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Searched defs:fy1 (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/common/
DtcuBilinearImageCompare.cpp74 inline deUint8 interpolateChannel (deUint32 fx1, deUint32 fy1, deUint8 p00, deUint8 p01, deUint8 p1… in interpolateChannel()
97 deUint32 fy1 = v-(y0<<NUM_SUBPIXEL_BITS); in bilinearSampleRGBA8() local
/external/pdfium/third_party/agg23/
Dagg_rasterizer_scanline_aa.cpp238 int fy1 = y1 & poly_base_mask; in render_line() local
/external/mesa3d/src/mesa/swrast/
Ds_tritemp.h180 const GLfixed fy1 = FloatToFixed(v1->attrib[VARYING_SLOT_POS][1] - 0.5F) & snapMask; in NAME() local
Ds_aaline.c293 const GLfloat fy1 = sy - info->qy1; in compute_coveragef() local
/external/deqp/modules/gles3/functional/
Des3fInstancedRenderingTests.cpp361 float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in init() local
Des3fVertexTextureTests.cpp294 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local
/external/freetype/src/smooth/
Dftgrays.c708 TCoord ey1, ey2, fy1, fy2, first, delta, mod; in gray_render_line() local
852 TCoord fx1, fy1, fx2, fy2; in gray_render_line() local
/external/deqp/modules/gles2/functional/
Des2fBufferTestUtil.cpp329 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local
Des2fVertexTextureTests.cpp245 float fy1 = (float)(y+1) / gridSizeFloat; in PosTexCoordQuadGrid() local
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawInstancedTests.cpp764 const float fy1 = -1.0f + (float)(y+1) / (float)QUAD_GRID_SIZE * 2.0f; in prepareVertexData() local
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp435 float fy1 = 0.125f * (float)((int)((float)i / 16.0f)) - 1.0f; in renderResource() local
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp490 float fy1 = 2.0f * sy1 - 1.0f; in computePositions() local
DglsShaderRenderCase.cpp706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
/external/deqp/external/openglcts/modules/common/
DglcShaderRenderCase.cpp778 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp2402 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f); in computeVertexReference() local