Searched defs:finishedCallback (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/ |
D | GrDirectContext.cpp | 489 sk_sp<GrRefCntedCallback> finishedCallback, in create_and_clear_backend_texture() 512 sk_sp<GrRefCntedCallback> finishedCallback) { in update_texture_with_pixmaps() 557 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 582 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 615 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture() local 658 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture() local 672 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture() local 699 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture() local 734 sk_sp<GrRefCntedCallback> finishedCallback, in create_and_update_compressed_backend_texture() 762 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createCompressedBackendTexture() local [all …]
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D | GrGpu.h | 542 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendTextureState() 549 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendRenderTargetState()
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D | GrGpu.cpp | 799 sk_sp<GrRefCntedCallback> finishedCallback, in clearBackendTexture() 842 sk_sp<GrRefCntedCallback> finishedCallback, in updateCompressedBackendTexture()
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/external/skia/src/gpu/mock/ |
D | GrMockGpu.h | 168 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 179 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.cpp | 1584 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 1681 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture() 1793 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendSurfaceState() 1816 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendTextureState() 1830 sk_sp<GrRefCntedCallback> finishedCallback) { in setBackendRenderTargetState() 2075 void GrVkGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback()
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D | GrVkResourceProvider.cpp | 462 sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedProcToActiveCommandBuffers()
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/external/skia/src/gpu/d3d/ |
D | GrD3DGpu.cpp | 238 void GrD3DGpu::addFinishedCallback(sk_sp<GrRefCntedCallback> finishedCallback) { in addFinishedCallback() 1188 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 1289 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
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/external/skia/src/gpu/dawn/ |
D | GrDawnGpu.cpp | 382 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture() 441 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture()
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/external/autotest/frontend/client/src/autotest/afe/create/ |
D | CreateJobViewPresenter.java | 379 final SimpleCallback finishedCallback, in generateControlFile()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 1480 sk_sp<GrRefCntedCallback> finishedCallback, in onUpdateCompressedBackendTexture() 3641 sk_sp<GrRefCntedCallback> finishedCallback, in onClearBackendTexture()
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