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Searched defs:float_type (Results 1 – 25 of 47) sorted by relevance

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/external/angle/third_party/vulkan-deps/spirv-tools/src/source/opt/
Dconst_folding_rules.cpp160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local
375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local
406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local
435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local
586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local
658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local
980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local
1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local
1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
Dconstants.cpp396 if (const auto* float_type = element_type->AsFloat()) in GetNumericVectorConstantWithWords() local
423 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dconst_folding_rules.cpp160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local
375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local
406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local
435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local
586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local
658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local
980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local
1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local
1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
Dconstants.cpp393 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
/external/deqp-deps/SPIRV-Tools/source/opt/
Dconst_folding_rules.cpp160 const analysis::Float* float_type = element_type->AsFloat(); in FoldVectorTimesScalar() local
375 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFToIOp() local
406 const analysis::Float* float_type = result_type->AsFloat(); in FoldIToFOp() local
435 const analysis::Float* float_type = a->type()->AsFloat(); in FoldQuantizeToF16Scalar() local
586 const analysis::Float* float_type = new_type->AsFloat(); in FoldOpDotWithConstants() local
658 const analysis::Float* float_type = result_type->AsFloat(); in FoldFNegateOp() local
940 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMin() local
980 } else if (const analysis::Float* float_type = result_type->AsFloat()) { in FoldMax() local
1081 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalUnary() local
1108 const analysis::Float* float_type = a->type()->AsFloat(); in FoldFTranscendentalBinary() local
Dconstants.cpp393 Type* float_type = context()->get_type_mgr()->GetFloatType(); in GetFloatConst() local
/external/deqp-deps/SPIRV-Tools/source/fuzz/
Dtransformation_equation_instruction.cpp173 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local
195 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
Dforce_render_red.cpp123 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne()
200 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
Dfuzzer_pass_donate_modules.cpp253 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
Dfuzzer_pass.cpp208 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dtransformation_equation_instruction.cpp173 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local
195 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
Dforce_render_red.cpp123 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne()
200 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
Dfuzzer_pass_donate_modules.cpp253 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
Dfuzzer_pass.cpp208 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
/external/angle/third_party/vulkan-deps/spirv-tools/src/source/fuzz/
Dtransformation_equation_instruction.cpp177 } else if (const auto* float_type = vector->element_type()->AsFloat()) { in MaybeGetResultTypeId() local
199 } else if (const auto* float_type = operand_type->AsFloat()) { in MaybeGetResultTypeId() local
Dforce_render_red.cpp121 opt::IRContext* ir_context, opt::analysis::Float* float_type) { in FindOrCreateFloatZeroAndOne()
198 opt::analysis::Float* float_type = ir_context->get_type_mgr() in ForceRenderRed() local
Dfuzzer_pass_donate_modules.cpp251 opt::analysis::Float float_type(width); in HandleTypeOrValue() local
Dfuzzer_pass.cpp235 opt::analysis::Float float_type(width); in FindOrCreateFloatType() local
/external/llvm/test/Bindings/OCaml/
Dcore.ml34 let float_type = Llvm.float_type context var
/external/llvm-project/llvm/test/Bindings/OCaml/
Dcore.ml34 let float_type = Llvm.float_type context var
/external/mesa3d/src/compiler/glsl/
Dir_expression_operation.py86 float_type = type("float", "f", "GLSL_TYPE_FLOAT") variable
Dir_constant_expression.cpp714 const struct glsl_type *float_type = in constant_expression_value() local
/external/deqp/external/openglcts/modules/gl/
Dgl3cClipDistance.hpp409 const std::type_info& float_type = typeid(glw::GLfloat); in useAsShaderInput() local
/external/libvpx/libvpx/test/
Dnon_greedy_mv_test.cc65 float float_type; in compare_mf() local
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.c313 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_jit_context_type() local
377 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_context_type() local
450 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_gs_jit_input_type() local
555 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_context_type() local
608 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_input_type() local
621 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tcs_jit_output_type() local
634 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tes_jit_input_type() local
655 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); in create_tes_jit_context_type() local

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