Searched defs:glFramebufferTexture2D (Results 1 – 12 of 12) sorted by relevance
| /external/deqp/framework/opengl/simplereference/ |
| D | sglrContextWrapper.cpp | 189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarg… in glFramebufferTexture2D() function in sglr::ContextWrapper
|
| /external/angle/util/ |
| D | gles_loader_autogen.h | 153 #define glFramebufferTexture2D l_glFramebufferTexture2D macro
|
| /external/angle/src/tests/restricted_traces/ |
| D | trace_gles_loader_autogen.h | 153 #define glFramebufferTexture2D t_glFramebufferTexture2D macro
|
| /external/deqp/framework/opengl/wrapper/ |
| D | glwApi.inl | 222 #define glFramebufferTexture2D glwFramebufferTexture2D macro
|
| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | entry_points.cpp | 345 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarg… in glFramebufferTexture2D() function
|
| /external/angle/scripts/ |
| D | entry_point_packed_gl_enums.json | 420 "glFramebufferTexture2D": { object
|
| /external/angle/src/libGLESv2/ |
| D | libGLESv2_autogen.cpp | 296 void GL_APIENTRY glFramebufferTexture2D(GLenum target, in glFramebufferTexture2D() function
|
| /external/angle/src/libGL/ |
| D | libGL_autogen.cpp | 3176 void GL_APIENTRY glFramebufferTexture2D(GLenum target, in glFramebufferTexture2D() function
|
| /external/deqp/framework/platform/null/ |
| D | tcuNullRenderContextFuncs.inl | 1949 GLW_APICALL void GLW_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum text… function
|
| /external/deqp/framework/opengl/ |
| D | gluCallLogWrapper.inl | 1543 void CallLogWrapper::glFramebufferTexture2D (glw::GLenum target, glw::GLenum attachment, glw::GLenu… function in CallLogWrapper
|
| /external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
| D | glew.h | 4879 #define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) macro
|
| /external/libepoxy/prebuilt-intermediates/include/epoxy/ |
| D | gl_generated.h | 17438 #define glFramebufferTexture2D epoxy_glFramebufferTexture2D macro
|