Searched defs:hasBaseInstance (Results 1 – 3 of 3) sorted by relevance
| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | Context11.cpp | 517 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 627 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawArraysInstancedBaseInstance() local 664 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local
|
| /external/angle/src/libANGLE/renderer/ |
| D | renderer_utils.cpp | 1039 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 1154 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral() local 1191 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local
|
| /external/angle/src/libANGLE/ |
| D | Context.cpp | 6415 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawArraysInstancedBaseInstance() local 6454 const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform(); in drawElementsInstancedBaseVertexBaseInstance() local
|