/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | EGLConsumer.h | 125 sp<GraphicBuffer> graphicBuffer; member 182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3BufferManager.h | 209 sp<GraphicBuffer> graphicBuffer; member 212 graphicBuffer(gb), in graphicBuffer() function
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.h | 200 sp<GraphicBuffer> graphicBuffer; member 219 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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D | RegionSamplingThread.cpp | 348 sp<GraphicBuffer> graphicBuffer = in captureSample() local
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/frameworks/native/libs/gui/ |
D | ConsumerBase.cpp | 414 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence() 420 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked() 481 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 509 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
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D | GLConsumer.cpp | 344 sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 936 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage() 992 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
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D | BufferQueueProducer.cpp | 548 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in dequeueBuffer() local 889 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local 1443 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in allocateBuffers() local
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/frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/1.0/ |
D | Conversion.h | 410 inline CodecBuffer *wrapAs(CodecBuffer *t, sp<GraphicBuffer> const& graphicBuffer) { in wrapAs() 510 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/common/ |
D | ScreenshotUtils.java | 66 final GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer( in accept() local
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/frameworks/base/libs/hostgraphics/gui/ |
D | BufferItemConsumer.h | 68 int slot, const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { return OK; } in addReleaseFenceLocked()
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/frameworks/av/media/libstagefright/ |
D | FrameRenderTracker.cpp | 46 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence) { in onFrameQueued()
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/frameworks/base/core/java/android/hardware/ |
D | HardwareBuffer.java | 229 public static HardwareBuffer createFromGraphicBuffer(@NonNull GraphicBuffer graphicBuffer) { in createFromGraphicBuffer() 415 private static native long nCreateFromGraphicBuffer(GraphicBuffer graphicBuffer); in nCreateFromGraphicBuffer()
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/frameworks/av/media/codec2/hidl/client/ |
D | output.cpp | 62 sp<GraphicBuffer> graphicBuffer = in createGraphicBuffer() local 116 sp<GraphicBuffer> graphicBuffer = createGraphicBuffer(block); in attachToBufferQueue() local
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | SurfaceFreezer.java | 159 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer( in Snapshot() local
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D | WindowContainerThumbnail.java | 100 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer(thumbnailHeader); in WindowContainerThumbnail() local
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D | TaskSnapshotSurface.java | 337 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer( in drawSizeMatchSnapshot() local 386 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer( in drawSizeMismatchSnapshot() local
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/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | EGLConsumer.cpp | 603 EGLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) in EglImage() 652 const sp<GraphicBuffer>& graphicBuffer) { in createImage()
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D | SurfaceTexture.cpp | 144 status_t SurfaceTexture::releaseBufferLocked(int buf, sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
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/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/startingsurface/ |
D | TaskSnapshotWindow.java | 368 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer( in drawSizeMatchSnapshot() local 416 GraphicBuffer graphicBuffer = GraphicBuffer.createFromHardwareBuffer( in drawSizeMismatchSnapshot() local
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/frameworks/av/media/libstagefright/omx/ |
D | OMXNodeInstance.cpp | 1374 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer2_l() 1430 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in useGraphicBuffer_l() 1507 OMX_U32 portIndex, const sp<GraphicBuffer> &graphicBuffer, in useGraphicBufferWithMetadata_l() 1530 OMX_U32 portIndex, const sp<GraphicBuffer>& graphicBuffer, in updateGraphicBufferInMeta_l() 1996 IOMX::buffer_id buffer, const sp<GraphicBuffer> &graphicBuffer, in emptyGraphicBuffer_l()
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/frameworks/av/media/libmedia/include/media/omx/1.0/ |
D | Conversion.h | 775 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(); in convertTo() local
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/frameworks/base/core/jni/ |
D | android_hardware_HardwareBuffer.cpp | 99 …ardware_HardwareBuffer_createFromGraphicBuffer(JNIEnv* env, jobject clazz, jobject graphicBuffer) { in android_hardware_HardwareBuffer_createFromGraphicBuffer()
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/frameworks/base/tests/SurfaceViewBufferTests/cpp/ |
D | SurfaceProxy.cpp | 165 android::sp<android::GraphicBuffer> graphicBuffer(static_cast<android::GraphicBuffer*>(buffer)); in Java_com_android_test_SurfaceProxy_drawBuffer() local
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/frameworks/base/media/java/android/media/ |
D | ImageWriter.java | 986 GraphicBuffer graphicBuffer, int imageFormat, long timestampNs, int left, in nativeAttachAndQueueGraphicBuffer()
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