Searched defs:forced (Results 1 – 1 of 1) sorted by relevance
1613 bool forced) { in closeColorBufferLocked()1656 void FrameBuffer::performDelayedColorBufferCloseLocked(bool forced) { in performDelayedColorBufferCloseLocked()1751 std::vector<HandleType> FrameBuffer::cleanupProcGLObjects_locked(uint64_t puid, bool forced) { in cleanupProcGLObjects_locked()