Home
last modified time | relevance | path

Searched defs:getActiveUniformName (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h348 PFNGLGETACTIVEUNIFORMNAMEPROC getActiveUniformName = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl251 glGetActiveUniformNameFunc getActiveUniformName; variable
/external/angle/src/libANGLE/
DContext_gl.cpp467 void Context::getActiveUniformName(ShaderProgramID program, in getActiveUniformName() function in gl::Context