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1 /*
2  * Copyright © 2019 Red Hat Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /**
25  * \file
26  *
27  * Lower image operations by turning the image_deref_* into a image_* on an
28  * index number or bindless_image_* intrinsic on a load_deref of the previous
29  * deref source. All applicable indicies are also set so that fetching the
30  * variable in the backend wouldn't be needed anymore.
31  */
32 
33 #include "compiler/nir/nir.h"
34 #include "compiler/nir/nir_builder.h"
35 #include "compiler/nir/nir_deref.h"
36 
37 #include "compiler/glsl/gl_nir.h"
38 
39 static void
type_size_align_1(const struct glsl_type * type,unsigned * size,unsigned * align)40 type_size_align_1(const struct glsl_type *type, unsigned *size, unsigned *align)
41 {
42    unsigned s;
43 
44    if (glsl_type_is_array(type))
45       s = glsl_get_aoa_size(type);
46    else
47       s = 1;
48 
49    *size = s;
50    *align = s;
51 }
52 
53 static bool
lower_impl(nir_builder * b,nir_instr * instr,bool bindless_only)54 lower_impl(nir_builder *b, nir_instr *instr, bool bindless_only)
55 {
56    if (instr->type != nir_instr_type_intrinsic)
57       return false;
58 
59    nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
60 
61    nir_deref_instr *deref;
62    nir_variable *var;
63 
64    switch (intrinsic->intrinsic) {
65    case nir_intrinsic_image_deref_atomic_add:
66    case nir_intrinsic_image_deref_atomic_imin:
67    case nir_intrinsic_image_deref_atomic_umin:
68    case nir_intrinsic_image_deref_atomic_imax:
69    case nir_intrinsic_image_deref_atomic_umax:
70    case nir_intrinsic_image_deref_atomic_and:
71    case nir_intrinsic_image_deref_atomic_or:
72    case nir_intrinsic_image_deref_atomic_xor:
73    case nir_intrinsic_image_deref_atomic_exchange:
74    case nir_intrinsic_image_deref_atomic_comp_swap:
75    case nir_intrinsic_image_deref_atomic_fadd:
76    case nir_intrinsic_image_deref_atomic_inc_wrap:
77    case nir_intrinsic_image_deref_atomic_dec_wrap:
78    case nir_intrinsic_image_deref_load:
79    case nir_intrinsic_image_deref_samples:
80    case nir_intrinsic_image_deref_size:
81    case nir_intrinsic_image_deref_store: {
82       deref = nir_src_as_deref(intrinsic->src[0]);
83       var = nir_deref_instr_get_variable(deref);
84       break;
85    }
86    default:
87       return false;
88    }
89 
90    bool bindless = var->data.mode != nir_var_uniform || var->data.bindless;
91    if (bindless_only && !bindless)
92       return false;
93 
94    b->cursor = nir_before_instr(instr);
95 
96    nir_ssa_def *src;
97    if (bindless) {
98       src = nir_load_deref(b, deref);
99    } else {
100       src = nir_iadd_imm(b,
101                          nir_build_deref_offset(b, deref, type_size_align_1),
102                          var->data.driver_location);
103    }
104    nir_rewrite_image_intrinsic(intrinsic, src, bindless);
105 
106    return true;
107 }
108 
109 bool
gl_nir_lower_images(nir_shader * shader,bool bindless_only)110 gl_nir_lower_images(nir_shader *shader, bool bindless_only)
111 {
112    bool progress = false;
113 
114    nir_foreach_function(function, shader) {
115       if (function->impl) {
116          nir_builder b;
117          nir_builder_init(&b, function->impl);
118 
119          bool impl_progress = false;
120          nir_foreach_block(block, function->impl)
121             nir_foreach_instr(instr, block)
122                impl_progress |= lower_impl(&b, instr, bindless_only);
123 
124          if (impl_progress) {
125             nir_metadata_preserve(function->impl,
126                                   nir_metadata_block_index |
127                                   nir_metadata_dominance);
128             progress = true;
129          } else {
130             nir_metadata_preserve(function->impl, nir_metadata_all);
131          }
132       }
133    }
134 
135    return progress;
136 }
137