Searched defs:fps (Results 1 – 5 of 5) sorted by relevance
76 float fps = refreshRate / 1000.0f; in main() local
45 const float fps; member
152 const float fps; member
148 .WillRepeatedly(Invoke([&](const auto&, int* frames, int* fps, GRSurface*** surface) { in ExpectChargerResAt()
745 int Charger::CreateMultiDisplaySurface(const std::string& name, int* frames, int* fps, in CreateMultiDisplaySurface()