| /external/deqp/modules/gles3/functional/ |
| D | es3fFboStencilbufferTests.cpp | 161 …const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPTH_ATTACHM… in render() local
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| D | es3fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
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| D | es3fDepthStencilTests.cpp | 383 bool hasDepth = renderTarget.depthBits > 0; in translateCommand() local
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| D | es3fFboInvalidateTests.cpp | 121 const bool hasDepth = depthBits > 0; in getCompatibleDepthStencilFormat() local
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| /external/deqp/modules/egl/ |
| D | teglSimpleConfigCase.cpp | 136 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() function
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| D | teglCreateContextExtTests.cpp | 1018 static bool hasDepth (const eglu::CandidateConfig& c) { return c.depthSize() > 0; } in hasDepth() function
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| /external/deqp/external/vulkancts/modules/vulkan/draw/ |
| D | vktDrawMultipleClearsWithinRenderPass.cpp | 212 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local 417 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local
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| /external/deqp/modules/gles2/functional/ |
| D | es2fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
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| D | es2fDepthStencilTests.cpp | 383 bool hasDepth = renderTarget.depthBits > 0; in translateCommand() local
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| /external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
| D | vktRenderPassDepthStencilResolveTests.cpp | 1305 bool hasDepth; in initTests() member 1414 const bool hasDepth = formatData.hasDepth; in initTests() local 1588 const bool hasDepth = formatData.hasDepth; in initTests() local
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| D | vktRenderPassMultisampleTests.cpp | 117 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local 969 const bool hasDepth (tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local 1247 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local 1259 const bool hasDepth (tcu::hasDepthComponent(format.order)); in getDstFormat() local
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| D | vktRenderPassTests.cpp | 2405 const bool hasDepth = hasDepthComponent(format.order); in pushRenderCommands() local 3196 const bool hasDepth = tcu::hasDepthComponent(format.order) in renderReferenceValues() local 3469 const bool hasDepth = tcu::hasDepthComponent(format.order); in renderReferenceImagesFromValues() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineDepthTests.cpp | 1016 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(depthFormats[formatNdx]).order); in createDepthTests() local
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| D | vktPipelineStencilTests.cpp | 943 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
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| D | vktPipelineMultisampleMixedAttachmentSamplesTests.cpp | 1406 const bool hasDepth = isDepthFormat(params.depthStencilFormat); in test() local
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| /external/angle/src/libANGLE/ |
| D | Framebuffer.cpp | 712 bool FramebufferState::hasDepth() const in hasDepth() function in gl::FramebufferState 1137 bool Framebuffer::hasDepth() const in hasDepth() function in gl::Framebuffer
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| /external/deqp/external/vulkancts/modules/vulkan/api/ |
| D | vktApiCopiesAndBlittingTests.cpp | 2204 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(m_params.dst.image.format).order); in CopyBufferToDepthStencil() local 6436 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 6513 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 6590 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 7811 const bool hasDepth = tcu::hasDepthComponent(format.order); in addBufferToDepthStencilTests() local 9498 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addBlittingImageAllFormatsDepthStencilTests() local 9618 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addBlittingImageAllFormatsDepthStencilTests() local 9738 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addBlittingImageAllFormatsDepthStencilTests() local
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| D | vktApiImageClearingTests.cpp | 2249 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local 2420 const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local
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| /external/deqp/framework/common/ |
| D | tcuTextureUtil.cpp | 954 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().or… in fillWithComponentGradientsStyled() local 1046 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::DS || access.getFormat().or… in fillWithGrid() local
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| D | tcuImageCompare.cpp | 839 bool hasDepth = tcu::hasDepthComponent(result.getFormat().order); in dsThresholdCompare() local
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| /external/deqp/framework/referencerenderer/ |
| D | rrFragmentOperations.cpp | 807 …bool hasDepth = depthBuffer.getWidth() > 0 && depthBuffer.getHeight() > 0 && depthBuffer.… in render() local
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrReferenceContext.cpp | 1027 …const bool hasDepth = access.getFormat().order == tcu::TextureFormat::D || access.getFormat().ord… in clearToTextureInitialValue() local 3386 bool hasDepth = !isEmpty(depthArea); in clear() local
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| /external/swiftshader/src/Renderer/ |
| D | Surface.cpp | 3511 bool Surface::hasDepth() const in hasDepth() function in sw::Surface
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