| /external/skia/src/gpu/vk/ |
| D | GrVkCommandBuffer.cpp | 41 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument 81 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier() 151 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers() 182 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer() 201 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer() 215 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments() 246 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 264 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline() 272 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants() 287 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed() [all …]
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| D | GrVkDescriptorSetManager.cpp | 19 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager() 31 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager() 42 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateZeroSamplerManager(GrVkGpu* gpu) { in CreateZeroSamplerManager() 48 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateInputManager(GrVkGpu* gpu) { in CreateInputManager() 70 static bool get_layout_and_desc_count(GrVkGpu* gpu, in get_layout_and_desc_count() 194 GrVkGpu* gpu, VkDescriptorType type, in Create() 216 GrVkGpu* gpu, VkDescriptorType type, VkDescriptorSetLayout descSetLayout, in GrVkDescriptorSetManager() 232 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet() 256 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release() 316 bool GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool() [all …]
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| D | GrVkAttachment.cpp | 18 GrVkAttachment::GrVkAttachment(GrVkGpu* gpu, in GrVkAttachment() 34 GrVkAttachment::GrVkAttachment(GrVkGpu* gpu, in GrVkAttachment() 52 sk_sp<GrVkAttachment> GrVkAttachment::MakeStencil(GrVkGpu* gpu, in MakeStencil() 62 sk_sp<GrVkAttachment> GrVkAttachment::MakeMSAA(GrVkGpu* gpu, in MakeMSAA() 76 sk_sp<GrVkAttachment> GrVkAttachment::MakeTexture(GrVkGpu* gpu, in MakeTexture() 99 static bool make_views(GrVkGpu* gpu, const GrVkImageInfo& info, in make_views() 132 sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu, in Make() 174 GrVkGpu* gpu, in MakeWrapped() 200 static void write_input_desc_set(GrVkGpu* gpu, VkImageView view, VkImageLayout layout, in write_input_desc_set() 224 gr_rp < const GrVkDescriptorSet> GrVkAttachment::inputDescSetForBlending(GrVkGpu* gpu) { in inputDescSetForBlending() [all …]
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| D | GrVkMemory.cpp | 16 bool GrVkMemory::AllocAndBindBufferMemory(GrVkGpu* gpu, in AllocAndBindBufferMemory() 52 void GrVkMemory::FreeBufferMemory(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in FreeBufferMemory() 58 bool GrVkMemory::AllocAndBindImageMemory(GrVkGpu* gpu, in AllocAndBindImageMemory() 103 void GrVkMemory::FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, in FreeImageMemory() 110 void* GrVkMemory::MapAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc) { in MapAlloc() 122 void GrVkMemory::UnmapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in UnmapAlloc() 151 void GrVkMemory::FlushMappedAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, in FlushMappedAlloc() 163 void GrVkMemory::InvalidateMappedAlloc(GrVkGpu* gpu, const GrVkAlloc& alloc, in InvalidateMappedAlloc()
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| D | GrVkImage.cpp | 16 GrVkImage::GrVkImage(const GrVkGpu* gpu, in GrVkImage() 126 void GrVkImage::setImageLayoutAndQueueIndex(const GrVkGpu* gpu, in setImageLayoutAndQueueIndex() 209 bool GrVkImage::InitImageInfo(GrVkGpu* gpu, const ImageDesc& imageDesc, GrVkImageInfo* info) { in InitImageInfo() 280 void GrVkImage::DestroyImageInfo(const GrVkGpu* gpu, GrVkImageInfo* info) { in DestroyImageInfo() 291 void GrVkImage::prepareForPresent(GrVkGpu* gpu) { in prepareForPresent() 303 void GrVkImage::prepareForExternal(GrVkGpu* gpu) { in prepareForExternal() 334 void GrVkImage::setCurrentQueueFamilyToGraphicsQueue(GrVkGpu* gpu) { in setCurrentQueueFamilyToGraphicsQueue()
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| D | GrVkCommandPool.cpp | 14 GrVkCommandPool* GrVkCommandPool::Create(GrVkGpu* gpu) { in Create() 42 GrVkCommandPool::GrVkCommandPool(GrVkGpu* gpu, VkCommandPool commandPool, in GrVkCommandPool() 52 GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer() 78 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
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| /external/skia/src/gpu/d3d/ |
| D | GrD3DDescriptorTableManager.cpp | 12 GrD3DDescriptorTableManager::GrD3DDescriptorTableManager(GrD3DGpu* gpu) in GrD3DDescriptorTableManager() 17 GrD3DDescriptorTableManager::createShaderViewTable(GrD3DGpu* gpu, unsigned int size) { in createShaderViewTable() 24 GrD3DGpu* gpu, unsigned int size) { in createSamplerTable() 30 void GrD3DDescriptorTableManager::setHeaps(GrD3DGpu* gpu) { in setHeaps() 40 void GrD3DDescriptorTableManager::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit() 65 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) { in Make() 92 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() 100 GrD3DGpu* gpu, unsigned int count) { in allocateTable() 127 void GrD3DDescriptorTableManager::HeapPool::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
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| D | GrD3DCpuDescriptorManager.cpp | 12 GrD3DCpuDescriptorManager::GrD3DCpuDescriptorManager(GrD3DGpu* gpu) in GrD3DCpuDescriptorManager() 19 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createRenderTargetView() 31 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createDepthStencilView() 43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView() 54 GrD3DGpu* gpu, ID3D12Resource* resource, in createShaderResourceView() 71 GrD3DGpu* gpu, ID3D12Resource* resource, unsigned int mipSlice) { in createUnorderedAccessView() 93 GrD3DGpu* gpu, in createSampler() 123 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int numDescriptors) { in Make() 150 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool() 159 GrD3DGpu* gpu) { in allocateHandle()
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| D | GrD3DTexture.cpp | 17 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture() 35 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, in GrD3DTexture() 52 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture() 65 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() 89 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture() 111 sk_sp<GrD3DTexture> GrD3DTexture::MakeAliasingTexture(GrD3DGpu* gpu, in MakeAliasingTexture() 137 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local 145 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
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| D | GrD3DTextureResource.cpp | 13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState() 31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo() 64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in CreateMSAA() 107 void GrD3DTextureResource::prepareForPresent(GrD3DGpu* gpu) { in prepareForPresent() 111 void GrD3DTextureResource::releaseResource(GrD3DGpu* gpu) { in releaseResource()
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| D | GrD3DAttachment.cpp | 12 GrD3DAttachment::GrD3DAttachment(GrD3DGpu* gpu, in GrD3DAttachment() 28 sk_sp<GrD3DAttachment> GrD3DAttachment::MakeStencil(GrD3DGpu* gpu, in MakeStencil() 68 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local 75 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
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| D | GrD3DRenderTarget.cpp | 20 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 43 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 64 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 80 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget() 92 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in MakeWrappedRenderTarget() 153 GrD3DGpu* gpu = this->getD3DGpu(); in releaseInternalObjects() local
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| /external/skqp/src/gpu/vk/ |
| D | GrVkCommandBuffer.cpp | 90 void GrVkCommandBuffer::releaseResources(GrVkGpu* gpu) { in releaseResources() 130 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier() 181 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer() 200 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, const GrVkIndexBuffer* ibuffer) { in bindIndexBuffer() 215 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments() 240 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 260 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets() 287 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, const GrVkPipeline* pipeline) { in bindPipeline() 295 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed() 311 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw() [all …]
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| D | GrVkCommandPool.cpp | 14 GrVkCommandPool* GrVkCommandPool::Create(const GrVkGpu* gpu) { in Create() 28 GrVkCommandPool::GrVkCommandPool(const GrVkGpu* gpu, VkCommandPool commandPool) in GrVkCommandPool() 33 GrVkSecondaryCommandBuffer* GrVkCommandPool::findOrCreateSecondaryCommandBuffer(GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer() 51 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset() 58 void GrVkCommandPool::releaseResources(GrVkGpu* gpu) { in releaseResources()
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| D | GrVkDescriptorSetManager.cpp | 15 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager() 33 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager() 45 GrVkGpu* gpu, VkDescriptorType type, const SkTArray<uint32_t>& visibilities) { in CreateSamplerManager() 55 GrVkGpu* gpu, VkDescriptorType type, in GrVkDescriptorSetManager() 78 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet() 100 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release() 191 GrVkGpu* gpu, in DescriptorPoolManager() 274 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool() 290 void GrVkDescriptorSetManager::DescriptorPoolManager::getNewDescriptorSet(GrVkGpu* gpu, in getNewDescriptorSet() 313 void GrVkDescriptorSetManager::DescriptorPoolManager::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources()
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| D | GrVkUniformBuffer.h | 23 void* map(GrVkGpu* gpu) { in map() 26 void unmap(GrVkGpu* gpu) { in unmap() 31 bool updateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in updateData() 35 void release(const GrVkGpu* gpu) { this->vkRelease(gpu); } in release() 52 GrVkUniformBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkUniformBuffer()
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| D | GrVkMemory.cpp | 34 bool GrVkMemory::AllocAndBindBufferMemory(const GrVkGpu* gpu, in AllocAndBindBufferMemory() 77 void GrVkMemory::FreeBufferMemory(const GrVkGpu* gpu, GrVkBuffer::Type type, in FreeBufferMemory() 89 bool GrVkMemory::AllocAndBindImageMemory(const GrVkGpu* gpu, in AllocAndBindImageMemory() 123 void GrVkMemory::FreeImageMemory(const GrVkGpu* gpu, bool linearTiling, in FreeImageMemory() 133 void* GrVkMemory::MapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in MapAlloc() 157 void GrVkMemory::UnmapAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { in UnmapAlloc() 189 void GrVkMemory::FlushMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc, VkDeviceSize offset, in FlushMappedAlloc() 208 void GrVkMemory::InvalidateMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc, in InvalidateMappedAlloc()
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| D | GrVkBuffer.cpp | 22 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& desc) { in Create() 83 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, in addMemoryBarrier() 112 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { in vkRelease() 147 void GrVkBuffer::internalMap(GrVkGpu* gpu, size_t size, bool* createdNewBuffer) { in internalMap() 186 void GrVkBuffer::internalUnmap(GrVkGpu* gpu, size_t size) { in internalUnmap() 232 bool GrVkBuffer::vkUpdateData(GrVkGpu* gpu, const void* src, size_t srcSizeInBytes, in vkUpdateData()
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| D | GrVkRenderTarget.cpp | 25 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 50 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 75 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 95 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 113 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() 132 GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info, in MakeWrappedRenderTarget() 206 GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkDrawableInfo& vkInfo) { in MakeSecondaryCBRenderTarget() 239 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { in createFramebuffer() 307 GrVkGpu* gpu = this->getVkGpu(); in releaseInternalObjects() local
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| D | GrVkTextureRenderTarget.cpp | 21 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 42 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 59 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 79 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget() 105 static Views create_views(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info) { in create_views() 172 GrVkTextureRenderTarget::MakeNewTextureRenderTarget(GrVkGpu* gpu, in MakeNewTextureRenderTarget() 204 GrVkGpu* gpu, in MakeWrappedTextureRenderTarget()
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| /external/skia/src/gpu/mock/ |
| D | GrMockTexture.h | 18 GrMockTexture(GrMockGpu* gpu, in GrMockTexture() 28 GrMockTexture(GrMockGpu* gpu, in GrMockTexture() 56 GrMockTexture(GrMockGpu* gpu, const SkISize& dimensions, GrProtected isProtected, in GrMockTexture() 82 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget() 95 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, SkISize dimensions, int sampleCnt, in GrMockRenderTarget() 137 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget() 155 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget() 170 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
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| /external/skqp/src/gpu/mock/ |
| D | GrMockTexture.h | 19 GrMockTexture(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrMockTexture() 25 GrMockTexture(GrMockGpu* gpu, const GrSurfaceDesc& desc, GrMipMapsStatus mipMapsStatus, in GrMockTexture() 58 GrMockTexture(GrMockGpu* gpu, const GrSurfaceDesc& desc, GrMipMapsStatus mipMapsStatus, in GrMockTexture() 105 GrMockRenderTarget(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrMockRenderTarget() 112 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, const GrSurfaceDesc& desc, in GrMockRenderTarget() 146 GrMockRenderTarget(GrMockGpu* gpu, const GrSurfaceDesc& desc, in GrMockRenderTarget() 159 GrMockTextureRenderTarget(GrMockGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrMockTextureRenderTarget() 169 GrMockTextureRenderTarget(GrMockGpu* gpu, const GrSurfaceDesc& desc, in GrMockTextureRenderTarget()
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| /external/libdrm/etnaviv/ |
| D | etnaviv_gpu.c | 49 struct etna_gpu *gpu; in etna_gpu_new() local 76 drm_public void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del() 81 drm_public int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
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| /external/mesa3d/src/etnaviv/drm/ |
| D | etnaviv_gpu.c | 49 struct etna_gpu *gpu; in etna_gpu_new() local 76 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del() 81 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
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| /external/skqp/src/gpu/gl/ |
| D | GrGLPath.cpp | 99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path() 211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates() 216 void GrGLPath::InitPathObjectPathData(GrGLGpu* gpu, in InitPathObjectPathData() 255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke() 268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath() 272 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStyle& style) in GrGLPath()
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