Home
last modified time | relevance | path

Searched defs:glAttachShader (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h14 glAttachShader_client_proc_t glAttachShader; member
Dgl2_entry.cpp449 void glAttachShader(GLuint program, GLuint shader) in glAttachShader() function
/device/generic/vulkan-cereal/stream-servers/gles2_dec/
Dgles2_server_context.h14 glAttachShader_dec_server_proc_t glAttachShader; member
/device/generic/vulkan-cereal/third-party/angle/scripts/
Dentry_point_packed_gl_enums.json22 "glAttachShader": { object
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_V2/
DGLESv2Imp.cpp421 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ in glAttachShader() function
/device/generic/vulkan-cereal/third-party/angle/util/
Dgles_loader_autogen.h108 #define glAttachShader l_glAttachShader macro
/device/generic/vulkan-cereal/stream-servers/apigen-codec-common/GL/
Dgl_mangle.h52 #define glAttachShader MANGLE(AttachShader) macro
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
DlibGL_autogen.cpp2491 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() function
/device/generic/vulkan-cereal/third-party/angle/src/libGLESv2/
DlibGLESv2_autogen.cpp29 void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() function