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/external/skia/src/gpu/vk/
DGrVkCommandBuffer.cpp41 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument
81 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
151 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers()
182 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
201 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer()
215 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
246 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
264 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline()
272 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants()
287 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
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DGrVkDescriptorSetManager.cpp19 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager()
31 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
42 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateZeroSamplerManager(GrVkGpu* gpu) { in CreateZeroSamplerManager()
48 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateInputManager(GrVkGpu* gpu) { in CreateInputManager()
70 static bool get_layout_and_desc_count(GrVkGpu* gpu, in get_layout_and_desc_count()
194 GrVkGpu* gpu, VkDescriptorType type, in Create()
216 GrVkGpu* gpu, VkDescriptorType type, VkDescriptorSetLayout descSetLayout, in GrVkDescriptorSetManager()
232 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet()
256 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release()
316 bool GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
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DGrVkAttachment.cpp18 GrVkAttachment::GrVkAttachment(GrVkGpu* gpu, in GrVkAttachment()
34 GrVkAttachment::GrVkAttachment(GrVkGpu* gpu, in GrVkAttachment()
52 sk_sp<GrVkAttachment> GrVkAttachment::MakeStencil(GrVkGpu* gpu, in MakeStencil()
62 sk_sp<GrVkAttachment> GrVkAttachment::MakeMSAA(GrVkGpu* gpu, in MakeMSAA()
76 sk_sp<GrVkAttachment> GrVkAttachment::MakeTexture(GrVkGpu* gpu, in MakeTexture()
99 static bool make_views(GrVkGpu* gpu, const GrVkImageInfo& info, in make_views()
132 sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu, in Make()
174 GrVkGpu* gpu, in MakeWrapped()
200 static void write_input_desc_set(GrVkGpu* gpu, VkImageView view, VkImageLayout layout, in write_input_desc_set()
224 gr_rp < const GrVkDescriptorSet> GrVkAttachment::inputDescSetForBlending(GrVkGpu* gpu) { in inputDescSetForBlending()
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DGrVkMemory.cpp16 bool GrVkMemory::AllocAndBindBufferMemory(GrVkGpu* gpu, in AllocAndBindBufferMemory()
52 void GrVkMemory::FreeBufferMemory(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in FreeBufferMemory()
58 bool GrVkMemory::AllocAndBindImageMemory(GrVkGpu* gpu, in AllocAndBindImageMemory()
103 void GrVkMemory::FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, in FreeImageMemory()
110 void* GrVkMemory::MapAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc) { in MapAlloc()
122 void GrVkMemory::UnmapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in UnmapAlloc()
151 void GrVkMemory::FlushMappedAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, in FlushMappedAlloc()
163 void GrVkMemory::InvalidateMappedAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc, in InvalidateMappedAlloc()
DGrVkImage.cpp16 GrVkImage::GrVkImage(const GrVkGpu* gpu, in GrVkImage()
126 void GrVkImage::setImageLayoutAndQueueIndex(const GrVkGpu* gpu, in setImageLayoutAndQueueIndex()
209 bool GrVkImage::InitImageInfo(GrVkGpu* gpu, const ImageDesc& imageDesc, GrVkImageInfo* info) { in InitImageInfo()
280 void GrVkImage::DestroyImageInfo(const GrVkGpu* gpu, GrVkImageInfo* info) { in DestroyImageInfo()
291 void GrVkImage::prepareForPresent(GrVkGpu* gpu) { in prepareForPresent()
303 void GrVkImage::prepareForExternal(GrVkGpu* gpu) { in prepareForExternal()
334 void GrVkImage::setCurrentQueueFamilyToGraphicsQueue(GrVkGpu* gpu) { in setCurrentQueueFamilyToGraphicsQueue()
DGrVkCommandPool.cpp14 GrVkCommandPool* GrVkCommandPool::Create(GrVkGpu* gpu) { in Create()
42 GrVkCommandPool::GrVkCommandPool(GrVkGpu* gpu, VkCommandPool commandPool, in GrVkCommandPool()
52 GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer()
78 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
/external/skia/src/gpu/d3d/
DGrD3DDescriptorTableManager.cpp12 GrD3DDescriptorTableManager::GrD3DDescriptorTableManager(GrD3DGpu* gpu) in GrD3DDescriptorTableManager()
17 GrD3DDescriptorTableManager::createShaderViewTable(GrD3DGpu* gpu, unsigned int size) { in createShaderViewTable()
24 GrD3DGpu* gpu, unsigned int size) { in createSamplerTable()
30 void GrD3DDescriptorTableManager::setHeaps(GrD3DGpu* gpu) { in setHeaps()
40 void GrD3DDescriptorTableManager::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
65 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) { in Make()
92 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
100 GrD3DGpu* gpu, unsigned int count) { in allocateTable()
127 void GrD3DDescriptorTableManager::HeapPool::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
DGrD3DCpuDescriptorManager.cpp12 GrD3DCpuDescriptorManager::GrD3DCpuDescriptorManager(GrD3DGpu* gpu) in GrD3DCpuDescriptorManager()
19 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createRenderTargetView()
31 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createDepthStencilView()
43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView()
54 GrD3DGpu* gpu, ID3D12Resource* resource, in createShaderResourceView()
71 GrD3DGpu* gpu, ID3D12Resource* resource, unsigned int mipSlice) { in createUnorderedAccessView()
93 GrD3DGpu* gpu, in createSampler()
123 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int numDescriptors) { in Make()
150 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
159 GrD3DGpu* gpu) { in allocateHandle()
DGrD3DTexture.cpp17 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture()
35 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, in GrD3DTexture()
52 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture()
65 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
89 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture()
111 sk_sp<GrD3DTexture> GrD3DTexture::MakeAliasingTexture(GrD3DGpu* gpu, in MakeAliasingTexture()
137 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local
145 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
DGrD3DTextureResource.cpp13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState()
31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo()
64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in CreateMSAA()
107 void GrD3DTextureResource::prepareForPresent(GrD3DGpu* gpu) { in prepareForPresent()
111 void GrD3DTextureResource::releaseResource(GrD3DGpu* gpu) { in releaseResource()
DGrD3DAttachment.cpp12 GrD3DAttachment::GrD3DAttachment(GrD3DGpu* gpu, in GrD3DAttachment()
28 sk_sp<GrD3DAttachment> GrD3DAttachment::MakeStencil(GrD3DGpu* gpu, in MakeStencil()
68 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local
75 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
DGrD3DRenderTarget.cpp20 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
43 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
64 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
80 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
92 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in MakeWrappedRenderTarget()
153 GrD3DGpu* gpu = this->getD3DGpu(); in releaseInternalObjects() local
/external/skqp/src/gpu/vk/
DGrVkCommandBuffer.cpp90 void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) { in releaseResources()
130 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer()
215 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
240 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
260 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline()
295 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
311 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw()
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DGrVkCommandPool.cpp14 GrVkCommandPool* GrVkCommandPool::Create(const GrVkGpu* gpu) { in Create()
28 GrVkCommandPool::GrVkCommandPool(const GrVkGpu* gpu, VkCommandPool commandPool) in GrVkCommandPool()
33 GrVkSecondaryCommandBuffer* GrVkCommandPool::findOrCreateSecondaryCommandBuffer(GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer()
51 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
58 void GrVkCommandPool::releaseResources(GrVkGpu* gpu) { in releaseResources()
DGrVkDescriptorSetManager.cpp15 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager()
33 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
45 GrVkGpu* gpu, VkDescriptorType type, const SkTArray<uint32_t>& visibilities) { in CreateSamplerManager()
55 GrVkGpu* gpu, VkDescriptorType type, in GrVkDescriptorSetManager()
78 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet()
100 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release()
191 GrVkGpu* gpu, in DescriptorPoolManager()
274 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
290 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGpu* gpu, in getNewDescriptorSet()
313 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources()
DGrVkUniformBuffer.h23 void* map(GrVkGpu* gpu) { in map()
26 void unmap(GrVkGpu* gpu) { in unmap()
31 bool updateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in updateData()
35 void release(const GrVkGpu* gpu) { this->vkRelease(gpu); } in release()
52 GrVkUniformBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkUniformBuffer()
DGrVkMemory.cpp34 bool GrVkMemory::AllocAndBindBufferMemory(const GrVkGpu* gpu, in AllocAndBindBufferMemory()
77 void GrVkMemory::FreeBufferMemory(const GrVkGpu* gpu, GrVkBuffer::Type type, in FreeBufferMemory()
89 bool GrVkMemory::AllocAndBindImageMemory(const GrVkGpu* gpu, in AllocAndBindImageMemory()
123 void GrVkMemory::FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, in FreeImageMemory()
133 void* GrVkMemory::MapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in MapAlloc()
157 void GrVkMemory::UnmapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in UnmapAlloc()
189 void GrVkMemory::FlushMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, in FlushMappedAlloc()
208 void GrVkMemory::InvalidateMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc, in InvalidateMappedAlloc()
DGrVkBuffer.cpp22 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& desc) { in Create()
83 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, in addMemoryBarrier()
112 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { in vkRelease()
147 void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) { in internalMap()
186 void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) { in internalUnmap()
232 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in vkUpdateData()
DGrVkRenderTarget.cpp25 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
50 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
75 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
95 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
113 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
132 GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info, in MakeWrappedRenderTarget()
206 GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkDrawableInfo& vkInfo) { in MakeSecondaryCBRenderTarget()
239 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { in createFramebuffer()
307 GrVkGpu* gpu = this->getVkGpu(); in releaseInternalObjects() local
DGrVkTextureRenderTarget.cpp21 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
42 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
59 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
79 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
105 static Views create_views(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info) { in create_views()
172 GrVkTextureRenderTarget::MakeNewTextureRenderTarget(GrVkGpu* gpu, in MakeNewTextureRenderTarget()
204 GrVkGpu* gpu, in MakeWrappedTextureRenderTarget()
/external/skia/src/gpu/mock/
DGrMockTexture.h18 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
28 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
56 GrMockTexture(GrMockGpu* gpu, const SkISize& dimensions, GrProtected isProtected, in GrMockTexture()
82 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget()
95 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, SkISize dimensions, int sampleCnt, in GrMockRenderTarget()
137 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget()
155 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
170 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
/external/skqp/src/gpu/mock/
DGrMockTexture.h19 GrMockTexture(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrMockTexture()
25 GrMockTexture(GrMockGpu* gpu, const GrSurfaceDesc& desc, GrMipMapsStatus mipMapsStatus, in GrMockTexture()
58 GrMockTexture(GrMockGpu* gpu, const GrSurfaceDesc& desc, GrMipMapsStatus mipMapsStatus, in GrMockTexture()
105 GrMockRenderTarget(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrMockRenderTarget()
112 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, const GrSurfaceDesc& desc, in GrMockRenderTarget()
146 GrMockRenderTarget(GrMockGpu* gpu, const GrSurfaceDesc& desc, in GrMockRenderTarget()
159 GrMockTextureRenderTarget(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrMockTextureRenderTarget()
169 GrMockTextureRenderTarget(GrMockGpu* gpu, const GrSurfaceDesc& desc, in GrMockTextureRenderTarget()
/external/libdrm/etnaviv/
Detnaviv_gpu.c49 struct etna_gpu *gpu; in etna_gpu_new() local
76 drm_public void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del()
81 drm_public int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
/external/mesa3d/src/etnaviv/drm/
Detnaviv_gpu.c49 struct etna_gpu *gpu; in etna_gpu_new() local
76 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del()
81 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
/external/skqp/src/gpu/gl/
DGrGLPath.cpp99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path()
211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates()
216 void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu, in InitPathObjectPathData()
255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke()
268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath()
272 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStyle& style) in GrGLPath()

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