1 /* 2 ** 3 ** Copyright 2013, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 // This source file is automatically generated 19 20 package android.opengl; 21 22 /** OpenGL ES 3.0 23 */ 24 public class GLES30 extends GLES20 { 25 public static final int GL_READ_BUFFER = 0x0C02; 26 public static final int GL_UNPACK_ROW_LENGTH = 0x0CF2; 27 public static final int GL_UNPACK_SKIP_ROWS = 0x0CF3; 28 public static final int GL_UNPACK_SKIP_PIXELS = 0x0CF4; 29 public static final int GL_PACK_ROW_LENGTH = 0x0D02; 30 public static final int GL_PACK_SKIP_ROWS = 0x0D03; 31 public static final int GL_PACK_SKIP_PIXELS = 0x0D04; 32 public static final int GL_COLOR = 0x1800; 33 public static final int GL_DEPTH = 0x1801; 34 public static final int GL_STENCIL = 0x1802; 35 public static final int GL_RED = 0x1903; 36 public static final int GL_RGB8 = 0x8051; 37 public static final int GL_RGBA8 = 0x8058; 38 public static final int GL_RGB10_A2 = 0x8059; 39 public static final int GL_TEXTURE_BINDING_3D = 0x806A; 40 public static final int GL_UNPACK_SKIP_IMAGES = 0x806D; 41 public static final int GL_UNPACK_IMAGE_HEIGHT = 0x806E; 42 public static final int GL_TEXTURE_3D = 0x806F; 43 public static final int GL_TEXTURE_WRAP_R = 0x8072; 44 public static final int GL_MAX_3D_TEXTURE_SIZE = 0x8073; 45 public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368; 46 public static final int GL_MAX_ELEMENTS_VERTICES = 0x80E8; 47 public static final int GL_MAX_ELEMENTS_INDICES = 0x80E9; 48 public static final int GL_TEXTURE_MIN_LOD = 0x813A; 49 public static final int GL_TEXTURE_MAX_LOD = 0x813B; 50 public static final int GL_TEXTURE_BASE_LEVEL = 0x813C; 51 public static final int GL_TEXTURE_MAX_LEVEL = 0x813D; 52 public static final int GL_MIN = 0x8007; 53 public static final int GL_MAX = 0x8008; 54 public static final int GL_DEPTH_COMPONENT24 = 0x81A6; 55 public static final int GL_MAX_TEXTURE_LOD_BIAS = 0x84FD; 56 public static final int GL_TEXTURE_COMPARE_MODE = 0x884C; 57 public static final int GL_TEXTURE_COMPARE_FUNC = 0x884D; 58 public static final int GL_CURRENT_QUERY = 0x8865; 59 public static final int GL_QUERY_RESULT = 0x8866; 60 public static final int GL_QUERY_RESULT_AVAILABLE = 0x8867; 61 public static final int GL_BUFFER_MAPPED = 0x88BC; 62 public static final int GL_BUFFER_MAP_POINTER = 0x88BD; 63 public static final int GL_STREAM_READ = 0x88E1; 64 public static final int GL_STREAM_COPY = 0x88E2; 65 public static final int GL_STATIC_READ = 0x88E5; 66 public static final int GL_STATIC_COPY = 0x88E6; 67 public static final int GL_DYNAMIC_READ = 0x88E9; 68 public static final int GL_DYNAMIC_COPY = 0x88EA; 69 public static final int GL_MAX_DRAW_BUFFERS = 0x8824; 70 public static final int GL_DRAW_BUFFER0 = 0x8825; 71 public static final int GL_DRAW_BUFFER1 = 0x8826; 72 public static final int GL_DRAW_BUFFER2 = 0x8827; 73 public static final int GL_DRAW_BUFFER3 = 0x8828; 74 public static final int GL_DRAW_BUFFER4 = 0x8829; 75 public static final int GL_DRAW_BUFFER5 = 0x882A; 76 public static final int GL_DRAW_BUFFER6 = 0x882B; 77 public static final int GL_DRAW_BUFFER7 = 0x882C; 78 public static final int GL_DRAW_BUFFER8 = 0x882D; 79 public static final int GL_DRAW_BUFFER9 = 0x882E; 80 public static final int GL_DRAW_BUFFER10 = 0x882F; 81 public static final int GL_DRAW_BUFFER11 = 0x8830; 82 public static final int GL_DRAW_BUFFER12 = 0x8831; 83 public static final int GL_DRAW_BUFFER13 = 0x8832; 84 public static final int GL_DRAW_BUFFER14 = 0x8833; 85 public static final int GL_DRAW_BUFFER15 = 0x8834; 86 public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; 87 public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; 88 public static final int GL_SAMPLER_3D = 0x8B5F; 89 public static final int GL_SAMPLER_2D_SHADOW = 0x8B62; 90 public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; 91 public static final int GL_PIXEL_PACK_BUFFER = 0x88EB; 92 public static final int GL_PIXEL_UNPACK_BUFFER = 0x88EC; 93 public static final int GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED; 94 public static final int GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; 95 public static final int GL_FLOAT_MAT2x3 = 0x8B65; 96 public static final int GL_FLOAT_MAT2x4 = 0x8B66; 97 public static final int GL_FLOAT_MAT3x2 = 0x8B67; 98 public static final int GL_FLOAT_MAT3x4 = 0x8B68; 99 public static final int GL_FLOAT_MAT4x2 = 0x8B69; 100 public static final int GL_FLOAT_MAT4x3 = 0x8B6A; 101 public static final int GL_SRGB = 0x8C40; 102 public static final int GL_SRGB8 = 0x8C41; 103 public static final int GL_SRGB8_ALPHA8 = 0x8C43; 104 public static final int GL_COMPARE_REF_TO_TEXTURE = 0x884E; 105 public static final int GL_MAJOR_VERSION = 0x821B; 106 public static final int GL_MINOR_VERSION = 0x821C; 107 public static final int GL_NUM_EXTENSIONS = 0x821D; 108 public static final int GL_RGBA32F = 0x8814; 109 public static final int GL_RGB32F = 0x8815; 110 public static final int GL_RGBA16F = 0x881A; 111 public static final int GL_RGB16F = 0x881B; 112 public static final int GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; 113 public static final int GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; 114 public static final int GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904; 115 public static final int GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905; 116 public static final int GL_MAX_VARYING_COMPONENTS = 0x8B4B; 117 public static final int GL_TEXTURE_2D_ARRAY = 0x8C1A; 118 public static final int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; 119 public static final int GL_R11F_G11F_B10F = 0x8C3A; 120 public static final int GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; 121 public static final int GL_RGB9_E5 = 0x8C3D; 122 public static final int GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; 123 public static final int GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76; 124 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; 125 public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; 126 public static final int GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; 127 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; 128 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; 129 public static final int GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; 130 public static final int GL_RASTERIZER_DISCARD = 0x8C89; 131 public static final int GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; 132 public static final int GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; 133 public static final int GL_INTERLEAVED_ATTRIBS = 0x8C8C; 134 public static final int GL_SEPARATE_ATTRIBS = 0x8C8D; 135 public static final int GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; 136 public static final int GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; 137 public static final int GL_RGBA32UI = 0x8D70; 138 public static final int GL_RGB32UI = 0x8D71; 139 public static final int GL_RGBA16UI = 0x8D76; 140 public static final int GL_RGB16UI = 0x8D77; 141 public static final int GL_RGBA8UI = 0x8D7C; 142 public static final int GL_RGB8UI = 0x8D7D; 143 public static final int GL_RGBA32I = 0x8D82; 144 public static final int GL_RGB32I = 0x8D83; 145 public static final int GL_RGBA16I = 0x8D88; 146 public static final int GL_RGB16I = 0x8D89; 147 public static final int GL_RGBA8I = 0x8D8E; 148 public static final int GL_RGB8I = 0x8D8F; 149 public static final int GL_RED_INTEGER = 0x8D94; 150 public static final int GL_RGB_INTEGER = 0x8D98; 151 public static final int GL_RGBA_INTEGER = 0x8D99; 152 public static final int GL_SAMPLER_2D_ARRAY = 0x8DC1; 153 public static final int GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; 154 public static final int GL_SAMPLER_CUBE_SHADOW = 0x8DC5; 155 public static final int GL_UNSIGNED_INT_VEC2 = 0x8DC6; 156 public static final int GL_UNSIGNED_INT_VEC3 = 0x8DC7; 157 public static final int GL_UNSIGNED_INT_VEC4 = 0x8DC8; 158 public static final int GL_INT_SAMPLER_2D = 0x8DCA; 159 public static final int GL_INT_SAMPLER_3D = 0x8DCB; 160 public static final int GL_INT_SAMPLER_CUBE = 0x8DCC; 161 public static final int GL_INT_SAMPLER_2D_ARRAY = 0x8DCF; 162 public static final int GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2; 163 public static final int GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3; 164 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; 165 public static final int GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; 166 public static final int GL_BUFFER_ACCESS_FLAGS = 0x911F; 167 public static final int GL_BUFFER_MAP_LENGTH = 0x9120; 168 public static final int GL_BUFFER_MAP_OFFSET = 0x9121; 169 public static final int GL_DEPTH_COMPONENT32F = 0x8CAC; 170 public static final int GL_DEPTH32F_STENCIL8 = 0x8CAD; 171 public static final int GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; 172 public static final int GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; 173 public static final int GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; 174 public static final int GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; 175 public static final int GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; 176 public static final int GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; 177 public static final int GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; 178 public static final int GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; 179 public static final int GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; 180 public static final int GL_FRAMEBUFFER_DEFAULT = 0x8218; 181 public static final int GL_FRAMEBUFFER_UNDEFINED = 0x8219; 182 public static final int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; 183 public static final int GL_DEPTH_STENCIL = 0x84F9; 184 public static final int GL_UNSIGNED_INT_24_8 = 0x84FA; 185 public static final int GL_DEPTH24_STENCIL8 = 0x88F0; 186 public static final int GL_UNSIGNED_NORMALIZED = 0x8C17; 187 public static final int GL_DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING; 188 public static final int GL_READ_FRAMEBUFFER = 0x8CA8; 189 public static final int GL_DRAW_FRAMEBUFFER = 0x8CA9; 190 public static final int GL_READ_FRAMEBUFFER_BINDING = 0x8CAA; 191 public static final int GL_RENDERBUFFER_SAMPLES = 0x8CAB; 192 public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; 193 public static final int GL_MAX_COLOR_ATTACHMENTS = 0x8CDF; 194 public static final int GL_COLOR_ATTACHMENT1 = 0x8CE1; 195 public static final int GL_COLOR_ATTACHMENT2 = 0x8CE2; 196 public static final int GL_COLOR_ATTACHMENT3 = 0x8CE3; 197 public static final int GL_COLOR_ATTACHMENT4 = 0x8CE4; 198 public static final int GL_COLOR_ATTACHMENT5 = 0x8CE5; 199 public static final int GL_COLOR_ATTACHMENT6 = 0x8CE6; 200 public static final int GL_COLOR_ATTACHMENT7 = 0x8CE7; 201 public static final int GL_COLOR_ATTACHMENT8 = 0x8CE8; 202 public static final int GL_COLOR_ATTACHMENT9 = 0x8CE9; 203 public static final int GL_COLOR_ATTACHMENT10 = 0x8CEA; 204 public static final int GL_COLOR_ATTACHMENT11 = 0x8CEB; 205 public static final int GL_COLOR_ATTACHMENT12 = 0x8CEC; 206 public static final int GL_COLOR_ATTACHMENT13 = 0x8CED; 207 public static final int GL_COLOR_ATTACHMENT14 = 0x8CEE; 208 public static final int GL_COLOR_ATTACHMENT15 = 0x8CEF; 209 public static final int GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; 210 public static final int GL_MAX_SAMPLES = 0x8D57; 211 public static final int GL_HALF_FLOAT = 0x140B; 212 public static final int GL_MAP_READ_BIT = 0x0001; 213 public static final int GL_MAP_WRITE_BIT = 0x0002; 214 public static final int GL_MAP_INVALIDATE_RANGE_BIT = 0x0004; 215 public static final int GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008; 216 public static final int GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010; 217 public static final int GL_MAP_UNSYNCHRONIZED_BIT = 0x0020; 218 public static final int GL_RG = 0x8227; 219 public static final int GL_RG_INTEGER = 0x8228; 220 public static final int GL_R8 = 0x8229; 221 public static final int GL_RG8 = 0x822B; 222 public static final int GL_R16F = 0x822D; 223 public static final int GL_R32F = 0x822E; 224 public static final int GL_RG16F = 0x822F; 225 public static final int GL_RG32F = 0x8230; 226 public static final int GL_R8I = 0x8231; 227 public static final int GL_R8UI = 0x8232; 228 public static final int GL_R16I = 0x8233; 229 public static final int GL_R16UI = 0x8234; 230 public static final int GL_R32I = 0x8235; 231 public static final int GL_R32UI = 0x8236; 232 public static final int GL_RG8I = 0x8237; 233 public static final int GL_RG8UI = 0x8238; 234 public static final int GL_RG16I = 0x8239; 235 public static final int GL_RG16UI = 0x823A; 236 public static final int GL_RG32I = 0x823B; 237 public static final int GL_RG32UI = 0x823C; 238 public static final int GL_VERTEX_ARRAY_BINDING = 0x85B5; 239 public static final int GL_R8_SNORM = 0x8F94; 240 public static final int GL_RG8_SNORM = 0x8F95; 241 public static final int GL_RGB8_SNORM = 0x8F96; 242 public static final int GL_RGBA8_SNORM = 0x8F97; 243 public static final int GL_SIGNED_NORMALIZED = 0x8F9C; 244 public static final int GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69; 245 public static final int GL_COPY_READ_BUFFER = 0x8F36; 246 public static final int GL_COPY_WRITE_BUFFER = 0x8F37; 247 public static final int GL_COPY_READ_BUFFER_BINDING = GL_COPY_READ_BUFFER; 248 public static final int GL_COPY_WRITE_BUFFER_BINDING = GL_COPY_WRITE_BUFFER; 249 public static final int GL_UNIFORM_BUFFER = 0x8A11; 250 public static final int GL_UNIFORM_BUFFER_BINDING = 0x8A28; 251 public static final int GL_UNIFORM_BUFFER_START = 0x8A29; 252 public static final int GL_UNIFORM_BUFFER_SIZE = 0x8A2A; 253 public static final int GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; 254 public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; 255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; 256 public static final int GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; 257 public static final int GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30; 258 public static final int GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; 259 public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; 260 public static final int GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; 261 public static final int GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35; 262 public static final int GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36; 263 public static final int GL_UNIFORM_TYPE = 0x8A37; 264 public static final int GL_UNIFORM_SIZE = 0x8A38; 265 public static final int GL_UNIFORM_NAME_LENGTH = 0x8A39; 266 public static final int GL_UNIFORM_BLOCK_INDEX = 0x8A3A; 267 public static final int GL_UNIFORM_OFFSET = 0x8A3B; 268 public static final int GL_UNIFORM_ARRAY_STRIDE = 0x8A3C; 269 public static final int GL_UNIFORM_MATRIX_STRIDE = 0x8A3D; 270 public static final int GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E; 271 public static final int GL_UNIFORM_BLOCK_BINDING = 0x8A3F; 272 public static final int GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40; 273 public static final int GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41; 274 public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; 275 public static final int GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; 276 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; 277 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; 278 // GL_INVALID_INDEX is defined as 0xFFFFFFFFu in C. 279 public static final int GL_INVALID_INDEX = -1; 280 public static final int GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; 281 public static final int GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; 282 public static final int GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111; 283 public static final int GL_OBJECT_TYPE = 0x9112; 284 public static final int GL_SYNC_CONDITION = 0x9113; 285 public static final int GL_SYNC_STATUS = 0x9114; 286 public static final int GL_SYNC_FLAGS = 0x9115; 287 public static final int GL_SYNC_FENCE = 0x9116; 288 public static final int GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; 289 public static final int GL_UNSIGNALED = 0x9118; 290 public static final int GL_SIGNALED = 0x9119; 291 public static final int GL_ALREADY_SIGNALED = 0x911A; 292 public static final int GL_TIMEOUT_EXPIRED = 0x911B; 293 public static final int GL_CONDITION_SATISFIED = 0x911C; 294 public static final int GL_WAIT_FAILED = 0x911D; 295 public static final int GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; 296 // GL_TIMEOUT_IGNORED is defined as 0xFFFFFFFFFFFFFFFFull in C. 297 public static final long GL_TIMEOUT_IGNORED = -1; 298 public static final int GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; 299 public static final int GL_ANY_SAMPLES_PASSED = 0x8C2F; 300 public static final int GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; 301 public static final int GL_SAMPLER_BINDING = 0x8919; 302 public static final int GL_RGB10_A2UI = 0x906F; 303 public static final int GL_TEXTURE_SWIZZLE_R = 0x8E42; 304 public static final int GL_TEXTURE_SWIZZLE_G = 0x8E43; 305 public static final int GL_TEXTURE_SWIZZLE_B = 0x8E44; 306 public static final int GL_TEXTURE_SWIZZLE_A = 0x8E45; 307 public static final int GL_GREEN = 0x1904; 308 public static final int GL_BLUE = 0x1905; 309 public static final int GL_INT_2_10_10_10_REV = 0x8D9F; 310 public static final int GL_TRANSFORM_FEEDBACK = 0x8E22; 311 public static final int GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23; 312 public static final int GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; 313 public static final int GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25; 314 public static final int GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257; 315 public static final int GL_PROGRAM_BINARY_LENGTH = 0x8741; 316 public static final int GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE; 317 public static final int GL_PROGRAM_BINARY_FORMATS = 0x87FF; 318 public static final int GL_COMPRESSED_R11_EAC = 0x9270; 319 public static final int GL_COMPRESSED_SIGNED_R11_EAC = 0x9271; 320 public static final int GL_COMPRESSED_RG11_EAC = 0x9272; 321 public static final int GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273; 322 public static final int GL_COMPRESSED_RGB8_ETC2 = 0x9274; 323 public static final int GL_COMPRESSED_SRGB8_ETC2 = 0x9275; 324 public static final int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; 325 public static final int GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277; 326 public static final int GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278; 327 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279; 328 public static final int GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F; 329 public static final int GL_MAX_ELEMENT_INDEX = 0x8D6B; 330 public static final int GL_NUM_SAMPLE_COUNTS = 0x9380; 331 public static final int GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF; 332 _nativeClassInit()333 native private static void _nativeClassInit(); 334 static { _nativeClassInit()335 _nativeClassInit(); 336 } 337 338 // C function void glReadBuffer ( GLenum mode ) 339 glReadBuffer( int mode )340 public static native void glReadBuffer( 341 int mode 342 ); 343 344 // C function void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 345 glDrawRangeElements( int mode, int start, int end, int count, int type, java.nio.Buffer indices )346 public static native void glDrawRangeElements( 347 int mode, 348 int start, 349 int end, 350 int count, 351 int type, 352 java.nio.Buffer indices 353 ); 354 355 // C function void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 356 glDrawRangeElements( int mode, int start, int end, int count, int type, int offset )357 public static native void glDrawRangeElements( 358 int mode, 359 int start, 360 int end, 361 int count, 362 int type, 363 int offset 364 ); 365 366 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 367 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, java.nio.Buffer pixels )368 public static native void glTexImage3D( 369 int target, 370 int level, 371 int internalformat, 372 int width, 373 int height, 374 int depth, 375 int border, 376 int format, 377 int type, 378 java.nio.Buffer pixels 379 ); 380 381 // C function void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset ) 382 glTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, int offset )383 public static native void glTexImage3D( 384 int target, 385 int level, 386 int internalformat, 387 int width, 388 int height, 389 int depth, 390 int border, 391 int format, 392 int type, 393 int offset 394 ); 395 396 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) 397 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, java.nio.Buffer pixels )398 public static native void glTexSubImage3D( 399 int target, 400 int level, 401 int xoffset, 402 int yoffset, 403 int zoffset, 404 int width, 405 int height, 406 int depth, 407 int format, 408 int type, 409 java.nio.Buffer pixels 410 ); 411 412 // C function void glTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei offset ) 413 glTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int offset )414 public static native void glTexSubImage3D( 415 int target, 416 int level, 417 int xoffset, 418 int yoffset, 419 int zoffset, 420 int width, 421 int height, 422 int depth, 423 int format, 424 int type, 425 int offset 426 ); 427 428 // C function void glCopyTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) 429 glCopyTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height )430 public static native void glCopyTexSubImage3D( 431 int target, 432 int level, 433 int xoffset, 434 int yoffset, 435 int zoffset, 436 int x, 437 int y, 438 int width, 439 int height 440 ); 441 442 // C function void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) 443 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, java.nio.Buffer data )444 public static native void glCompressedTexImage3D( 445 int target, 446 int level, 447 int internalformat, 448 int width, 449 int height, 450 int depth, 451 int border, 452 int imageSize, 453 java.nio.Buffer data 454 ); 455 456 // C function void glCompressedTexImage3D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei offset ) 457 glCompressedTexImage3D( int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int offset )458 public static native void glCompressedTexImage3D( 459 int target, 460 int level, 461 int internalformat, 462 int width, 463 int height, 464 int depth, 465 int border, 466 int imageSize, 467 int offset 468 ); 469 470 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 471 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, java.nio.Buffer data )472 public static native void glCompressedTexSubImage3D( 473 int target, 474 int level, 475 int xoffset, 476 int yoffset, 477 int zoffset, 478 int width, 479 int height, 480 int depth, 481 int format, 482 int imageSize, 483 java.nio.Buffer data 484 ); 485 486 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) 487 glCompressedTexSubImage3D( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int offset )488 public static native void glCompressedTexSubImage3D( 489 int target, 490 int level, 491 int xoffset, 492 int yoffset, 493 int zoffset, 494 int width, 495 int height, 496 int depth, 497 int format, 498 int imageSize, 499 int offset 500 ); 501 502 // C function void glGenQueries ( GLsizei n, GLuint *ids ) 503 glGenQueries( int n, int[] ids, int offset )504 public static native void glGenQueries( 505 int n, 506 int[] ids, 507 int offset 508 ); 509 510 // C function void glGenQueries ( GLsizei n, GLuint *ids ) 511 glGenQueries( int n, java.nio.IntBuffer ids )512 public static native void glGenQueries( 513 int n, 514 java.nio.IntBuffer ids 515 ); 516 517 // C function void glDeleteQueries ( GLsizei n, const GLuint *ids ) 518 glDeleteQueries( int n, int[] ids, int offset )519 public static native void glDeleteQueries( 520 int n, 521 int[] ids, 522 int offset 523 ); 524 525 // C function void glDeleteQueries ( GLsizei n, const GLuint *ids ) 526 glDeleteQueries( int n, java.nio.IntBuffer ids )527 public static native void glDeleteQueries( 528 int n, 529 java.nio.IntBuffer ids 530 ); 531 532 // C function GLboolean glIsQuery ( GLuint id ) 533 glIsQuery( int id )534 public static native boolean glIsQuery( 535 int id 536 ); 537 538 // C function void glBeginQuery ( GLenum target, GLuint id ) 539 glBeginQuery( int target, int id )540 public static native void glBeginQuery( 541 int target, 542 int id 543 ); 544 545 // C function void glEndQuery ( GLenum target ) 546 glEndQuery( int target )547 public static native void glEndQuery( 548 int target 549 ); 550 551 // C function void glGetQueryiv ( GLenum target, GLenum pname, GLint *params ) 552 glGetQueryiv( int target, int pname, int[] params, int offset )553 public static native void glGetQueryiv( 554 int target, 555 int pname, 556 int[] params, 557 int offset 558 ); 559 560 // C function void glGetQueryiv ( GLenum target, GLenum pname, GLint *params ) 561 glGetQueryiv( int target, int pname, java.nio.IntBuffer params )562 public static native void glGetQueryiv( 563 int target, 564 int pname, 565 java.nio.IntBuffer params 566 ); 567 568 // C function void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) 569 glGetQueryObjectuiv( int id, int pname, int[] params, int offset )570 public static native void glGetQueryObjectuiv( 571 int id, 572 int pname, 573 int[] params, 574 int offset 575 ); 576 577 // C function void glGetQueryObjectuiv ( GLuint id, GLenum pname, GLuint *params ) 578 glGetQueryObjectuiv( int id, int pname, java.nio.IntBuffer params )579 public static native void glGetQueryObjectuiv( 580 int id, 581 int pname, 582 java.nio.IntBuffer params 583 ); 584 585 // C function GLboolean glUnmapBuffer ( GLenum target ) 586 glUnmapBuffer( int target )587 public static native boolean glUnmapBuffer( 588 int target 589 ); 590 591 // C function void glGetBufferPointerv ( GLenum target, GLenum pname, GLvoid** params ) 592 593 /** 594 * The {@link java.nio.Buffer} instance returned by this method is guaranteed 595 * to be an instance of {@link java.nio.ByteBuffer}. 596 */ glGetBufferPointerv( int target, int pname )597 public static native java.nio.Buffer glGetBufferPointerv( 598 int target, 599 int pname 600 ); 601 602 // C function void glDrawBuffers ( GLsizei n, const GLenum *bufs ) 603 glDrawBuffers( int n, int[] bufs, int offset )604 public static native void glDrawBuffers( 605 int n, 606 int[] bufs, 607 int offset 608 ); 609 610 // C function void glDrawBuffers ( GLsizei n, const GLenum *bufs ) 611 glDrawBuffers( int n, java.nio.IntBuffer bufs )612 public static native void glDrawBuffers( 613 int n, 614 java.nio.IntBuffer bufs 615 ); 616 617 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 618 glUniformMatrix2x3fv( int location, int count, boolean transpose, float[] value, int offset )619 public static native void glUniformMatrix2x3fv( 620 int location, 621 int count, 622 boolean transpose, 623 float[] value, 624 int offset 625 ); 626 627 // C function void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 628 glUniformMatrix2x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value )629 public static native void glUniformMatrix2x3fv( 630 int location, 631 int count, 632 boolean transpose, 633 java.nio.FloatBuffer value 634 ); 635 636 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 637 glUniformMatrix3x2fv( int location, int count, boolean transpose, float[] value, int offset )638 public static native void glUniformMatrix3x2fv( 639 int location, 640 int count, 641 boolean transpose, 642 float[] value, 643 int offset 644 ); 645 646 // C function void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 647 glUniformMatrix3x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value )648 public static native void glUniformMatrix3x2fv( 649 int location, 650 int count, 651 boolean transpose, 652 java.nio.FloatBuffer value 653 ); 654 655 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 656 glUniformMatrix2x4fv( int location, int count, boolean transpose, float[] value, int offset )657 public static native void glUniformMatrix2x4fv( 658 int location, 659 int count, 660 boolean transpose, 661 float[] value, 662 int offset 663 ); 664 665 // C function void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 666 glUniformMatrix2x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value )667 public static native void glUniformMatrix2x4fv( 668 int location, 669 int count, 670 boolean transpose, 671 java.nio.FloatBuffer value 672 ); 673 674 // C function void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 675 glUniformMatrix4x2fv( int location, int count, boolean transpose, float[] value, int offset )676 public static native void glUniformMatrix4x2fv( 677 int location, 678 int count, 679 boolean transpose, 680 float[] value, 681 int offset 682 ); 683 684 // C function void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 685 glUniformMatrix4x2fv( int location, int count, boolean transpose, java.nio.FloatBuffer value )686 public static native void glUniformMatrix4x2fv( 687 int location, 688 int count, 689 boolean transpose, 690 java.nio.FloatBuffer value 691 ); 692 693 // C function void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 694 glUniformMatrix3x4fv( int location, int count, boolean transpose, float[] value, int offset )695 public static native void glUniformMatrix3x4fv( 696 int location, 697 int count, 698 boolean transpose, 699 float[] value, 700 int offset 701 ); 702 703 // C function void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 704 glUniformMatrix3x4fv( int location, int count, boolean transpose, java.nio.FloatBuffer value )705 public static native void glUniformMatrix3x4fv( 706 int location, 707 int count, 708 boolean transpose, 709 java.nio.FloatBuffer value 710 ); 711 712 // C function void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 713 glUniformMatrix4x3fv( int location, int count, boolean transpose, float[] value, int offset )714 public static native void glUniformMatrix4x3fv( 715 int location, 716 int count, 717 boolean transpose, 718 float[] value, 719 int offset 720 ); 721 722 // C function void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 723 glUniformMatrix4x3fv( int location, int count, boolean transpose, java.nio.FloatBuffer value )724 public static native void glUniformMatrix4x3fv( 725 int location, 726 int count, 727 boolean transpose, 728 java.nio.FloatBuffer value 729 ); 730 731 // C function void glBlitFramebuffer ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) 732 glBlitFramebuffer( int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter )733 public static native void glBlitFramebuffer( 734 int srcX0, 735 int srcY0, 736 int srcX1, 737 int srcY1, 738 int dstX0, 739 int dstY0, 740 int dstX1, 741 int dstY1, 742 int mask, 743 int filter 744 ); 745 746 // C function void glRenderbufferStorageMultisample ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) 747 glRenderbufferStorageMultisample( int target, int samples, int internalformat, int width, int height )748 public static native void glRenderbufferStorageMultisample( 749 int target, 750 int samples, 751 int internalformat, 752 int width, 753 int height 754 ); 755 756 // C function void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) 757 glFramebufferTextureLayer( int target, int attachment, int texture, int level, int layer )758 public static native void glFramebufferTextureLayer( 759 int target, 760 int attachment, 761 int texture, 762 int level, 763 int layer 764 ); 765 766 // C function GLvoid * glMapBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access ) 767 768 /** 769 * The {@link java.nio.Buffer} instance returned by this method is guaranteed 770 * to be an instance of {@link java.nio.ByteBuffer}. 771 */ glMapBufferRange( int target, int offset, int length, int access )772 public static native java.nio.Buffer glMapBufferRange( 773 int target, 774 int offset, 775 int length, 776 int access 777 ); 778 779 // C function void glFlushMappedBufferRange ( GLenum target, GLintptr offset, GLsizeiptr length ) 780 glFlushMappedBufferRange( int target, int offset, int length )781 public static native void glFlushMappedBufferRange( 782 int target, 783 int offset, 784 int length 785 ); 786 787 // C function void glBindVertexArray ( GLuint array ) 788 glBindVertexArray( int array )789 public static native void glBindVertexArray( 790 int array 791 ); 792 793 // C function void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays ) 794 glDeleteVertexArrays( int n, int[] arrays, int offset )795 public static native void glDeleteVertexArrays( 796 int n, 797 int[] arrays, 798 int offset 799 ); 800 801 // C function void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays ) 802 glDeleteVertexArrays( int n, java.nio.IntBuffer arrays )803 public static native void glDeleteVertexArrays( 804 int n, 805 java.nio.IntBuffer arrays 806 ); 807 808 // C function void glGenVertexArrays ( GLsizei n, GLuint *arrays ) 809 glGenVertexArrays( int n, int[] arrays, int offset )810 public static native void glGenVertexArrays( 811 int n, 812 int[] arrays, 813 int offset 814 ); 815 816 // C function void glGenVertexArrays ( GLsizei n, GLuint *arrays ) 817 glGenVertexArrays( int n, java.nio.IntBuffer arrays )818 public static native void glGenVertexArrays( 819 int n, 820 java.nio.IntBuffer arrays 821 ); 822 823 // C function GLboolean glIsVertexArray ( GLuint array ) 824 glIsVertexArray( int array )825 public static native boolean glIsVertexArray( 826 int array 827 ); 828 829 // C function void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data ) 830 glGetIntegeri_v( int target, int index, int[] data, int offset )831 public static native void glGetIntegeri_v( 832 int target, 833 int index, 834 int[] data, 835 int offset 836 ); 837 838 // C function void glGetIntegeri_v ( GLenum target, GLuint index, GLint *data ) 839 glGetIntegeri_v( int target, int index, java.nio.IntBuffer data )840 public static native void glGetIntegeri_v( 841 int target, 842 int index, 843 java.nio.IntBuffer data 844 ); 845 846 // C function void glBeginTransformFeedback ( GLenum primitiveMode ) 847 glBeginTransformFeedback( int primitiveMode )848 public static native void glBeginTransformFeedback( 849 int primitiveMode 850 ); 851 852 // C function void glEndTransformFeedback ( void ) 853 glEndTransformFeedback( )854 public static native void glEndTransformFeedback( 855 ); 856 857 // C function void glBindBufferRange ( GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size ) 858 glBindBufferRange( int target, int index, int buffer, int offset, int size )859 public static native void glBindBufferRange( 860 int target, 861 int index, 862 int buffer, 863 int offset, 864 int size 865 ); 866 867 // C function void glBindBufferBase ( GLenum target, GLuint index, GLuint buffer ) 868 glBindBufferBase( int target, int index, int buffer )869 public static native void glBindBufferBase( 870 int target, 871 int index, 872 int buffer 873 ); 874 875 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) 876 glTransformFeedbackVaryings( int program, String[] varyings, int bufferMode )877 public static native void glTransformFeedbackVaryings( 878 int program, 879 String[] varyings, 880 int bufferMode 881 ); 882 883 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 884 glGetTransformFeedbackVarying( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset )885 public static native void glGetTransformFeedbackVarying( 886 int program, 887 int index, 888 int bufsize, 889 int[] length, 890 int lengthOffset, 891 int[] size, 892 int sizeOffset, 893 int[] type, 894 int typeOffset, 895 byte[] name, 896 int nameOffset 897 ); 898 899 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 900 /** 901 * @deprecated 902 * Use the version that takes a ByteBuffer as the last argument, or the versions that return a String. 903 * */ glGetTransformFeedbackVarying( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name )904 public static native void glGetTransformFeedbackVarying( 905 int program, 906 int index, 907 int bufsize, 908 java.nio.IntBuffer length, 909 java.nio.IntBuffer size, 910 java.nio.IntBuffer type, 911 byte name 912 ); 913 914 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 915 glGetTransformFeedbackVarying( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, java.nio.ByteBuffer name )916 public static native void glGetTransformFeedbackVarying( 917 int program, 918 int index, 919 int bufsize, 920 java.nio.IntBuffer length, 921 java.nio.IntBuffer size, 922 java.nio.IntBuffer type, 923 java.nio.ByteBuffer name 924 ); 925 926 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 927 glGetTransformFeedbackVarying( int program, int index, int[] size, int sizeOffset, int[] type, int typeOffset )928 public static native String glGetTransformFeedbackVarying( 929 int program, 930 int index, 931 int[] size, 932 int sizeOffset, 933 int[] type, 934 int typeOffset 935 ); 936 937 // C function void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) 938 glGetTransformFeedbackVarying( int program, int index, java.nio.IntBuffer size, java.nio.IntBuffer type )939 public static native String glGetTransformFeedbackVarying( 940 int program, 941 int index, 942 java.nio.IntBuffer size, 943 java.nio.IntBuffer type 944 ); 945 946 // C function void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 947 glVertexAttribIPointerBounds( int index, int size, int type, int stride, java.nio.Buffer pointer, int remaining )948 private static native void glVertexAttribIPointerBounds( 949 int index, 950 int size, 951 int type, 952 int stride, 953 java.nio.Buffer pointer, 954 int remaining 955 ); 956 glVertexAttribIPointer( int index, int size, int type, int stride, java.nio.Buffer pointer )957 public static void glVertexAttribIPointer( 958 int index, 959 int size, 960 int type, 961 int stride, 962 java.nio.Buffer pointer 963 ) { 964 glVertexAttribIPointerBounds( 965 index, 966 size, 967 type, 968 stride, 969 pointer, 970 pointer.remaining() 971 ); 972 } 973 974 // C function void glVertexAttribIPointer ( GLuint index, GLint size, GLenum type, GLsizei stride, GLsizei offset ) 975 glVertexAttribIPointer( int index, int size, int type, int stride, int offset )976 public static native void glVertexAttribIPointer( 977 int index, 978 int size, 979 int type, 980 int stride, 981 int offset 982 ); 983 984 // C function void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params ) 985 glGetVertexAttribIiv( int index, int pname, int[] params, int offset )986 public static native void glGetVertexAttribIiv( 987 int index, 988 int pname, 989 int[] params, 990 int offset 991 ); 992 993 // C function void glGetVertexAttribIiv ( GLuint index, GLenum pname, GLint *params ) 994 glGetVertexAttribIiv( int index, int pname, java.nio.IntBuffer params )995 public static native void glGetVertexAttribIiv( 996 int index, 997 int pname, 998 java.nio.IntBuffer params 999 ); 1000 1001 // C function void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params ) 1002 glGetVertexAttribIuiv( int index, int pname, int[] params, int offset )1003 public static native void glGetVertexAttribIuiv( 1004 int index, 1005 int pname, 1006 int[] params, 1007 int offset 1008 ); 1009 1010 // C function void glGetVertexAttribIuiv ( GLuint index, GLenum pname, GLuint *params ) 1011 glGetVertexAttribIuiv( int index, int pname, java.nio.IntBuffer params )1012 public static native void glGetVertexAttribIuiv( 1013 int index, 1014 int pname, 1015 java.nio.IntBuffer params 1016 ); 1017 1018 // C function void glVertexAttribI4i ( GLuint index, GLint x, GLint y, GLint z, GLint w ) 1019 glVertexAttribI4i( int index, int x, int y, int z, int w )1020 public static native void glVertexAttribI4i( 1021 int index, 1022 int x, 1023 int y, 1024 int z, 1025 int w 1026 ); 1027 1028 // C function void glVertexAttribI4ui ( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) 1029 glVertexAttribI4ui( int index, int x, int y, int z, int w )1030 public static native void glVertexAttribI4ui( 1031 int index, 1032 int x, 1033 int y, 1034 int z, 1035 int w 1036 ); 1037 1038 // C function void glVertexAttribI4iv ( GLuint index, const GLint *v ) 1039 glVertexAttribI4iv( int index, int[] v, int offset )1040 public static native void glVertexAttribI4iv( 1041 int index, 1042 int[] v, 1043 int offset 1044 ); 1045 1046 // C function void glVertexAttribI4iv ( GLuint index, const GLint *v ) 1047 glVertexAttribI4iv( int index, java.nio.IntBuffer v )1048 public static native void glVertexAttribI4iv( 1049 int index, 1050 java.nio.IntBuffer v 1051 ); 1052 1053 // C function void glVertexAttribI4uiv ( GLuint index, const GLuint *v ) 1054 glVertexAttribI4uiv( int index, int[] v, int offset )1055 public static native void glVertexAttribI4uiv( 1056 int index, 1057 int[] v, 1058 int offset 1059 ); 1060 1061 // C function void glVertexAttribI4uiv ( GLuint index, const GLuint *v ) 1062 glVertexAttribI4uiv( int index, java.nio.IntBuffer v )1063 public static native void glVertexAttribI4uiv( 1064 int index, 1065 java.nio.IntBuffer v 1066 ); 1067 1068 // C function void glGetUniformuiv ( GLuint program, GLint location, GLuint *params ) 1069 glGetUniformuiv( int program, int location, int[] params, int offset )1070 public static native void glGetUniformuiv( 1071 int program, 1072 int location, 1073 int[] params, 1074 int offset 1075 ); 1076 1077 // C function void glGetUniformuiv ( GLuint program, GLint location, GLuint *params ) 1078 glGetUniformuiv( int program, int location, java.nio.IntBuffer params )1079 public static native void glGetUniformuiv( 1080 int program, 1081 int location, 1082 java.nio.IntBuffer params 1083 ); 1084 1085 // C function GLint glGetFragDataLocation ( GLuint program, const GLchar *name ) 1086 glGetFragDataLocation( int program, String name )1087 public static native int glGetFragDataLocation( 1088 int program, 1089 String name 1090 ); 1091 1092 // C function void glUniform1ui ( GLint location, GLuint v0 ) 1093 glUniform1ui( int location, int v0 )1094 public static native void glUniform1ui( 1095 int location, 1096 int v0 1097 ); 1098 1099 // C function void glUniform2ui ( GLint location, GLuint v0, GLuint v1 ) 1100 glUniform2ui( int location, int v0, int v1 )1101 public static native void glUniform2ui( 1102 int location, 1103 int v0, 1104 int v1 1105 ); 1106 1107 // C function void glUniform3ui ( GLint location, GLuint v0, GLuint v1, GLuint v2 ) 1108 glUniform3ui( int location, int v0, int v1, int v2 )1109 public static native void glUniform3ui( 1110 int location, 1111 int v0, 1112 int v1, 1113 int v2 1114 ); 1115 1116 // C function void glUniform4ui ( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) 1117 glUniform4ui( int location, int v0, int v1, int v2, int v3 )1118 public static native void glUniform4ui( 1119 int location, 1120 int v0, 1121 int v1, 1122 int v2, 1123 int v3 1124 ); 1125 1126 // C function void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value ) 1127 glUniform1uiv( int location, int count, int[] value, int offset )1128 public static native void glUniform1uiv( 1129 int location, 1130 int count, 1131 int[] value, 1132 int offset 1133 ); 1134 1135 // C function void glUniform1uiv ( GLint location, GLsizei count, const GLuint *value ) 1136 glUniform1uiv( int location, int count, java.nio.IntBuffer value )1137 public static native void glUniform1uiv( 1138 int location, 1139 int count, 1140 java.nio.IntBuffer value 1141 ); 1142 1143 // C function void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value ) 1144 glUniform2uiv( int location, int count, int[] value, int offset )1145 public static native void glUniform2uiv( 1146 int location, 1147 int count, 1148 int[] value, 1149 int offset 1150 ); 1151 1152 // C function void glUniform2uiv ( GLint location, GLsizei count, const GLuint *value ) 1153 glUniform2uiv( int location, int count, java.nio.IntBuffer value )1154 public static native void glUniform2uiv( 1155 int location, 1156 int count, 1157 java.nio.IntBuffer value 1158 ); 1159 1160 // C function void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value ) 1161 glUniform3uiv( int location, int count, int[] value, int offset )1162 public static native void glUniform3uiv( 1163 int location, 1164 int count, 1165 int[] value, 1166 int offset 1167 ); 1168 1169 // C function void glUniform3uiv ( GLint location, GLsizei count, const GLuint *value ) 1170 glUniform3uiv( int location, int count, java.nio.IntBuffer value )1171 public static native void glUniform3uiv( 1172 int location, 1173 int count, 1174 java.nio.IntBuffer value 1175 ); 1176 1177 // C function void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value ) 1178 glUniform4uiv( int location, int count, int[] value, int offset )1179 public static native void glUniform4uiv( 1180 int location, 1181 int count, 1182 int[] value, 1183 int offset 1184 ); 1185 1186 // C function void glUniform4uiv ( GLint location, GLsizei count, const GLuint *value ) 1187 glUniform4uiv( int location, int count, java.nio.IntBuffer value )1188 public static native void glUniform4uiv( 1189 int location, 1190 int count, 1191 java.nio.IntBuffer value 1192 ); 1193 1194 // C function void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value ) 1195 glClearBufferiv( int buffer, int drawbuffer, int[] value, int offset )1196 public static native void glClearBufferiv( 1197 int buffer, 1198 int drawbuffer, 1199 int[] value, 1200 int offset 1201 ); 1202 1203 // C function void glClearBufferiv ( GLenum buffer, GLint drawbuffer, const GLint *value ) 1204 glClearBufferiv( int buffer, int drawbuffer, java.nio.IntBuffer value )1205 public static native void glClearBufferiv( 1206 int buffer, 1207 int drawbuffer, 1208 java.nio.IntBuffer value 1209 ); 1210 1211 // C function void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value ) 1212 glClearBufferuiv( int buffer, int drawbuffer, int[] value, int offset )1213 public static native void glClearBufferuiv( 1214 int buffer, 1215 int drawbuffer, 1216 int[] value, 1217 int offset 1218 ); 1219 1220 // C function void glClearBufferuiv ( GLenum buffer, GLint drawbuffer, const GLuint *value ) 1221 glClearBufferuiv( int buffer, int drawbuffer, java.nio.IntBuffer value )1222 public static native void glClearBufferuiv( 1223 int buffer, 1224 int drawbuffer, 1225 java.nio.IntBuffer value 1226 ); 1227 1228 // C function void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value ) 1229 glClearBufferfv( int buffer, int drawbuffer, float[] value, int offset )1230 public static native void glClearBufferfv( 1231 int buffer, 1232 int drawbuffer, 1233 float[] value, 1234 int offset 1235 ); 1236 1237 // C function void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value ) 1238 glClearBufferfv( int buffer, int drawbuffer, java.nio.FloatBuffer value )1239 public static native void glClearBufferfv( 1240 int buffer, 1241 int drawbuffer, 1242 java.nio.FloatBuffer value 1243 ); 1244 1245 // C function void glClearBufferfi ( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) 1246 glClearBufferfi( int buffer, int drawbuffer, float depth, int stencil )1247 public static native void glClearBufferfi( 1248 int buffer, 1249 int drawbuffer, 1250 float depth, 1251 int stencil 1252 ); 1253 1254 // C function const GLubyte * glGetStringi ( GLenum name, GLuint index ) 1255 glGetStringi( int name, int index )1256 public static native String glGetStringi( 1257 int name, 1258 int index 1259 ); 1260 1261 // C function void glCopyBufferSubData ( GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size ) 1262 glCopyBufferSubData( int readTarget, int writeTarget, int readOffset, int writeOffset, int size )1263 public static native void glCopyBufferSubData( 1264 int readTarget, 1265 int writeTarget, 1266 int readOffset, 1267 int writeOffset, 1268 int size 1269 ); 1270 1271 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 1272 glGetUniformIndices( int program, String[] uniformNames, int[] uniformIndices, int uniformIndicesOffset )1273 public static native void glGetUniformIndices( 1274 int program, 1275 String[] uniformNames, 1276 int[] uniformIndices, 1277 int uniformIndicesOffset 1278 ); 1279 1280 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 1281 glGetUniformIndices( int program, String[] uniformNames, java.nio.IntBuffer uniformIndices )1282 public static native void glGetUniformIndices( 1283 int program, 1284 String[] uniformNames, 1285 java.nio.IntBuffer uniformIndices 1286 ); 1287 1288 // C function void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) 1289 glGetActiveUniformsiv( int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname, int[] params, int paramsOffset )1290 public static native void glGetActiveUniformsiv( 1291 int program, 1292 int uniformCount, 1293 int[] uniformIndices, 1294 int uniformIndicesOffset, 1295 int pname, 1296 int[] params, 1297 int paramsOffset 1298 ); 1299 1300 // C function void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) 1301 glGetActiveUniformsiv( int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname, java.nio.IntBuffer params )1302 public static native void glGetActiveUniformsiv( 1303 int program, 1304 int uniformCount, 1305 java.nio.IntBuffer uniformIndices, 1306 int pname, 1307 java.nio.IntBuffer params 1308 ); 1309 1310 // C function GLuint glGetUniformBlockIndex ( GLuint program, const GLchar *uniformBlockName ) 1311 glGetUniformBlockIndex( int program, String uniformBlockName )1312 public static native int glGetUniformBlockIndex( 1313 int program, 1314 String uniformBlockName 1315 ); 1316 1317 // C function void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params ) 1318 glGetActiveUniformBlockiv( int program, int uniformBlockIndex, int pname, int[] params, int offset )1319 public static native void glGetActiveUniformBlockiv( 1320 int program, 1321 int uniformBlockIndex, 1322 int pname, 1323 int[] params, 1324 int offset 1325 ); 1326 1327 // C function void glGetActiveUniformBlockiv ( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params ) 1328 glGetActiveUniformBlockiv( int program, int uniformBlockIndex, int pname, java.nio.IntBuffer params )1329 public static native void glGetActiveUniformBlockiv( 1330 int program, 1331 int uniformBlockIndex, 1332 int pname, 1333 java.nio.IntBuffer params 1334 ); 1335 1336 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 1337 glGetActiveUniformBlockName( int program, int uniformBlockIndex, int bufSize, int[] length, int lengthOffset, byte[] uniformBlockName, int uniformBlockNameOffset )1338 public static native void glGetActiveUniformBlockName( 1339 int program, 1340 int uniformBlockIndex, 1341 int bufSize, 1342 int[] length, 1343 int lengthOffset, 1344 byte[] uniformBlockName, 1345 int uniformBlockNameOffset 1346 ); 1347 1348 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 1349 glGetActiveUniformBlockName( int program, int uniformBlockIndex, java.nio.Buffer length, java.nio.Buffer uniformBlockName )1350 public static native void glGetActiveUniformBlockName( 1351 int program, 1352 int uniformBlockIndex, 1353 java.nio.Buffer length, 1354 java.nio.Buffer uniformBlockName 1355 ); 1356 1357 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 1358 glGetActiveUniformBlockName( int program, int uniformBlockIndex )1359 public static native String glGetActiveUniformBlockName( 1360 int program, 1361 int uniformBlockIndex 1362 ); 1363 1364 // C function void glUniformBlockBinding ( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) 1365 glUniformBlockBinding( int program, int uniformBlockIndex, int uniformBlockBinding )1366 public static native void glUniformBlockBinding( 1367 int program, 1368 int uniformBlockIndex, 1369 int uniformBlockBinding 1370 ); 1371 1372 // C function void glDrawArraysInstanced ( GLenum mode, GLint first, GLsizei count, GLsizei instanceCount ) 1373 glDrawArraysInstanced( int mode, int first, int count, int instanceCount )1374 public static native void glDrawArraysInstanced( 1375 int mode, 1376 int first, 1377 int count, 1378 int instanceCount 1379 ); 1380 1381 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) 1382 glDrawElementsInstanced( int mode, int count, int type, java.nio.Buffer indices, int instanceCount )1383 public static native void glDrawElementsInstanced( 1384 int mode, 1385 int count, 1386 int type, 1387 java.nio.Buffer indices, 1388 int instanceCount 1389 ); 1390 1391 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) 1392 glDrawElementsInstanced( int mode, int count, int type, int indicesOffset, int instanceCount )1393 public static native void glDrawElementsInstanced( 1394 int mode, 1395 int count, 1396 int type, 1397 int indicesOffset, 1398 int instanceCount 1399 ); 1400 1401 // C function GLsync glFenceSync ( GLenum condition, GLbitfield flags ) 1402 glFenceSync( int condition, int flags )1403 public static native long glFenceSync( 1404 int condition, 1405 int flags 1406 ); 1407 1408 // C function GLboolean glIsSync ( GLsync sync ) 1409 glIsSync( long sync )1410 public static native boolean glIsSync( 1411 long sync 1412 ); 1413 1414 // C function void glDeleteSync ( GLsync sync ) 1415 glDeleteSync( long sync )1416 public static native void glDeleteSync( 1417 long sync 1418 ); 1419 1420 // C function GLenum glClientWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout ) 1421 glClientWaitSync( long sync, int flags, long timeout )1422 public static native int glClientWaitSync( 1423 long sync, 1424 int flags, 1425 long timeout 1426 ); 1427 1428 // C function void glWaitSync ( GLsync sync, GLbitfield flags, GLuint64 timeout ) 1429 glWaitSync( long sync, int flags, long timeout )1430 public static native void glWaitSync( 1431 long sync, 1432 int flags, 1433 long timeout 1434 ); 1435 1436 // C function void glGetInteger64v ( GLenum pname, GLint64 *params ) 1437 glGetInteger64v( int pname, long[] params, int offset )1438 public static native void glGetInteger64v( 1439 int pname, 1440 long[] params, 1441 int offset 1442 ); 1443 1444 // C function void glGetInteger64v ( GLenum pname, GLint64 *params ) 1445 glGetInteger64v( int pname, java.nio.LongBuffer params )1446 public static native void glGetInteger64v( 1447 int pname, 1448 java.nio.LongBuffer params 1449 ); 1450 1451 // C function void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values ) 1452 glGetSynciv( long sync, int pname, int bufSize, int[] length, int lengthOffset, int[] values, int valuesOffset )1453 public static native void glGetSynciv( 1454 long sync, 1455 int pname, 1456 int bufSize, 1457 int[] length, 1458 int lengthOffset, 1459 int[] values, 1460 int valuesOffset 1461 ); 1462 1463 // C function void glGetSynciv ( GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values ) 1464 glGetSynciv( long sync, int pname, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer values )1465 public static native void glGetSynciv( 1466 long sync, 1467 int pname, 1468 int bufSize, 1469 java.nio.IntBuffer length, 1470 java.nio.IntBuffer values 1471 ); 1472 1473 // C function void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data ) 1474 glGetInteger64i_v( int target, int index, long[] data, int offset )1475 public static native void glGetInteger64i_v( 1476 int target, 1477 int index, 1478 long[] data, 1479 int offset 1480 ); 1481 1482 // C function void glGetInteger64i_v ( GLenum target, GLuint index, GLint64 *data ) 1483 glGetInteger64i_v( int target, int index, java.nio.LongBuffer data )1484 public static native void glGetInteger64i_v( 1485 int target, 1486 int index, 1487 java.nio.LongBuffer data 1488 ); 1489 1490 // C function void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params ) 1491 glGetBufferParameteri64v( int target, int pname, long[] params, int offset )1492 public static native void glGetBufferParameteri64v( 1493 int target, 1494 int pname, 1495 long[] params, 1496 int offset 1497 ); 1498 1499 // C function void glGetBufferParameteri64v ( GLenum target, GLenum pname, GLint64 *params ) 1500 glGetBufferParameteri64v( int target, int pname, java.nio.LongBuffer params )1501 public static native void glGetBufferParameteri64v( 1502 int target, 1503 int pname, 1504 java.nio.LongBuffer params 1505 ); 1506 1507 // C function void glGenSamplers ( GLsizei count, GLuint *samplers ) 1508 glGenSamplers( int count, int[] samplers, int offset )1509 public static native void glGenSamplers( 1510 int count, 1511 int[] samplers, 1512 int offset 1513 ); 1514 1515 // C function void glGenSamplers ( GLsizei count, GLuint *samplers ) 1516 glGenSamplers( int count, java.nio.IntBuffer samplers )1517 public static native void glGenSamplers( 1518 int count, 1519 java.nio.IntBuffer samplers 1520 ); 1521 1522 // C function void glDeleteSamplers ( GLsizei count, const GLuint *samplers ) 1523 glDeleteSamplers( int count, int[] samplers, int offset )1524 public static native void glDeleteSamplers( 1525 int count, 1526 int[] samplers, 1527 int offset 1528 ); 1529 1530 // C function void glDeleteSamplers ( GLsizei count, const GLuint *samplers ) 1531 glDeleteSamplers( int count, java.nio.IntBuffer samplers )1532 public static native void glDeleteSamplers( 1533 int count, 1534 java.nio.IntBuffer samplers 1535 ); 1536 1537 // C function GLboolean glIsSampler ( GLuint sampler ) 1538 glIsSampler( int sampler )1539 public static native boolean glIsSampler( 1540 int sampler 1541 ); 1542 1543 // C function void glBindSampler ( GLuint unit, GLuint sampler ) 1544 glBindSampler( int unit, int sampler )1545 public static native void glBindSampler( 1546 int unit, 1547 int sampler 1548 ); 1549 1550 // C function void glSamplerParameteri ( GLuint sampler, GLenum pname, GLint param ) 1551 glSamplerParameteri( int sampler, int pname, int param )1552 public static native void glSamplerParameteri( 1553 int sampler, 1554 int pname, 1555 int param 1556 ); 1557 1558 // C function void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param ) 1559 glSamplerParameteriv( int sampler, int pname, int[] param, int offset )1560 public static native void glSamplerParameteriv( 1561 int sampler, 1562 int pname, 1563 int[] param, 1564 int offset 1565 ); 1566 1567 // C function void glSamplerParameteriv ( GLuint sampler, GLenum pname, const GLint *param ) 1568 glSamplerParameteriv( int sampler, int pname, java.nio.IntBuffer param )1569 public static native void glSamplerParameteriv( 1570 int sampler, 1571 int pname, 1572 java.nio.IntBuffer param 1573 ); 1574 1575 // C function void glSamplerParameterf ( GLuint sampler, GLenum pname, GLfloat param ) 1576 glSamplerParameterf( int sampler, int pname, float param )1577 public static native void glSamplerParameterf( 1578 int sampler, 1579 int pname, 1580 float param 1581 ); 1582 1583 // C function void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param ) 1584 glSamplerParameterfv( int sampler, int pname, float[] param, int offset )1585 public static native void glSamplerParameterfv( 1586 int sampler, 1587 int pname, 1588 float[] param, 1589 int offset 1590 ); 1591 1592 // C function void glSamplerParameterfv ( GLuint sampler, GLenum pname, const GLfloat *param ) 1593 glSamplerParameterfv( int sampler, int pname, java.nio.FloatBuffer param )1594 public static native void glSamplerParameterfv( 1595 int sampler, 1596 int pname, 1597 java.nio.FloatBuffer param 1598 ); 1599 1600 // C function void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params ) 1601 glGetSamplerParameteriv( int sampler, int pname, int[] params, int offset )1602 public static native void glGetSamplerParameteriv( 1603 int sampler, 1604 int pname, 1605 int[] params, 1606 int offset 1607 ); 1608 1609 // C function void glGetSamplerParameteriv ( GLuint sampler, GLenum pname, GLint *params ) 1610 glGetSamplerParameteriv( int sampler, int pname, java.nio.IntBuffer params )1611 public static native void glGetSamplerParameteriv( 1612 int sampler, 1613 int pname, 1614 java.nio.IntBuffer params 1615 ); 1616 1617 // C function void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params ) 1618 glGetSamplerParameterfv( int sampler, int pname, float[] params, int offset )1619 public static native void glGetSamplerParameterfv( 1620 int sampler, 1621 int pname, 1622 float[] params, 1623 int offset 1624 ); 1625 1626 // C function void glGetSamplerParameterfv ( GLuint sampler, GLenum pname, GLfloat *params ) 1627 glGetSamplerParameterfv( int sampler, int pname, java.nio.FloatBuffer params )1628 public static native void glGetSamplerParameterfv( 1629 int sampler, 1630 int pname, 1631 java.nio.FloatBuffer params 1632 ); 1633 1634 // C function void glVertexAttribDivisor ( GLuint index, GLuint divisor ) 1635 glVertexAttribDivisor( int index, int divisor )1636 public static native void glVertexAttribDivisor( 1637 int index, 1638 int divisor 1639 ); 1640 1641 // C function void glBindTransformFeedback ( GLenum target, GLuint id ) 1642 glBindTransformFeedback( int target, int id )1643 public static native void glBindTransformFeedback( 1644 int target, 1645 int id 1646 ); 1647 1648 // C function void glDeleteTransformFeedbacks ( GLsizei n, const GLuint *ids ) 1649 glDeleteTransformFeedbacks( int n, int[] ids, int offset )1650 public static native void glDeleteTransformFeedbacks( 1651 int n, 1652 int[] ids, 1653 int offset 1654 ); 1655 1656 // C function void glDeleteTransformFeedbacks ( GLsizei n, const GLuint *ids ) 1657 glDeleteTransformFeedbacks( int n, java.nio.IntBuffer ids )1658 public static native void glDeleteTransformFeedbacks( 1659 int n, 1660 java.nio.IntBuffer ids 1661 ); 1662 1663 // C function void glGenTransformFeedbacks ( GLsizei n, GLuint *ids ) 1664 glGenTransformFeedbacks( int n, int[] ids, int offset )1665 public static native void glGenTransformFeedbacks( 1666 int n, 1667 int[] ids, 1668 int offset 1669 ); 1670 1671 // C function void glGenTransformFeedbacks ( GLsizei n, GLuint *ids ) 1672 glGenTransformFeedbacks( int n, java.nio.IntBuffer ids )1673 public static native void glGenTransformFeedbacks( 1674 int n, 1675 java.nio.IntBuffer ids 1676 ); 1677 1678 // C function GLboolean glIsTransformFeedback ( GLuint id ) 1679 glIsTransformFeedback( int id )1680 public static native boolean glIsTransformFeedback( 1681 int id 1682 ); 1683 1684 // C function void glPauseTransformFeedback ( void ) 1685 glPauseTransformFeedback( )1686 public static native void glPauseTransformFeedback( 1687 ); 1688 1689 // C function void glResumeTransformFeedback ( void ) 1690 glResumeTransformFeedback( )1691 public static native void glResumeTransformFeedback( 1692 ); 1693 1694 // C function void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary ) 1695 glGetProgramBinary( int program, int bufSize, int[] length, int lengthOffset, int[] binaryFormat, int binaryFormatOffset, java.nio.Buffer binary )1696 public static native void glGetProgramBinary( 1697 int program, 1698 int bufSize, 1699 int[] length, 1700 int lengthOffset, 1701 int[] binaryFormat, 1702 int binaryFormatOffset, 1703 java.nio.Buffer binary 1704 ); 1705 1706 // C function void glGetProgramBinary ( GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary ) 1707 glGetProgramBinary( int program, int bufSize, java.nio.IntBuffer length, java.nio.IntBuffer binaryFormat, java.nio.Buffer binary )1708 public static native void glGetProgramBinary( 1709 int program, 1710 int bufSize, 1711 java.nio.IntBuffer length, 1712 java.nio.IntBuffer binaryFormat, 1713 java.nio.Buffer binary 1714 ); 1715 1716 // C function void glProgramBinary ( GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length ) 1717 glProgramBinary( int program, int binaryFormat, java.nio.Buffer binary, int length )1718 public static native void glProgramBinary( 1719 int program, 1720 int binaryFormat, 1721 java.nio.Buffer binary, 1722 int length 1723 ); 1724 1725 // C function void glProgramParameteri ( GLuint program, GLenum pname, GLint value ) 1726 glProgramParameteri( int program, int pname, int value )1727 public static native void glProgramParameteri( 1728 int program, 1729 int pname, 1730 int value 1731 ); 1732 1733 // C function void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments ) 1734 glInvalidateFramebuffer( int target, int numAttachments, int[] attachments, int offset )1735 public static native void glInvalidateFramebuffer( 1736 int target, 1737 int numAttachments, 1738 int[] attachments, 1739 int offset 1740 ); 1741 1742 // C function void glInvalidateFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments ) 1743 glInvalidateFramebuffer( int target, int numAttachments, java.nio.IntBuffer attachments )1744 public static native void glInvalidateFramebuffer( 1745 int target, 1746 int numAttachments, 1747 java.nio.IntBuffer attachments 1748 ); 1749 1750 // C function void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height ) 1751 glInvalidateSubFramebuffer( int target, int numAttachments, int[] attachments, int offset, int x, int y, int width, int height )1752 public static native void glInvalidateSubFramebuffer( 1753 int target, 1754 int numAttachments, 1755 int[] attachments, 1756 int offset, 1757 int x, 1758 int y, 1759 int width, 1760 int height 1761 ); 1762 1763 // C function void glInvalidateSubFramebuffer ( GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height ) 1764 glInvalidateSubFramebuffer( int target, int numAttachments, java.nio.IntBuffer attachments, int x, int y, int width, int height )1765 public static native void glInvalidateSubFramebuffer( 1766 int target, 1767 int numAttachments, 1768 java.nio.IntBuffer attachments, 1769 int x, 1770 int y, 1771 int width, 1772 int height 1773 ); 1774 1775 // C function void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 1776 glTexStorage2D( int target, int levels, int internalformat, int width, int height )1777 public static native void glTexStorage2D( 1778 int target, 1779 int levels, 1780 int internalformat, 1781 int width, 1782 int height 1783 ); 1784 1785 // C function void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) 1786 glTexStorage3D( int target, int levels, int internalformat, int width, int height, int depth )1787 public static native void glTexStorage3D( 1788 int target, 1789 int levels, 1790 int internalformat, 1791 int width, 1792 int height, 1793 int depth 1794 ); 1795 1796 // C function void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params ) 1797 glGetInternalformativ( int target, int internalformat, int pname, int bufSize, int[] params, int offset )1798 public static native void glGetInternalformativ( 1799 int target, 1800 int internalformat, 1801 int pname, 1802 int bufSize, 1803 int[] params, 1804 int offset 1805 ); 1806 1807 // C function void glGetInternalformativ ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params ) 1808 glGetInternalformativ( int target, int internalformat, int pname, int bufSize, java.nio.IntBuffer params )1809 public static native void glGetInternalformativ( 1810 int target, 1811 int internalformat, 1812 int pname, 1813 int bufSize, 1814 java.nio.IntBuffer params 1815 ); 1816 1817 // C function void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint offset ) 1818 glReadPixels( int x, int y, int width, int height, int format, int type, int offset )1819 public static native void glReadPixels( 1820 int x, 1821 int y, 1822 int width, 1823 int height, 1824 int format, 1825 int type, 1826 int offset 1827 ); 1828 1829 } 1830