Searched defs:formatSet (Results 1 – 4 of 4) sorted by relevance
199 RenderTarget11::RenderTarget11(const d3d11::Format &formatSet) : mFormatSet(formatSet) {} in RenderTarget11()208 const d3d11::Format &formatSet, in TextureRenderTarget11()237 const d3d11::Format &formatSet, in TextureRenderTarget11()
503 DXGI_FORMAT GetStencilSRVFormat(const d3d11::Format &formatSet) in GetStencilSRVFormat()1812 const auto &formatSet = d3d11::Format::Get(GL_RG32F, mRenderer->getRenderer11DeviceCaps()); in initResolveDepthStencil() local
3573 const auto &formatSet = drawRenderTarget11->getFormatSet(); in blitRenderbufferRect() local3770 const auto &formatSet = renderTarget->getFormatSet(); in resolveMultisampledTexture() local3990 const d3d11::Format &formatSet, in createStagingTexture()
1470 static angle::base::NoDestructor<FormatSet> formatSet(BuildAllSizedInternalFormatSet()); in GetAllSizedInternalFormats() local