Searched defs:frameDeadline (Results 1 – 7 of 7) sorted by relevance
147 public final long frameDeadline; field in DisplayEventReceiver.VsyncEventData156 VsyncEventData(long id, long frameDeadline, long frameInterval) { in VsyncEventData()259 long frameTimelineVsyncId, long frameDeadline, long frameInterval) { in dispatchVsync()
32 int64_t frameDeadline, nsecs_t frameInterval) { in vsyncReceived()
164 int64_t frameDeadline = mFrameInfo[static_cast<int>(FrameInfoIndex::FrameDeadline)]; in run() local223 int64_t frameDeadline = mFrameInfo[static_cast<int>(FrameInfoIndex::FrameDeadline)]; in syncFrameState() local
118 int64_t frameDeadline = AChoreographer_getFrameDeadline(rt->mChoreographer); in frameCallback() local
743 int64_t frameDeadline = mRenderThread.timeLord().lastFrameDeadline(); in prepareAndDraw() local
102 long frameDeadline, long frameStartTime, long frameInterval) { in setVsync()
96 int64_t vsyncId, int64_t frameDeadline, nsecs_t frameInterval) { in setVsync()