Home
last modified time | relevance | path

Searched defs:getShaderiv (Results 1 – 2 of 2) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h174 PFNGLGETSHADERIVPROC getShaderiv = nullptr; variable
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext.cpp6305 void Context::getShaderiv(ShaderProgramID shader, GLenum pname, GLint *params) in getShaderiv() function in gl::Context