/external/deqp/framework/common/ |
D | tcuBilinearImageCompare.cpp | 74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel() 97 deUint32 fy1 = v-(y0<<NUM_SUBPIXEL_BITS); in bilinearSampleRGBA8() local
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/external/pdfium/third_party/agg23/ |
D | agg_rasterizer_scanline_aa.cpp | 238 int fy1 = y1 & poly_base_mask; in render_line() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_tritemp.h | 180 const GLfixed fy1 = FloatToFixed(v1->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask; in NAME() local
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D | s_aaline.c | 293 const GLfloat fy1 = sy - info->qy1; in compute_coveragef() local
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/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 361 float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in init() local
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D | es3fVertexTextureTests.cpp | 294 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local
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/external/freetype/src/smooth/ |
D | ftgrays.c | 708 TCoord ey1, ey2, fy1, fy2, first, delta, mod; in gray_render_line() local 852 TCoord fx1, fy1, fx2, fy2; in gray_render_line() local
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/external/deqp/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 329 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local
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D | es2fVertexTextureTests.cpp | 245 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInstancedTests.cpp | 764 const float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in prepareVertexData() local
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 435 float fy1 = 0.125f * (float)((int)((float)i / 16.0f)) - 1.0f; in renderResource() local
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/external/deqp/modules/glshared/ |
D | glsBufferTestUtil.cpp | 490 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local
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D | glsShaderRenderCase.cpp | 706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 778 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 2402 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
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