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Searched defs:getUniformLocations (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp120 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps, bool force) { in getUniformLocations() function in GrGLUniformHandler
/external/skqp/src/gpu/gl/
DGrGLUniformHandler.cpp120 void GrGLUniformHandler::getUniformLocations(GrGLuint programID, const GrGLCaps& caps) { in getUniformLocations() function in GrGLUniformHandler
/external/angle/src/libANGLE/
DProgram.h266 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; } in getUniformLocations() function
561 const std::vector<VariableLocation> &getUniformLocations() const in getUniformLocations() function
/external/deqp/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp217 StringIntMap getUniformLocations(StringVector args) const in getUniformLocations() function in glcts::LayoutBindingProgram
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp9496 bool RequiredCase::getUniformLocations(GLuint program_object_id, GLint* source_2D_texture_uniform_l… in getUniformLocations() function in es3cts::RequiredCase