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1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <atomic>
20 #include <functional>
21 #include <memory>
22 #include <unordered_set>
23 
24 #include <stdint.h>
25 #include <sys/types.h>
26 #include <cutils/config_utils.h>
27 #include <cutils/misc.h>
28 #include <utils/Timers.h>
29 #include <utils/Errors.h>
30 #include <utils/KeyedVector.h>
31 #include <utils/SortedVector.h>
32 #include <media/AudioParameter.h>
33 #include <media/AudioPolicy.h>
34 #include <media/AudioProfile.h>
35 #include <media/PatchBuilder.h>
36 #include "AudioPolicyInterface.h"
37 
38 #include <AudioPolicyManagerObserver.h>
39 #include <AudioPolicyConfig.h>
40 #include <PolicyAudioPort.h>
41 #include <AudioPatch.h>
42 #include <DeviceDescriptor.h>
43 #include <IOProfile.h>
44 #include <HwModule.h>
45 #include <AudioInputDescriptor.h>
46 #include <AudioOutputDescriptor.h>
47 #include <AudioPolicyMix.h>
48 #include <EffectDescriptor.h>
49 #include <SoundTriggerSession.h>
50 #include "EngineLibrary.h"
51 #include "TypeConverter.h"
52 
53 namespace android {
54 
55 using content::AttributionSourceState;
56 
57 // ----------------------------------------------------------------------------
58 
59 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
60 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
61 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
62 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
63 // Max volume difference on A2DP between playing media and STRATEGY_SONIFICATION streams: 12dB
64 #define SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB (12)
65 
66 // Time in milliseconds during which we consider that music is still active after a music
67 // track was stopped - see computeVolume()
68 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
69 
70 // Time in milliseconds during witch some streams are muted while the audio path
71 // is switched
72 #define MUTE_TIME_MS 2000
73 
74 // multiplication factor applied to output latency when calculating a safe mute delay when
75 // invalidating tracks
76 #define LATENCY_MUTE_FACTOR 4
77 
78 #define NUM_TEST_OUTPUTS 5
79 
80 #define NUM_VOL_CURVE_KNEES 2
81 
82 // Default minimum length allowed for offloading a compressed track
83 // Can be overridden by the audio.offload.min.duration.secs property
84 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
85 
86 // ----------------------------------------------------------------------------
87 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
88 // ----------------------------------------------------------------------------
89 
90 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
91 {
92 
93 public:
94         explicit AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
95         virtual ~AudioPolicyManager();
96 
97         // AudioPolicyInterface
98         virtual status_t setDeviceConnectionState(audio_devices_t device,
99                                                           audio_policy_dev_state_t state,
100                                                           const char *device_address,
101                                                           const char *device_name,
102                                                           audio_format_t encodedFormat);
103         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
104                                                                               const char *device_address);
105         virtual status_t handleDeviceConfigChange(audio_devices_t device,
106                                                   const char *device_address,
107                                                   const char *device_name,
108                                                   audio_format_t encodedFormat);
109         virtual void setPhoneState(audio_mode_t state);
110         virtual void setForceUse(audio_policy_force_use_t usage,
111                                  audio_policy_forced_cfg_t config);
112         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
113 
114         virtual void setSystemProperty(const char* property, const char* value);
115         virtual status_t initCheck();
116         virtual audio_io_handle_t getOutput(audio_stream_type_t stream);
117         status_t getOutputForAttr(const audio_attributes_t *attr,
118                                   audio_io_handle_t *output,
119                                   audio_session_t session,
120                                   audio_stream_type_t *stream,
121                                   const AttributionSourceState& attributionSource,
122                                   const audio_config_t *config,
123                                   audio_output_flags_t *flags,
124                                   audio_port_handle_t *selectedDeviceId,
125                                   audio_port_handle_t *portId,
126                                   std::vector<audio_io_handle_t> *secondaryOutputs,
127                                   output_type_t *outputType) override;
128         virtual status_t startOutput(audio_port_handle_t portId);
129         virtual status_t stopOutput(audio_port_handle_t portId);
130         virtual bool releaseOutput(audio_port_handle_t portId);
131         virtual status_t getInputForAttr(const audio_attributes_t *attr,
132                                          audio_io_handle_t *input,
133                                          audio_unique_id_t riid,
134                                          audio_session_t session,
135                                          const AttributionSourceState& attributionSource,
136                                          const audio_config_base_t *config,
137                                          audio_input_flags_t flags,
138                                          audio_port_handle_t *selectedDeviceId,
139                                          input_type_t *inputType,
140                                          audio_port_handle_t *portId);
141 
142         // indicates to the audio policy manager that the input starts being used.
143         virtual status_t startInput(audio_port_handle_t portId);
144 
145         // indicates to the audio policy manager that the input stops being used.
146         virtual status_t stopInput(audio_port_handle_t portId);
147         virtual void releaseInput(audio_port_handle_t portId);
148         virtual void checkCloseInputs();
149         /**
150          * @brief initStreamVolume: even if the engine volume files provides min and max, keep this
151          * api for compatibility reason.
152          * AudioServer will get the min and max and may overwrite them if:
153          *      -using property (highest priority)
154          *      -not defined (-1 by convention), case when still using apm volume tables XML files
155          * @param stream to be considered
156          * @param indexMin to set
157          * @param indexMax to set
158          */
159         virtual void initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax);
160         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
161                                               int index,
162                                               audio_devices_t device);
163         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
164                                               int *index,
165                                               audio_devices_t device);
166 
167         virtual status_t setVolumeIndexForAttributes(const audio_attributes_t &attr,
168                                                      int index,
169                                                      audio_devices_t device);
170         virtual status_t getVolumeIndexForAttributes(const audio_attributes_t &attr,
171                                                      int &index,
172                                                      audio_devices_t device);
173         virtual status_t getMaxVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
174 
175         virtual status_t getMinVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
176 
177         status_t setVolumeCurveIndex(int index,
178                                      audio_devices_t device,
179                                      IVolumeCurves &volumeCurves);
180 
181         status_t getVolumeIndex(const IVolumeCurves &curves, int &index,
182                                 const DeviceTypeSet& deviceTypes) const;
183 
184         // return the strategy corresponding to a given stream type
getStrategyForStream(audio_stream_type_t stream)185         virtual product_strategy_t getStrategyForStream(audio_stream_type_t stream)
186         {
187             return streamToStrategy(stream);
188         }
streamToStrategy(audio_stream_type_t stream)189         product_strategy_t streamToStrategy(audio_stream_type_t stream) const
190         {
191             auto attributes = mEngine->getAttributesForStreamType(stream);
192             return mEngine->getProductStrategyForAttributes(attributes);
193         }
194 
195         // return the enabled output devices for the given stream type
196         virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
197 
198         virtual status_t getDevicesForAttributes(
199                 const audio_attributes_t &attributes,
200                 AudioDeviceTypeAddrVector *devices);
201 
202         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
203         virtual status_t registerEffect(const effect_descriptor_t *desc,
204                                         audio_io_handle_t io,
205                                         product_strategy_t strategy,
206                                         int session,
207                                         int id);
208         virtual status_t unregisterEffect(int id);
209         virtual status_t setEffectEnabled(int id, bool enabled);
210         status_t moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io) override;
211 
212         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
213         // return whether a stream is playing remotely, override to change the definition of
214         //   local/remote playback, used for instance by notification manager to not make
215         //   media players lose audio focus when not playing locally
216         //   For the base implementation, "remotely" means playing during screen mirroring which
217         //   uses an output for playback with a non-empty, non "0" address.
218         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
219                                             uint32_t inPastMs = 0) const;
220 
221         virtual bool isSourceActive(audio_source_t source) const;
222 
223         // helpers for dump(int fd)
224         void dumpManualSurroundFormats(String8 *dst) const;
225         void dump(String8 *dst) const;
226 
227         status_t dump(int fd) override;
228 
229         status_t setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy) override;
230         virtual audio_offload_mode_t getOffloadSupport(const audio_offload_info_t& offloadInfo);
231 
232         virtual bool isDirectOutputSupported(const audio_config_base_t& config,
233                                              const audio_attributes_t& attributes);
234 
235         virtual status_t listAudioPorts(audio_port_role_t role,
236                                         audio_port_type_t type,
237                                         unsigned int *num_ports,
238                                         struct audio_port_v7 *ports,
239                                         unsigned int *generation);
240         virtual status_t getAudioPort(struct audio_port_v7 *port);
createAudioPatch(const struct audio_patch * patch,audio_patch_handle_t * handle,uid_t uid)241         virtual status_t createAudioPatch(const struct audio_patch *patch,
242                                            audio_patch_handle_t *handle,
243                                            uid_t uid) {
244             return createAudioPatchInternal(patch, handle, uid);
245         }
246 
247         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
248                                               uid_t uid);
249         virtual status_t listAudioPatches(unsigned int *num_patches,
250                                           struct audio_patch *patches,
251                                           unsigned int *generation);
252         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
253 
254         virtual void releaseResourcesForUid(uid_t uid);
255 
256         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
257                                                audio_io_handle_t *ioHandle,
258                                                audio_devices_t *device);
259 
releaseSoundTriggerSession(audio_session_t session)260         virtual status_t releaseSoundTriggerSession(audio_session_t session)
261         {
262             return mSoundTriggerSessions.releaseSession(session);
263         }
264 
265         virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes);
266         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
267         virtual status_t setUidDeviceAffinities(uid_t uid,
268                 const AudioDeviceTypeAddrVector& devices);
269         virtual status_t removeUidDeviceAffinities(uid_t uid);
270         virtual status_t setUserIdDeviceAffinities(int userId,
271                 const AudioDeviceTypeAddrVector& devices);
272         virtual status_t removeUserIdDeviceAffinities(int userId);
273 
274         virtual status_t setDevicesRoleForStrategy(product_strategy_t strategy,
275                                                    device_role_t role,
276                                                    const AudioDeviceTypeAddrVector &devices);
277 
278         virtual status_t removeDevicesRoleForStrategy(product_strategy_t strategy,
279                                                       device_role_t role);
280 
281 
282         virtual status_t getDevicesForRoleAndStrategy(product_strategy_t strategy,
283                                                       device_role_t role,
284                                                       AudioDeviceTypeAddrVector &devices);
285 
286         virtual status_t setDevicesRoleForCapturePreset(audio_source_t audioSource,
287                                                         device_role_t role,
288                                                         const AudioDeviceTypeAddrVector &devices);
289 
290         virtual status_t addDevicesRoleForCapturePreset(audio_source_t audioSource,
291                                                         device_role_t role,
292                                                         const AudioDeviceTypeAddrVector &devices);
293 
294         virtual status_t removeDevicesRoleForCapturePreset(
295                 audio_source_t audioSource, device_role_t role,
296                 const AudioDeviceTypeAddrVector& devices);
297 
298         virtual status_t clearDevicesRoleForCapturePreset(audio_source_t audioSource,
299                                                           device_role_t role);
300 
301         virtual status_t getDevicesForRoleAndCapturePreset(audio_source_t audioSource,
302                                                            device_role_t role,
303                                                            AudioDeviceTypeAddrVector &devices);
304 
305         virtual status_t startAudioSource(const struct audio_port_config *source,
306                                           const audio_attributes_t *attributes,
307                                           audio_port_handle_t *portId,
308                                           uid_t uid);
309         virtual status_t stopAudioSource(audio_port_handle_t portId);
310 
311         virtual status_t setMasterMono(bool mono);
312         virtual status_t getMasterMono(bool *mono);
313         virtual float    getStreamVolumeDB(
314                     audio_stream_type_t stream, int index, audio_devices_t device);
315 
316         virtual status_t getSurroundFormats(unsigned int *numSurroundFormats,
317                                             audio_format_t *surroundFormats,
318                                             bool *surroundFormatsEnabled);
319         virtual status_t getReportedSurroundFormats(unsigned int *numSurroundFormats,
320                                                     audio_format_t *surroundFormats);
321         virtual status_t setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled);
322 
323         virtual status_t getHwOffloadEncodingFormatsSupportedForA2DP(
324                     std::vector<audio_format_t> *formats);
325 
326         virtual void setAppState(audio_port_handle_t portId, app_state_t state);
327 
328         virtual bool isHapticPlaybackSupported();
329 
listAudioProductStrategies(AudioProductStrategyVector & strategies)330         virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies)
331         {
332             return mEngine->listAudioProductStrategies(strategies);
333         }
334 
getProductStrategyFromAudioAttributes(const AudioAttributes & aa,product_strategy_t & productStrategy,bool fallbackOnDefault)335         virtual status_t getProductStrategyFromAudioAttributes(
336                 const AudioAttributes &aa, product_strategy_t &productStrategy,
337                 bool fallbackOnDefault)
338         {
339             productStrategy = mEngine->getProductStrategyForAttributes(
340                     aa.getAttributes(), fallbackOnDefault);
341             return (fallbackOnDefault && productStrategy == PRODUCT_STRATEGY_NONE) ?
342                     BAD_VALUE : NO_ERROR;
343         }
344 
listAudioVolumeGroups(AudioVolumeGroupVector & groups)345         virtual status_t listAudioVolumeGroups(AudioVolumeGroupVector &groups)
346         {
347             return mEngine->listAudioVolumeGroups(groups);
348         }
349 
getVolumeGroupFromAudioAttributes(const AudioAttributes & aa,volume_group_t & volumeGroup,bool fallbackOnDefault)350         virtual status_t getVolumeGroupFromAudioAttributes(
351                 const AudioAttributes &aa, volume_group_t &volumeGroup, bool fallbackOnDefault)
352         {
353             volumeGroup = mEngine->getVolumeGroupForAttributes(
354                         aa.getAttributes(), fallbackOnDefault);
355             return (fallbackOnDefault && volumeGroup == VOLUME_GROUP_NONE) ?
356                     BAD_VALUE : NO_ERROR;
357         }
358 
359         bool isCallScreenModeSupported() override;
360 
361         void onNewAudioModulesAvailable() override;
362 
363         status_t initialize();
364 
365 protected:
366         // A constructor that allows more fine-grained control over initialization process,
367         // used in automatic tests.
368         AudioPolicyManager(AudioPolicyClientInterface *clientInterface, bool forTesting);
369 
370         // These methods should be used when finer control over APM initialization
371         // is needed, e.g. in tests. Must be used in conjunction with the constructor
372         // that only performs fields initialization. The public constructor comprises
373         // these steps in the following sequence:
374         //   - field initializing constructor;
375         //   - loadConfig;
376         //   - initialize.
getConfig()377         AudioPolicyConfig& getConfig() { return mConfig; }
378         void loadConfig();
379 
380         // From AudioPolicyManagerObserver
getAudioPatches()381         virtual const AudioPatchCollection &getAudioPatches() const
382         {
383             return mAudioPatches;
384         }
getSoundTriggerSessionCollection()385         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
386         {
387             return mSoundTriggerSessions;
388         }
getAudioPolicyMixCollection()389         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
390         {
391             return mPolicyMixes;
392         }
getOutputs()393         virtual const SwAudioOutputCollection &getOutputs() const
394         {
395             return mOutputs;
396         }
getInputs()397         virtual const AudioInputCollection &getInputs() const
398         {
399             return mInputs;
400         }
getAvailableOutputDevices()401         virtual const DeviceVector getAvailableOutputDevices() const
402         {
403             return mAvailableOutputDevices.filterForEngine();
404         }
getAvailableInputDevices()405         virtual const DeviceVector getAvailableInputDevices() const
406         {
407             // legacy and non-legacy remote-submix are managed by the engine, do not filter
408             return mAvailableInputDevices;
409         }
getDefaultOutputDevice()410         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
411         {
412             return mDefaultOutputDevice;
413         }
414 
getVolumeGroups()415         std::vector<volume_group_t> getVolumeGroups() const
416         {
417             return mEngine->getVolumeGroups();
418         }
419 
toVolumeSource(volume_group_t volumeGroup)420         VolumeSource toVolumeSource(volume_group_t volumeGroup) const
421         {
422             return static_cast<VolumeSource>(volumeGroup);
423         }
toVolumeSource(const audio_attributes_t & attributes)424         VolumeSource toVolumeSource(const audio_attributes_t &attributes) const
425         {
426             return toVolumeSource(mEngine->getVolumeGroupForAttributes(attributes));
427         }
toVolumeSource(audio_stream_type_t stream)428         VolumeSource toVolumeSource(audio_stream_type_t stream) const
429         {
430             return toVolumeSource(mEngine->getVolumeGroupForStreamType(stream));
431         }
getVolumeCurves(VolumeSource volumeSource)432         IVolumeCurves &getVolumeCurves(VolumeSource volumeSource)
433         {
434           auto *curves = mEngine->getVolumeCurvesForVolumeGroup(
435               static_cast<volume_group_t>(volumeSource));
436           ALOG_ASSERT(curves != nullptr, "No curves for volume source %d", volumeSource);
437           return *curves;
438         }
getVolumeCurves(const audio_attributes_t & attr)439         IVolumeCurves &getVolumeCurves(const audio_attributes_t &attr)
440         {
441             auto *curves = mEngine->getVolumeCurvesForAttributes(attr);
442             ALOG_ASSERT(curves != nullptr, "No curves for attributes %s", toString(attr).c_str());
443             return *curves;
444         }
getVolumeCurves(audio_stream_type_t stream)445         IVolumeCurves &getVolumeCurves(audio_stream_type_t stream)
446         {
447             auto *curves = mEngine->getVolumeCurvesForStreamType(stream);
448             ALOG_ASSERT(curves != nullptr, "No curves for stream %s", toString(stream).c_str());
449             return *curves;
450         }
451 
452         void addOutput(audio_io_handle_t output, const sp<SwAudioOutputDescriptor>& outputDesc);
453         void removeOutput(audio_io_handle_t output);
454         void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
455 
456         // change the route of the specified output. Returns the number of ms we have slept to
457         // allow new routing to take effect in certain cases.
458         uint32_t setOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
459                                   const DeviceVector &device,
460                                   bool force = false,
461                                   int delayMs = 0,
462                                   audio_patch_handle_t *patchHandle = NULL,
463                                   bool requiresMuteCheck = true);
464         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
465                                    int delayMs = 0,
466                                    audio_patch_handle_t *patchHandle = NULL);
467         status_t setInputDevice(audio_io_handle_t input,
468                                 const sp<DeviceDescriptor> &device,
469                                 bool force = false,
470                                 audio_patch_handle_t *patchHandle = NULL);
471         status_t resetInputDevice(audio_io_handle_t input,
472                                   audio_patch_handle_t *patchHandle = NULL);
473 
474         // compute the actual volume for a given stream according to the requested index and a particular
475         // device
476         virtual float computeVolume(IVolumeCurves &curves,
477                                     VolumeSource volumeSource,
478                                     int index,
479                                     const DeviceTypeSet& deviceTypes);
480 
481         // rescale volume index from srcStream within range of dstStream
482         int rescaleVolumeIndex(int srcIndex,
483                                VolumeSource fromVolumeSource,
484                                VolumeSource toVolumeSource);
485         // check that volume change is permitted, compute and send new volume to audio hardware
486         virtual status_t checkAndSetVolume(IVolumeCurves &curves,
487                                            VolumeSource volumeSource, int index,
488                                            const sp<AudioOutputDescriptor>& outputDesc,
489                                            DeviceTypeSet deviceTypes,
490                                            int delayMs = 0, bool force = false);
491 
492         // apply all stream volumes to the specified output and device
493         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
494                                 const DeviceTypeSet& deviceTypes,
495                                 int delayMs = 0, bool force = false);
496 
497         /**
498          * @brief setStrategyMute Mute or unmute all active clients on the considered output
499          * following the given strategy.
500          * @param strategy to be considered
501          * @param on true for mute, false for unmute
502          * @param outputDesc to be considered
503          * @param delayMs
504          * @param device
505          */
506         void setStrategyMute(product_strategy_t strategy,
507                              bool on,
508                              const sp<AudioOutputDescriptor>& outputDesc,
509                              int delayMs = 0,
510                              DeviceTypeSet deviceTypes = DeviceTypeSet());
511 
512         /**
513          * @brief setVolumeSourceMute Mute or unmute the volume source on the specified output
514          * @param volumeSource to be muted/unmute (may host legacy streams or by extension set of
515          * audio attributes)
516          * @param on true to mute, false to umute
517          * @param outputDesc on which the client following the volume group shall be muted/umuted
518          * @param delayMs
519          * @param device
520          */
521         void setVolumeSourceMute(VolumeSource volumeSource,
522                                  bool on,
523                                  const sp<AudioOutputDescriptor>& outputDesc,
524                                  int delayMs = 0,
525                                  DeviceTypeSet deviceTypes = DeviceTypeSet());
526 
527         audio_mode_t getPhoneState();
528 
529         // true if device is in a telephony or VoIP call
530         virtual bool isInCall();
531         // true if given state represents a device in a telephony or VoIP call
532         virtual bool isStateInCall(int state);
533         // true if playback to call TX or capture from call RX is possible
534         bool isCallAudioAccessible();
535 
536         // when a device is connected, checks if an open output can be routed
537         // to this device. If none is open, tries to open one of the available outputs.
538         // Returns an output suitable to this device or 0.
539         // when a device is disconnected, checks if an output is not used any more and
540         // returns its handle if any.
541         // transfers the audio tracks and effects from one output thread to another accordingly.
542         status_t checkOutputsForDevice(const sp<DeviceDescriptor>& device,
543                                        audio_policy_dev_state_t state,
544                                        SortedVector<audio_io_handle_t>& outputs);
545 
546         status_t checkInputsForDevice(const sp<DeviceDescriptor>& device,
547                                       audio_policy_dev_state_t state);
548 
549         // close an output and its companion duplicating output.
550         void closeOutput(audio_io_handle_t output);
551 
552         // close an input.
553         void closeInput(audio_io_handle_t input);
554 
555         // runs all the checks required for accommodating changes in devices and outputs
556         // if 'onOutputsChecked' callback is provided, it is executed after the outputs
557         // check via 'checkOutputForAllStrategies'. If the callback returns 'true',
558         // A2DP suspend status is rechecked.
559         void checkForDeviceAndOutputChanges(std::function<bool()> onOutputsChecked = nullptr);
560 
561         /**
562          * @brief updates routing for all outputs (including call if call in progress).
563          * @param delayMs delay for unmuting if required
564          */
565         void updateCallAndOutputRouting(bool forceVolumeReeval = true, uint32_t delayMs = 0);
566 
isCallRxAudioSource(const sp<SourceClientDescriptor> & source)567         bool isCallRxAudioSource(const sp<SourceClientDescriptor> &source) {
568             return mCallRxSourceClientPort != AUDIO_PORT_HANDLE_NONE
569                 && source == mAudioSources.valueFor(mCallRxSourceClientPort);
570         }
571 
572         void connectTelephonyRxAudioSource();
573 
574         void disconnectTelephonyRxAudioSource();
575 
576         /**
577          * @brief updates routing for all inputs.
578          */
579         void updateInputRouting();
580 
581         /**
582          * @brief checkOutputForAttributes checks and if necessary changes outputs used for the
583          * given audio attributes.
584          * must be called every time a condition that affects the output choice for a given
585          * attributes changes: connected device, phone state, force use...
586          * Must be called before updateDevicesAndOutputs()
587          * @param attr to be considered
588          */
589         void checkOutputForAttributes(const audio_attributes_t &attr);
590 
591         /**
592          * @brief checkAudioSourceForAttributes checks if any AudioSource following the same routing
593          * as the given audio attributes is not routed and try to connect it.
594          * It must be called once checkOutputForAttributes has been called for orphans AudioSource,
595          * aka AudioSource not attached to any Audio Output (e.g. AudioSource connected to direct
596          * Output which has been disconnected (and output closed) due to sink device unavailable).
597          * @param attr to be considered
598          */
599         void checkAudioSourceForAttributes(const audio_attributes_t &attr);
600 
601         bool followsSameRouting(const audio_attributes_t &lAttr,
602                                 const audio_attributes_t &rAttr) const;
603 
604         /**
605          * @brief checkOutputForAllStrategies Same as @see checkOutputForAttributes()
606          *      but for a all product strategies in order of priority
607          */
608         void checkOutputForAllStrategies();
609 
610         // Same as checkOutputForStrategy but for secondary outputs. Make sure if a secondary
611         // output condition changes, the track is properly rerouted
612         void checkSecondaryOutputs();
613 
614         // manages A2DP output suspend/restore according to phone state and BT SCO usage
615         void checkA2dpSuspend();
616 
617         // selects the most appropriate device on output for current state
618         // must be called every time a condition that affects the device choice for a given output is
619         // changed: connected device, phone state, force use, output start, output stop..
620         // see getDeviceForStrategy() for the use of fromCache parameter
621         DeviceVector getNewOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
622                                          bool fromCache);
623 
624         /**
625          * @brief updateDevicesAndOutputs: updates cache of devices of the engine
626          * must be called every time a condition that affects the device choice is changed:
627          * connected device, phone state, force use...
628          * cached values are used by getOutputDevicesForStream()/getDevicesForAttributes if
629          * parameter fromCache is true.
630          * Must be called after checkOutputForAllStrategies()
631          */
632         void updateDevicesAndOutputs();
633 
634         // selects the most appropriate device on input for current state
635         sp<DeviceDescriptor> getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
636 
getMaxEffectsCpuLoad()637         virtual uint32_t getMaxEffectsCpuLoad()
638         {
639             return mEffects.getMaxEffectsCpuLoad();
640         }
641 
getMaxEffectsMemory()642         virtual uint32_t getMaxEffectsMemory()
643         {
644             return mEffects.getMaxEffectsMemory();
645         }
646 
647         SortedVector<audio_io_handle_t> getOutputsForDevices(
648                 const DeviceVector &devices, const SwAudioOutputCollection& openOutputs);
649 
650         /**
651          * @brief checkDeviceMuteStrategies mute/unmute strategies
652          *      using an incompatible device combination.
653          *      if muting, wait for the audio in pcm buffer to be drained before proceeding
654          *      if unmuting, unmute only after the specified delay
655          * @param outputDesc
656          * @param prevDevice
657          * @param delayMs
658          * @return the number of ms waited
659          */
660         virtual uint32_t checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
661                                                    const DeviceVector &prevDevices,
662                                                    uint32_t delayMs);
663 
664         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
665                                        audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
666                                        audio_format_t format = AUDIO_FORMAT_INVALID,
667                                        audio_channel_mask_t channelMask = AUDIO_CHANNEL_NONE,
668                                        uint32_t samplingRate = 0,
669                                        audio_session_t sessionId = AUDIO_SESSION_NONE);
670         // samplingRate, format, channelMask are in/out and so may be modified
671         sp<IOProfile> getInputProfile(const sp<DeviceDescriptor> & device,
672                                       uint32_t& samplingRate,
673                                       audio_format_t& format,
674                                       audio_channel_mask_t& channelMask,
675                                       audio_input_flags_t flags);
676         /**
677          * @brief getProfileForOutput
678          * @param devices vector of descriptors, may be empty if ignoring the device is required
679          * @param samplingRate
680          * @param format
681          * @param channelMask
682          * @param flags
683          * @param directOnly
684          * @return IOProfile to be used if found, nullptr otherwise
685          */
686         sp<IOProfile> getProfileForOutput(const DeviceVector &devices,
687                                           uint32_t samplingRate,
688                                           audio_format_t format,
689                                           audio_channel_mask_t channelMask,
690                                           audio_output_flags_t flags,
691                                           bool directOnly);
692 
693         audio_io_handle_t selectOutputForMusicEffects();
694 
addAudioPatch(audio_patch_handle_t handle,const sp<AudioPatch> & patch)695         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
696         {
697             return mAudioPatches.addAudioPatch(handle, patch);
698         }
removeAudioPatch(audio_patch_handle_t handle)699         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
700         {
701             return mAudioPatches.removeAudioPatch(handle);
702         }
703 
isPrimaryModule(const sp<HwModule> & module)704         bool isPrimaryModule(const sp<HwModule> &module) const
705         {
706             if (module == 0 || !hasPrimaryOutput()) {
707                 return false;
708             }
709             return module->getHandle() == mPrimaryOutput->getModuleHandle();
710         }
availablePrimaryOutputDevices()711         DeviceVector availablePrimaryOutputDevices() const
712         {
713             if (!hasPrimaryOutput()) {
714                 return DeviceVector();
715             }
716             return mAvailableOutputDevices.filter(mPrimaryOutput->supportedDevices());
717         }
availablePrimaryModuleInputDevices()718         DeviceVector availablePrimaryModuleInputDevices() const
719         {
720             if (!hasPrimaryOutput()) {
721                 return DeviceVector();
722             }
723             return mAvailableInputDevices.getDevicesFromHwModule(
724                     mPrimaryOutput->getModuleHandle());
725         }
726         /**
727          * @brief getFirstDeviceId of the Device Vector
728          * @return if the collection is not empty, it returns the first device Id,
729          *         otherwise AUDIO_PORT_HANDLE_NONE
730          */
getFirstDeviceId(const DeviceVector & devices)731         audio_port_handle_t getFirstDeviceId(const DeviceVector &devices) const
732         {
733             return (devices.size() > 0) ? devices.itemAt(0)->getId() : AUDIO_PORT_HANDLE_NONE;
734         }
getFirstDeviceAddress(const DeviceVector & devices)735         String8 getFirstDeviceAddress(const DeviceVector &devices) const
736         {
737             return (devices.size() > 0) ?
738                     String8(devices.itemAt(0)->address().c_str()) : String8("");
739         }
740 
741         status_t updateCallRouting(
742                 bool fromCache, uint32_t delayMs = 0, uint32_t *waitMs = nullptr);
743         status_t updateCallRoutingInternal(
744                 const DeviceVector &rxDevices, uint32_t delayMs, uint32_t *waitMs);
745         sp<AudioPatch> createTelephonyPatch(bool isRx, const sp<DeviceDescriptor> &device,
746                                             uint32_t delayMs);
747         /**
748          * @brief selectBestRxSinkDevicesForCall: if the primary module host both Telephony Rx/Tx
749          * devices, and it declares also supporting a HW bridge between the Telephony Rx and the
750          * given sink device for Voice Call audio attributes, select this device in prio.
751          * Otherwise, getNewOutputDevices() is called on the primary output to select sink device.
752          * @param fromCache true to prevent engine reconsidering all product strategies and retrieve
753          * from engine cache.
754          * @return vector of devices, empty if none is found.
755          */
756         DeviceVector selectBestRxSinkDevicesForCall(bool fromCache);
757         bool isDeviceOfModule(const sp<DeviceDescriptor>& devDesc, const char *moduleId) const;
758 
759         status_t startSource(const sp<SwAudioOutputDescriptor>& outputDesc,
760                              const sp<TrackClientDescriptor>& client,
761                              uint32_t *delayMs);
762         status_t stopSource(const sp<SwAudioOutputDescriptor>& outputDesc,
763                             const sp<TrackClientDescriptor>& client);
764 
765         void clearAudioPatches(uid_t uid);
766         void clearSessionRoutes(uid_t uid);
767 
768         /**
769          * @brief checkStrategyRoute: when an output is beeing rerouted, reconsider each output
770          * that may host a strategy playing on the considered output.
771          * @param ps product strategy that initiated the rerouting
772          * @param ouptutToSkip output that initiated the rerouting
773          */
774         void checkStrategyRoute(product_strategy_t ps, audio_io_handle_t ouptutToSkip);
775 
hasPrimaryOutput()776         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
777 
778         status_t connectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
779         status_t disconnectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
780 
781         sp<SourceClientDescriptor> getSourceForAttributesOnOutput(audio_io_handle_t output,
782                                                                   const audio_attributes_t &attr);
783         void clearAudioSourcesForOutput(audio_io_handle_t output);
784 
785         void cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc);
786 
787         void clearAudioSources(uid_t uid);
788 
789         static bool streamsMatchForvolume(audio_stream_type_t stream1,
790                                           audio_stream_type_t stream2);
791 
792         void closeActiveClients(const sp<AudioInputDescriptor>& input);
793         void closeClient(audio_port_handle_t portId);
794 
795         const uid_t mUidCached;                         // AID_AUDIOSERVER
796         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
797         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
798         // list of descriptors for outputs currently opened
799 
800         SwAudioOutputCollection mOutputs;
801         // copy of mOutputs before setDeviceConnectionState() opens new outputs
802         // reset to mOutputs when updateDevicesAndOutputs() is called.
803         SwAudioOutputCollection mPreviousOutputs;
804         AudioInputCollection mInputs;     // list of input descriptors
805 
806         DeviceVector  mOutputDevicesAll; // all output devices from the config
807         DeviceVector  mInputDevicesAll;  // all input devices from the config
808         DeviceVector  mAvailableOutputDevices; // all available output devices
809         DeviceVector  mAvailableInputDevices;  // all available input devices
810 
811         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
812 
813         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
814         bool    mA2dpSuspended;  // true if A2DP output is suspended
815 
816         EffectDescriptorCollection mEffects;  // list of registered audio effects
817         sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
818         HwModuleCollection mHwModules; // contains modules that have been loaded successfully
819         HwModuleCollection mHwModulesAll; // contains all modules declared in the config
820 
821         AudioPolicyConfig mConfig;
822 
823         std::atomic<uint32_t> mAudioPortGeneration;
824 
825         AudioPatchCollection mAudioPatches;
826 
827         SoundTriggerSessionCollection mSoundTriggerSessions;
828 
829         sp<AudioPatch> mCallTxPatch;
830 
831         HwAudioOutputCollection mHwOutputs;
832         SourceClientCollection mAudioSources;
833 
834         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
835         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
836         enum {
837             STARTING_OUTPUT,
838             STARTING_BEACON,
839             STOPPING_OUTPUT,
840             STOPPING_BEACON
841         };
842         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
843         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
844         bool mBeaconMuted;              // has STREAM_TTS been muted
845         bool mTtsOutputAvailable;       // true if a dedicated output for TTS stream is available
846 
847         bool mMasterMono;               // true if we wish to force all outputs to mono
848         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
849         audio_io_handle_t mMusicEffectOutput;     // output selected for music effects
850 
851         uint32_t nextAudioPortGeneration();
852 
853         // Audio Policy Engine Interface.
854         EngineInstance mEngine;
855 
856         // Surround formats that are enabled manually. Taken into account when
857         // "encoded surround" is forced into "manual" mode.
858         std::unordered_set<audio_format_t> mManualSurroundFormats;
859 
860         std::unordered_map<uid_t, audio_flags_mask_t> mAllowedCapturePolicies;
861 
862         // The map of device descriptor and formats reported by the device.
863         std::map<wp<DeviceDescriptor>, FormatVector> mReportedFormatsMap;
864 
865         // Cached product strategy ID corresponding to legacy strategy STRATEGY_PHONE
866         product_strategy_t mCommunnicationStrategy;
867 
868         // The port handle of the hardware audio source created internally for the Call RX audio
869         // end point.
870         audio_port_handle_t mCallRxSourceClientPort = AUDIO_PORT_HANDLE_NONE;
871 
872         // Support for Multi-Stream Decoder (MSD) module
873         sp<DeviceDescriptor> getMsdAudioInDevice() const;
874         DeviceVector getMsdAudioOutDevices() const;
875         const AudioPatchCollection getMsdOutputPatches() const;
876         status_t getMsdProfiles(bool hwAvSync,
877                 const InputProfileCollection &inputProfiles,
878                 const OutputProfileCollection &outputProfiles,
879                 const sp<DeviceDescriptor> &sourceDevice,
880                 const sp<DeviceDescriptor> &sinkDevice,
881                 AudioProfileVector &sourceProfiles,
882                 AudioProfileVector &sinkProfiles) const;
883         status_t getBestMsdConfig(bool hwAvSync,
884                 const AudioProfileVector &sourceProfiles,
885                 const AudioProfileVector &sinkProfiles,
886                 audio_port_config *sourceConfig,
887                 audio_port_config *sinkConfig) const;
888         PatchBuilder buildMsdPatch(bool msdIsSource, const sp<DeviceDescriptor> &device) const;
889         status_t setMsdOutputPatches(const DeviceVector *outputDevices = nullptr);
890         void releaseMsdOutputPatches(const DeviceVector& devices);
891 private:
892         void onNewAudioModulesAvailableInt(DeviceVector *newDevices);
893 
894         // Add or remove AC3 DTS encodings based on user preferences.
895         void modifySurroundFormats(const sp<DeviceDescriptor>& devDesc, FormatVector *formatsPtr);
896         void modifySurroundChannelMasks(ChannelMaskSet *channelMasksPtr);
897 
898         // If any, resolve any "dynamic" fields of an Audio Profiles collection
899         void updateAudioProfiles(const sp<DeviceDescriptor>& devDesc, audio_io_handle_t ioHandle,
900                 AudioProfileVector &profiles);
901 
902         // Notify the policy client of any change of device state with AUDIO_IO_HANDLE_NONE,
903         // so that the client interprets it as global to audio hardware interfaces.
904         // It can give a chance to HAL implementer to retrieve dynamic capabilities associated
905         // to this device for example.
906         // TODO avoid opening stream to retrieve capabilities of a profile.
907         void broadcastDeviceConnectionState(const sp<DeviceDescriptor> &device,
908                                             audio_policy_dev_state_t state);
909 
910         // updates device caching and output for streams that can influence the
911         //    routing of notifications
912         void handleNotificationRoutingForStream(audio_stream_type_t stream);
curAudioPortGeneration()913         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
914         // internal method, get audio_attributes_t from either a source audio_attributes_t
915         // or audio_stream_type_t, respectively.
916         status_t getAudioAttributes(audio_attributes_t *dstAttr,
917                 const audio_attributes_t *srcAttr,
918                 audio_stream_type_t srcStream);
919         // internal method, called by getOutputForAttr() and connectAudioSource.
920         status_t getOutputForAttrInt(audio_attributes_t *resultAttr,
921                 audio_io_handle_t *output,
922                 audio_session_t session,
923                 const audio_attributes_t *attr,
924                 audio_stream_type_t *stream,
925                 uid_t uid,
926                 const audio_config_t *config,
927                 audio_output_flags_t *flags,
928                 audio_port_handle_t *selectedDeviceId,
929                 bool *isRequestedDeviceForExclusiveUse,
930                 std::vector<sp<AudioPolicyMix>> *secondaryMixes,
931                 output_type_t *outputType);
932         // internal method to return the output handle for the given device and format
933         audio_io_handle_t getOutputForDevices(
934                 const DeviceVector &devices,
935                 audio_session_t session,
936                 audio_stream_type_t stream,
937                 const audio_config_t *config,
938                 audio_output_flags_t *flags,
939                 bool forceMutingHaptic = false);
940 
941         // Internal method checking if a direct output can be opened matching the requested
942         // attributes, flags, config and devices.
943         // If NAME_NOT_FOUND is returned, an attempt can be made to open a mixed output.
944         status_t openDirectOutput(
945                 audio_stream_type_t stream,
946                 audio_session_t session,
947                 const audio_config_t *config,
948                 audio_output_flags_t flags,
949                 const DeviceVector &devices,
950                 audio_io_handle_t *output);
951         /**
952          * @brief getInputForDevice selects an input handle for a given input device and
953          * requester context
954          * @param device to be used by requester, selected by policy mix rules or engine
955          * @param session requester session id
956          * @param uid requester uid
957          * @param attributes requester audio attributes (e.g. input source and tags matter)
958          * @param config requester audio configuration (e.g. sample rate, format, channel mask).
959          * @param flags requester input flags
960          * @param policyMix may be null, policy rules to be followed by the requester
961          * @return input io handle aka unique input identifier selected for this device.
962          */
963         audio_io_handle_t getInputForDevice(const sp<DeviceDescriptor> &device,
964                 audio_session_t session,
965                 const audio_attributes_t &attributes,
966                 const audio_config_base_t *config,
967                 audio_input_flags_t flags,
968                 const sp<AudioPolicyMix> &policyMix);
969 
970         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
971         // returns 0 if no mute/unmute event happened, the largest latency of the device where
972         //   the mute/unmute happened
973         uint32_t handleEventForBeacon(int event);
974         uint32_t setBeaconMute(bool mute);
975         bool     isValidAttributes(const audio_attributes_t *paa);
976 
977         // Called by setDeviceConnectionState().
978         status_t setDeviceConnectionStateInt(audio_devices_t deviceType,
979                                              audio_policy_dev_state_t state,
980                                              const char *device_address,
981                                              const char *device_name,
982                                              audio_format_t encodedFormat);
983         status_t setDeviceConnectionStateInt(const sp<DeviceDescriptor> &device,
984                                              audio_policy_dev_state_t state);
985 
986         void setEngineDeviceConnectionState(const sp<DeviceDescriptor> device,
987                                       audio_policy_dev_state_t state);
988 
updateMono(audio_io_handle_t output)989         void updateMono(audio_io_handle_t output) {
990             AudioParameter param;
991             param.addInt(String8(AudioParameter::keyMonoOutput), (int)mMasterMono);
992             mpClientInterface->setParameters(output, param.toString());
993         }
994 
995         /**
996          * @brief createAudioPatchInternal internal function to manage audio patch creation
997          * @param[in] patch structure containing sink and source ports configuration
998          * @param[out] handle patch handle to be provided if patch installed correctly
999          * @param[in] uid of the client
1000          * @param[in] delayMs if required
1001          * @param[in] sourceDesc [optional] in case of external source, source client to be
1002          * configured by the patch, i.e. assigning an Output (HW or SW)
1003          * @return NO_ERROR if patch installed correctly, error code otherwise.
1004          */
1005         status_t createAudioPatchInternal(const struct audio_patch *patch,
1006                                           audio_patch_handle_t *handle,
1007                                           uid_t uid, uint32_t delayMs = 0,
1008                                           const sp<SourceClientDescriptor>& sourceDesc = nullptr);
1009         /**
1010          * @brief releaseAudioPatchInternal internal function to remove an audio patch
1011          * @param[in] handle of the patch to be removed
1012          * @param[in] delayMs if required
1013          * @return NO_ERROR if patch removed correctly, error code otherwise.
1014          */
1015         status_t releaseAudioPatchInternal(audio_patch_handle_t handle, uint32_t delayMs = 0);
1016 
1017         status_t installPatch(const char *caller,
1018                 audio_patch_handle_t *patchHandle,
1019                 AudioIODescriptorInterface *ioDescriptor,
1020                 const struct audio_patch *patch,
1021                 int delayMs);
1022         status_t installPatch(const char *caller,
1023                 ssize_t index,
1024                 audio_patch_handle_t *patchHandle,
1025                 const struct audio_patch *patch,
1026                 int delayMs,
1027                 uid_t uid,
1028                 sp<AudioPatch> *patchDescPtr);
1029 
1030         bool areAllDevicesSupported(
1031                 const AudioDeviceTypeAddrVector& devices,
1032                 std::function<bool(audio_devices_t)> predicate,
1033                 const char* context);
1034 
1035         bool isScoRequestedForComm() const;
1036 
1037         bool areAllActiveTracksRerouted(const sp<SwAudioOutputDescriptor>& output);
1038 
1039         sp<SwAudioOutputDescriptor> openOutputWithProfileAndDevice(const sp<IOProfile>& profile,
1040                                                                    const DeviceVector& devices);
1041 
1042 };
1043 
1044 };
1045