Searched defs:fragment_source (Results 1 – 3 of 3) sorted by relevance
76 GLuint CreateProgram(const char *vertex_source, const char *fragment_source) { in CreateProgram()
1073 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DMultisample() local1331 const GLchar *fragment_source = &fragmentShader[0]; in CreateGLTexture2DArrayMultisample() local
313 char const *fragment_source; in TEST_F() member