Searched defs:glFramebufferTextureLayer (Results 1 – 12 of 12) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 text… in glFramebufferTextureLayer() function in sglr::ContextWrapper
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/external/angle/util/ |
D | gles_loader_autogen.h | 273 #define glFramebufferTextureLayer l_glFramebufferTextureLayer macro
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/external/angle/src/tests/restricted_traces/ |
D | trace_gles_loader_autogen.h | 273 #define glFramebufferTextureLayer t_glFramebufferTextureLayer macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwApi.inl | 226 #define glFramebufferTextureLayer glwFramebufferTextureLayer macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.cpp | 1120 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint text… in glFramebufferTextureLayer() function
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/external/angle/scripts/ |
D | entry_point_packed_gl_enums.json | 432 "glFramebufferTextureLayer": { object
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/external/angle/src/libGLESv2/ |
D | libGLESv2_autogen.cpp | 1054 void GL_APIENTRY glFramebufferTextureLayer(GLenum target, in glFramebufferTextureLayer() function
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/external/angle/src/libGL/ |
D | libGL_autogen.cpp | 3195 void GL_APIENTRY glFramebufferTextureLayer(GLenum target, in glFramebufferTextureLayer() function
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextFuncs.inl | 1992 GLW_APICALL void GLW_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint t… function
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 1571 void CallLogWrapper::glFramebufferTextureLayer (glw::GLenum target, glw::GLenum attachment, glw::GL… function in CallLogWrapper
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/external/OpenCL-CTS/test_conformance/gl/GLEW/GL/ |
D | glew.h | 4881 #define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer) macro
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/external/libepoxy/prebuilt-intermediates/include/epoxy/ |
D | gl_generated.h | 17451 #define glFramebufferTextureLayer epoxy_glFramebufferTextureLayer macro
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