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Searched defs:geometryShader (Results 1 – 14 of 14) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/gl_tests/
DGeometryShaderTest.cpp58 GLuint geometryShader = glCreateShader(GL_GEOMETRY_SHADER_EXT); in TEST_P() local
87 GLuint geometryShader = CompileShader(GL_GEOMETRY_SHADER_EXT, kGS); in TEST_P() local
169 GLuint geometryShader = glCreateShader(GL_GEOMETRY_SHADER_EXT); in TEST_P() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp201 const auto *geometryShader = ((destSize.depth > 1) ? &mBufferToTextureGS : nullptr); in copyBufferToTexture() local
DBlit11.h159 const d3d11::GeometryShader *geometryShader; member
DStateManager11.cpp2376 const d3d11::GeometryShader *geometryShader, in setDrawShaders()
2920 const d3d11::GeometryShader *geometryShader = nullptr; in syncProgram() local
DRenderer11.cpp2944 d3d11::GeometryShader geometryShader; in loadExecutable() local
/device/generic/vulkan-cereal/third-party/angle/src/tests/test_utils/
Dgl_raii.h177 const char *geometryShader, in makeRaster()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.h1697 ShaderModule *geometryShader = mShaders[gl::ShaderType::Geometry].valid() in getGraphicsPipeline() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp891 glslang::TShader geometryShader(EShLangGeometry); in GetShaderSpirvCode() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DCaps.h542 bool geometryShader = false; member
DProgram.cpp3261 Shader *geometryShader = mState.mAttachedShaders[ShaderType::Geometry]; in linkValidateShaders() local
/device/generic/vulkan-cereal/stream-servers/vulkan/cereal/proto/
Dgoldfish_vk_baseprotodefs.proto104 optional uint32 geometryShader = 5; field
/device/generic/vulkan-cereal/protocols/vulkan/include/vulkan/
Dvulkan_core.h1710 VkBool32 geometryShader; member
/device/generic/vulkan-cereal/include/vulkan/
Dvulkan_core.h2187 VkBool32 geometryShader; member
Dvulkan.hpp31105 VULKAN_HPP_NAMESPACE::Bool32 geometryShader = {}; member