *chan =
163 					&desc->channel[desc->swizzle[j]];
164 				if (chan->pure_integer) {
165 					bcolor32[desc->swizzle[j] + 4] = sampler->border_color.i[j];
166 					bcolor[desc->swizzle[j] + 8] = sampler->border_color.i[j];
167 				} else {
168 					bcolor32[desc->swizzle[j]] = fui(sampler->border_color.f[j]);
169 					bcolor[desc->swizzle[j]] =
170 						_mesa_float_to_half(sampler->border_color.f[j]);
171 				}
172 			}
173 		}
174 	}
175 }
176