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Searched defs:finishedCallback (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/
DGrDirectContext.cpp489 sk_sp<GrRefCntedCallback> finishedCallback, in create_and_clear_backend_texture()
512 sk_sp<GrRefCntedCallback> finishedCallback) { in update_texture_with_pixmaps()
557 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local
582 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local
615 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local
658 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture() local
672 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture() local
699 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture() local
734 sk_sp<GrRefCntedCallback> finishedCallback, in create_and_update_compressed_backend_texture()
762 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createCompressedBackendTexture() local
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DGrGpu.h542 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendTextureState()
549 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendRenderTargetState()
DGrGpu.cpp799 sk_sp<GrRefCntedCallback> finishedCallback, in clearBackendTexture()
842 sk_sp<GrRefCntedCallback> finishedCallback, in updateCompressedBackendTexture()
/external/skia/src/gpu/mock/
DGrMockGpu.h168 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture()
179 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
/external/skia/src/gpu/vk/
DGrVkGpu.cpp1584 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture()
1681 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
1793 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendSurfaceState()
1816 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendTextureState()
1830 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendRenderTargetState()
2075 void GrVkGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback()
DGrVkResourceProvider.cpp462 sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedProcToActiveCommandBuffers()
/external/skia/src/gpu/d3d/
DGrD3DGpu.cpp238 void GrD3DGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback()
1188 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture()
1289 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
/external/skia/src/gpu/dawn/
DGrDawnGpu.cpp382 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture()
441 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
/external/autotest/frontend/client/src/autotest/afe/create/
DCreateJobViewPresenter.java379 final SimpleCallback finishedCallback, in generateControlFile()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp1480 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
3641 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture()