Searched defs:getActiveUniform (Results 1 – 3 of 3) sorted by relevance
167 PFNGLGETACTIVEUNIFORMPROC getActiveUniform = nullptr; variable
2466 void Program::getActiveUniform(GLuint index, in getActiveUniform() function in gl::Program
6144 void Context::getActiveUniform(ShaderProgramID program, in getActiveUniform() function in gl::Context