Searched defs:gl_light (Results 1 – 1 of 1) sorted by relevance
300 struct gl_light struct302 GLfloat Ambient[4]; /**< ambient color */303 GLfloat Diffuse[4]; /**< diffuse color */304 GLfloat Specular[4]; /**< specular color */305 GLfloat EyePosition[4]; /**< position in eye coordinates */306 GLfloat SpotDirection[4]; /**< spotlight direction in eye coordinates */307 GLfloat SpotExponent;308 GLfloat SpotCutoff; /**< in degrees */309 GLfloat _CosCutoff; /**< = MAX(0, cos(SpotCutoff)) */310 GLfloat ConstantAttenuation;[all …]