Searched defs:glRT (Results 1 – 3 of 3) sorted by relevance
35 auto glRT = static_cast<GrGLRenderTarget*>(fRenderTarget); in onBegin() local50 auto glRT = static_cast<GrGLRenderTarget*>(fRenderTarget); in onEnd() local
1854 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() local1943 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local2089 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencilClip() local2195 auto glRT = static_cast<GrGLRenderTarget*>(rt); in onGetOpsRenderPass() local
2011 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in flushGLState() local2153 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clear() local2188 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencil() local2232 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in clearStencilClip() local2557 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in draw() local