Searched defs:getActiveSubroutineName (Results 1 – 3 of 3) sorted by relevance
421 PFNGLGETACTIVESUBROUTINENAMEPROC getActiveSubroutineName = nullptr; variable
245 glGetActiveSubroutineNameFunc getActiveSubroutineName; variable
2225 void Context::getActiveSubroutineName(ShaderProgramID program, in getActiveSubroutineName() function in gl::Context