Searched defs:finishedContext (Results 1 – 10 of 10) sorted by relevance
556 GrGpuFinishedContext finishedContext) { in createBackendTexture()581 GrGpuFinishedContext finishedContext) { in createBackendTexture()612 GrGpuFinishedContext finishedContext) { in createBackendTexture()657 GrGpuFinishedContext finishedContext) { in updateBackendTexture()671 GrGpuFinishedContext finishedContext) { in updateBackendTexture()698 GrGpuFinishedContext finishedContext) { in updateBackendTexture()760 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()796 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()812 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()837 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture()[all …]
18 GrGpuFinishedContext finishedContext) { in add()
98 void GrRingBuffer::FinishSubmit(void* finishedContext) { in FinishSubmit()
19 static void FlushFinished(void* finishedContext) { in FlushFinished()
646 GrGpuFinishedContext finishedContext) { in updateBackendTexture()
127 GrGpuFinishedContext finishedContext) override { in addFinishedProc()
521 GrGpuFinishedContext finishedContext) { in addFinishedProc()
233 GrGpuFinishedContext finishedContext) { in addFinishedProc()
2070 GrGpuFinishedContext finishedContext) { in addFinishedProc()
3924 GrGpuFinishedContext finishedContext) { in addFinishedProc()