1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // DisplayVk.cpp:
7 // Implements the class methods for DisplayVk.
8 //
9
10 #include "libANGLE/renderer/vulkan/DisplayVk.h"
11
12 #include "common/debug.h"
13 #include "libANGLE/Context.h"
14 #include "libANGLE/Display.h"
15 #include "libANGLE/renderer/vulkan/ContextVk.h"
16 #include "libANGLE/renderer/vulkan/ImageVk.h"
17 #include "libANGLE/renderer/vulkan/RendererVk.h"
18 #include "libANGLE/renderer/vulkan/SurfaceVk.h"
19 #include "libANGLE/renderer/vulkan/SyncVk.h"
20 #include "libANGLE/trace.h"
21
22 namespace rx
23 {
24
DisplayVk(const egl::DisplayState & state)25 DisplayVk::DisplayVk(const egl::DisplayState &state)
26 : DisplayImpl(state),
27 vk::Context(new RendererVk()),
28 mScratchBuffer(1000u),
29 mHasSurfaceWithRobustInit(false)
30 {}
31
~DisplayVk()32 DisplayVk::~DisplayVk()
33 {
34 delete mRenderer;
35 }
36
initialize(egl::Display * display)37 egl::Error DisplayVk::initialize(egl::Display *display)
38 {
39 ASSERT(mRenderer != nullptr && display != nullptr);
40 angle::Result result = mRenderer->initialize(this, display, getWSIExtension(), getWSILayer());
41 ANGLE_TRY(angle::ToEGL(result, this, EGL_NOT_INITIALIZED));
42 return egl::NoError();
43 }
44
terminate()45 void DisplayVk::terminate()
46 {
47 mRenderer->reloadVolkIfNeeded();
48
49 ASSERT(mRenderer);
50 mRenderer->onDestroy();
51 }
52
makeCurrent(egl::Surface *,egl::Surface *,gl::Context *)53 egl::Error DisplayVk::makeCurrent(egl::Surface * /*drawSurface*/,
54 egl::Surface * /*readSurface*/,
55 gl::Context * /*context*/)
56 {
57 return egl::NoError();
58 }
59
testDeviceLost()60 bool DisplayVk::testDeviceLost()
61 {
62 return mRenderer->isDeviceLost();
63 }
64
restoreLostDevice(const egl::Display * display)65 egl::Error DisplayVk::restoreLostDevice(const egl::Display *display)
66 {
67 // A vulkan device cannot be restored, the entire renderer would have to be re-created along
68 // with any other EGL objects that reference it.
69 return egl::EglBadDisplay();
70 }
71
getVendorString() const72 std::string DisplayVk::getVendorString() const
73 {
74 std::string vendorString = "Google Inc.";
75 if (mRenderer)
76 {
77 vendorString += " " + mRenderer->getVendorString();
78 }
79
80 return vendorString;
81 }
82
createDevice()83 DeviceImpl *DisplayVk::createDevice()
84 {
85 UNIMPLEMENTED();
86 return nullptr;
87 }
88
waitClient(const gl::Context * context)89 egl::Error DisplayVk::waitClient(const gl::Context *context)
90 {
91 ANGLE_TRACE_EVENT0("gpu.angle", "DisplayVk::waitClient");
92 ContextVk *contextVk = vk::GetImpl(context);
93 return angle::ToEGL(contextVk->finishImpl(), this, EGL_BAD_ACCESS);
94 }
95
waitNative(const gl::Context * context,EGLint engine)96 egl::Error DisplayVk::waitNative(const gl::Context *context, EGLint engine)
97 {
98 ANGLE_TRACE_EVENT0("gpu.angle", "DisplayVk::waitNative");
99 return angle::ResultToEGL(waitNativeImpl());
100 }
101
waitNativeImpl()102 angle::Result DisplayVk::waitNativeImpl()
103 {
104 return angle::Result::Continue;
105 }
106
createWindowSurface(const egl::SurfaceState & state,EGLNativeWindowType window,const egl::AttributeMap & attribs)107 SurfaceImpl *DisplayVk::createWindowSurface(const egl::SurfaceState &state,
108 EGLNativeWindowType window,
109 const egl::AttributeMap &attribs)
110 {
111 if (attribs.get(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE, EGL_FALSE) == EGL_TRUE)
112 {
113 mHasSurfaceWithRobustInit = true;
114 }
115
116 return createWindowSurfaceVk(state, window);
117 }
118
createPbufferSurface(const egl::SurfaceState & state,const egl::AttributeMap & attribs)119 SurfaceImpl *DisplayVk::createPbufferSurface(const egl::SurfaceState &state,
120 const egl::AttributeMap &attribs)
121 {
122 if (attribs.get(EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE, EGL_FALSE) == EGL_TRUE)
123 {
124 mHasSurfaceWithRobustInit = true;
125 }
126
127 ASSERT(mRenderer);
128 return new OffscreenSurfaceVk(state);
129 }
130
createPbufferFromClientBuffer(const egl::SurfaceState & state,EGLenum buftype,EGLClientBuffer clientBuffer,const egl::AttributeMap & attribs)131 SurfaceImpl *DisplayVk::createPbufferFromClientBuffer(const egl::SurfaceState &state,
132 EGLenum buftype,
133 EGLClientBuffer clientBuffer,
134 const egl::AttributeMap &attribs)
135 {
136 UNIMPLEMENTED();
137 return static_cast<SurfaceImpl *>(0);
138 }
139
createPixmapSurface(const egl::SurfaceState & state,NativePixmapType nativePixmap,const egl::AttributeMap & attribs)140 SurfaceImpl *DisplayVk::createPixmapSurface(const egl::SurfaceState &state,
141 NativePixmapType nativePixmap,
142 const egl::AttributeMap &attribs)
143 {
144 UNIMPLEMENTED();
145 return static_cast<SurfaceImpl *>(0);
146 }
147
createImage(const egl::ImageState & state,const gl::Context * context,EGLenum target,const egl::AttributeMap & attribs)148 ImageImpl *DisplayVk::createImage(const egl::ImageState &state,
149 const gl::Context *context,
150 EGLenum target,
151 const egl::AttributeMap &attribs)
152 {
153 return new ImageVk(state, context);
154 }
155
createShareGroup()156 ShareGroupImpl *DisplayVk::createShareGroup()
157 {
158 return new ShareGroupVk();
159 }
160
createContext(const gl::State & state,gl::ErrorSet * errorSet,const egl::Config * configuration,const gl::Context * shareContext,const egl::AttributeMap & attribs)161 ContextImpl *DisplayVk::createContext(const gl::State &state,
162 gl::ErrorSet *errorSet,
163 const egl::Config *configuration,
164 const gl::Context *shareContext,
165 const egl::AttributeMap &attribs)
166 {
167 return new ContextVk(state, errorSet, mRenderer);
168 }
169
createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,const egl::AttributeMap & attribs)170 StreamProducerImpl *DisplayVk::createStreamProducerD3DTexture(
171 egl::Stream::ConsumerType consumerType,
172 const egl::AttributeMap &attribs)
173 {
174 UNIMPLEMENTED();
175 return static_cast<StreamProducerImpl *>(0);
176 }
177
createSync(const egl::AttributeMap & attribs)178 EGLSyncImpl *DisplayVk::createSync(const egl::AttributeMap &attribs)
179 {
180 return new EGLSyncVk(attribs);
181 }
182
getMaxSupportedESVersion() const183 gl::Version DisplayVk::getMaxSupportedESVersion() const
184 {
185 return mRenderer->getMaxSupportedESVersion();
186 }
187
getMaxConformantESVersion() const188 gl::Version DisplayVk::getMaxConformantESVersion() const
189 {
190 return mRenderer->getMaxConformantESVersion();
191 }
192
generateExtensions(egl::DisplayExtensions * outExtensions) const193 void DisplayVk::generateExtensions(egl::DisplayExtensions *outExtensions) const
194 {
195 outExtensions->createContextRobustness = getRenderer()->getNativeExtensions().robustness;
196 outExtensions->surfaceOrientation = true;
197 outExtensions->displayTextureShareGroup = true;
198 outExtensions->robustResourceInitialization = true;
199
200 // The Vulkan implementation will always say that EGL_KHR_swap_buffers_with_damage is supported.
201 // When the Vulkan driver supports VK_KHR_incremental_present, it will use it. Otherwise, it
202 // will ignore the hint and do a regular swap.
203 outExtensions->swapBuffersWithDamage = true;
204
205 outExtensions->fenceSync = true;
206 outExtensions->waitSync = true;
207
208 outExtensions->image = true;
209 outExtensions->imageBase = true;
210 outExtensions->imagePixmap = false; // ANGLE does not support pixmaps
211 outExtensions->glTexture2DImage = true;
212 outExtensions->glTextureCubemapImage = true;
213 outExtensions->glTexture3DImage = false;
214 outExtensions->glRenderbufferImage = true;
215 outExtensions->imageNativeBuffer =
216 getRenderer()->getFeatures().supportsAndroidHardwareBuffer.enabled;
217 outExtensions->surfacelessContext = true;
218 outExtensions->glColorspace = getRenderer()->getFeatures().supportsSwapchainColorspace.enabled;
219 outExtensions->imageGlColorspace = outExtensions->glColorspace;
220
221 #if defined(ANGLE_PLATFORM_ANDROID)
222 outExtensions->framebufferTargetANDROID = true;
223 #endif // defined(ANGLE_PLATFORM_ANDROID)
224
225 // Disable context priority when non-zero memory init is enabled. This enforces a queue order.
226 outExtensions->contextPriority = !getRenderer()->getFeatures().allocateNonZeroMemory.enabled;
227 outExtensions->noConfigContext = true;
228
229 #if defined(ANGLE_PLATFORM_ANDROID)
230 outExtensions->nativeFenceSyncANDROID =
231 getRenderer()->getFeatures().supportsAndroidNativeFenceSync.enabled;
232 #endif // defined(ANGLE_PLATFORM_ANDROID)
233
234 #if defined(ANGLE_PLATFORM_GGP)
235 outExtensions->ggpStreamDescriptor = true;
236 outExtensions->swapWithFrameToken = getRenderer()->getFeatures().supportsGGPFrameToken.enabled;
237 #endif // defined(ANGLE_PLATFORM_GGP)
238 }
239
generateCaps(egl::Caps * outCaps) const240 void DisplayVk::generateCaps(egl::Caps *outCaps) const
241 {
242 outCaps->textureNPOT = true;
243 }
244
getWSILayer() const245 const char *DisplayVk::getWSILayer() const
246 {
247 return nullptr;
248 }
249
getScratchBuffer(size_t requstedSizeBytes,angle::MemoryBuffer ** scratchBufferOut) const250 bool DisplayVk::getScratchBuffer(size_t requstedSizeBytes,
251 angle::MemoryBuffer **scratchBufferOut) const
252 {
253 return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut);
254 }
255
handleError(VkResult result,const char * file,const char * function,unsigned int line)256 void DisplayVk::handleError(VkResult result,
257 const char *file,
258 const char *function,
259 unsigned int line)
260 {
261 ASSERT(result != VK_SUCCESS);
262
263 std::stringstream errorStream;
264 errorStream << "Internal Vulkan error (" << result << "): " << VulkanResultString(result)
265 << ", in " << file << ", " << function << ":" << line << ".";
266 mStoredErrorString = errorStream.str();
267
268 if (result == VK_ERROR_DEVICE_LOST)
269 {
270 WARN() << mStoredErrorString;
271 mRenderer->notifyDeviceLost();
272 }
273 }
274
275 // TODO(jmadill): Remove this. http://anglebug.com/3041
getEGLError(EGLint errorCode)276 egl::Error DisplayVk::getEGLError(EGLint errorCode)
277 {
278 return egl::Error(errorCode, 0, std::move(mStoredErrorString));
279 }
280
populateFeatureList(angle::FeatureList * features)281 void DisplayVk::populateFeatureList(angle::FeatureList *features)
282 {
283 mRenderer->getFeatures().populateFeatureList(features);
284 }
285
isRobustResourceInitEnabled() const286 bool DisplayVk::isRobustResourceInitEnabled() const
287 {
288 // We return true if any surface was created with robust resource init enabled.
289 return mHasSurfaceWithRobustInit;
290 }
291 } // namespace rx
292