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Searched defs:getActiveSubroutineUniformName (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h422 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC getActiveSubroutineUniformName = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl246 glGetActiveSubroutineUniformNameFunc getActiveSubroutineUniformName; variable
/external/angle/src/libANGLE/
DContext_gl.cpp2235 void Context::getActiveSubroutineUniformName(ShaderProgramID program, in getActiveSubroutineUniformName() function in gl::Context