Searched defs:hasDrawID (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Context11.cpp | 517 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 540 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArrays() local 561 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstanced() local 582 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElements() local 604 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstanced() local 626 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawArraysInstancedBaseInstance() local 662 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in multiDrawElementsInstancedBaseVertexBaseInstance() local
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.cpp | 1039 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ argument 1063 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysGeneral() local 1085 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedGeneral() local 1107 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsGeneral() local 1130 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedGeneral() local 1153 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawArraysInstancedBaseInstanceGeneral() local 1189 const bool hasDrawID = programObject && programObject->hasDrawIDUniform(); in MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral() local
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