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Searched defs:fragShader (Results 1 – 25 of 28) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawDifferingInterpolationTests.cpp61 string fragShader; member
131 const tcu::StringTemplate fragShader (string( in initPrograms() local
DvktDrawAhbTests.cpp160 const PassthruFragShader fragShader; in generateRefImage() local
236 std::stringstream fragShader; in initShaderSources() local
DvktDrawExplicitVertexParameterTests.cpp255 const tcu::StringTemplate fragShader (string( in initPrograms() local
DvktBasicDrawTests.cpp474 const PassthruFragShader fragShader; in generateRefImage() local
611 std::stringstream fragShader; in initShaderSources() local
DvktDrawInstancedTests.cpp683 const TestFragShader fragShader; in iterate() local
/external/angle/src/tests/gl_tests/
DProgramPipelineTest.cpp476 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
832 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
DVulkanUniformUpdatesTest.cpp591 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
DBlendFuncExtendedTest.cpp807 std::stringstream fragShader; in TEST_P() local
DGeometryShaderTest.cpp1558 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktFragmentShadingRatePixelConsistency.cpp908 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
1052 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
DvktFragmentShadingRateBasic.cpp1711 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram()
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.cpp415 VkShaderModule fragShader = DE_NULL; in registerDrawObject() local
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram()
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
1422 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrFilteringTests.cpp634 static const char* fragShader = in initPrograms() local
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram()
1013 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp501 …const VkShaderModule fragShader = shaderFlags & VK_SHADER_STAGE_FRAGMENT_BIT ? **shaderModules[V… in makeGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp313 const RefFragmentShader fragShader; in renderReferenceTriangle() local
/external/deqp/modules/internal/
DditFrameworkTests.cpp767 } fragShader; in runCase() local
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp456 deUint32 fragShader; member
633 deUint32 fragShader; member
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources()
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp456 deUint32 fragShader; member
633 deUint32 fragShader; member
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp482 Move<VkShaderModule> fragShader; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp131 const RefFragmentShader fragShader; in renderReferenceTriangle() local
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBarrierTests.cpp1046 …const auto fragShader = createShaderModule(vkd, device, context.getBinaryCollection().get(fragShad… in createGraphicsPipelineObjects() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1761 const DepthFragShader fragShader; in iterateInternal() local
2241 const SelfDependencyBackwardsFragShader fragShader; in iterateInternal() local

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