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1 /****************************************************************************
2  *
3  * afwarp.c
4  *
5  *   Auto-fitter warping algorithm (body).
6  *
7  * Copyright (C) 2006-2020 by
8  * David Turner, Robert Wilhelm, and Werner Lemberg.
9  *
10  * This file is part of the FreeType project, and may only be used,
11  * modified, and distributed under the terms of the FreeType project
12  * license, LICENSE.TXT.  By continuing to use, modify, or distribute
13  * this file you indicate that you have read the license and
14  * understand and accept it fully.
15  *
16  */
17 
18 
19   /*
20    * The idea of the warping code is to slightly scale and shift a glyph
21    * within a single dimension so that as much of its segments are aligned
22    * (more or less) on the grid.  To find out the optimal scaling and
23    * shifting value, various parameter combinations are tried and scored.
24    */
25 
26 #include "afwarp.h"
27 
28 #ifdef AF_CONFIG_OPTION_USE_WARPER
29 
30   /**************************************************************************
31    *
32    * The macro FT_COMPONENT is used in trace mode.  It is an implicit
33    * parameter of the FT_TRACE() and FT_ERROR() macros, used to print/log
34    * messages during execution.
35    */
36 #undef  FT_COMPONENT
37 #define FT_COMPONENT  afwarp
38 
39 
40   /* The weights cover the range 0/64 - 63/64 of a pixel.  Obviously, */
41   /* values around a half pixel (which means exactly between two grid */
42   /* lines) gets the worst weight.                                    */
43 #if 1
44   static const AF_WarpScore
45   af_warper_weights[64] =
46   {
47     35, 32, 30, 25, 20, 15, 12, 10,  5,  1,  0,  0,  0,  0,  0,  0,
48      0,  0,  0,  0,  0,  0, -1, -2, -5, -8,-10,-10,-20,-20,-30,-30,
49 
50    -30,-30,-20,-20,-10,-10, -8, -5, -2, -1,  0,  0,  0,  0,  0,  0,
51      0,  0,  0,  0,  0,  0,  0,  1,  5, 10, 12, 15, 20, 25, 30, 32,
52   };
53 #else
54   static const AF_WarpScore
55   af_warper_weights[64] =
56   {
57     30, 20, 10,  5,  4,  4,  3,  2,  1,  0,  0,  0,  0,  0,  0,  0,
58      0,  0,  0,  0,  0,  0,  0, -1, -2, -2, -5, -5,-10,-10,-15,-20,
59 
60    -20,-15,-15,-10,-10, -5, -5, -2, -2, -1,  0,  0,  0,  0,  0,  0,
61      0,  0,  0,  0,  0,  0,  0,  0,  1,  2,  3,  4,  4,  5, 10, 20,
62   };
63 #endif
64 
65 
66   /* Score segments for a given `scale' and `delta' in the range */
67   /* `xx1' to `xx2', and store the best result in `warper'.  If  */
68   /* the new best score is equal to the old one, prefer the      */
69   /* value with a smaller distortion (around `base_distort').    */
70 
71   static void
af_warper_compute_line_best(AF_Warper warper,FT_Fixed scale,FT_Pos delta,FT_Pos xx1,FT_Pos xx2,AF_WarpScore base_distort,AF_Segment segments,FT_Int num_segments)72   af_warper_compute_line_best( AF_Warper     warper,
73                                FT_Fixed      scale,
74                                FT_Pos        delta,
75                                FT_Pos        xx1,
76                                FT_Pos        xx2,
77                                AF_WarpScore  base_distort,
78                                AF_Segment    segments,
79                                FT_Int        num_segments )
80   {
81     FT_Int        idx_min, idx_max, idx0;
82     FT_Int        nn;
83     AF_WarpScore  scores[65];
84 
85 
86     for ( nn = 0; nn < 65; nn++ )
87       scores[nn] = 0;
88 
89     idx0 = xx1 - warper->t1;
90 
91     /* compute minimum and maximum indices */
92     {
93       FT_Pos  xx1min = warper->x1min;
94       FT_Pos  xx1max = warper->x1max;
95       FT_Pos  w      = xx2 - xx1;
96 
97 
98       if ( xx1min + w < warper->x2min )
99         xx1min = warper->x2min - w;
100 
101       if ( xx1max + w > warper->x2max )
102         xx1max = warper->x2max - w;
103 
104       idx_min = xx1min - warper->t1;
105       idx_max = xx1max - warper->t1;
106 
107       if ( idx_min < 0 || idx_min > idx_max || idx_max > 64 )
108       {
109         FT_TRACE5(( "invalid indices:\n"
110                     "  min=%d max=%d, xx1=%ld xx2=%ld,\n"
111                     "  x1min=%ld x1max=%ld, x2min=%ld x2max=%ld\n",
112                     idx_min, idx_max, xx1, xx2,
113                     warper->x1min, warper->x1max,
114                     warper->x2min, warper->x2max ));
115         return;
116       }
117     }
118 
119     for ( nn = 0; nn < num_segments; nn++ )
120     {
121       FT_Pos  len = segments[nn].max_coord - segments[nn].min_coord;
122       FT_Pos  y0  = FT_MulFix( segments[nn].pos, scale ) + delta;
123       FT_Pos  y   = y0 + ( idx_min - idx0 );
124       FT_Int  idx;
125 
126 
127       /* score the length of the segments for the given range */
128       for ( idx = idx_min; idx <= idx_max; idx++, y++ )
129         scores[idx] += af_warper_weights[y & 63] * len;
130     }
131 
132     /* find best score */
133     {
134       FT_Int  idx;
135 
136 
137       for ( idx = idx_min; idx <= idx_max; idx++ )
138       {
139         AF_WarpScore  score = scores[idx];
140         AF_WarpScore  distort = base_distort + ( idx - idx0 );
141 
142 
143         if ( score > warper->best_score         ||
144              ( score == warper->best_score    &&
145                distort < warper->best_distort ) )
146         {
147           warper->best_score   = score;
148           warper->best_distort = distort;
149           warper->best_scale   = scale;
150           warper->best_delta   = delta + ( idx - idx0 );
151         }
152       }
153     }
154   }
155 
156 
157   /* Compute optimal scaling and delta values for a given glyph and */
158   /* dimension.                                                     */
159 
160   FT_LOCAL_DEF( void )
af_warper_compute(AF_Warper warper,AF_GlyphHints hints,AF_Dimension dim,FT_Fixed * a_scale,FT_Pos * a_delta)161   af_warper_compute( AF_Warper      warper,
162                      AF_GlyphHints  hints,
163                      AF_Dimension   dim,
164                      FT_Fixed      *a_scale,
165                      FT_Pos        *a_delta )
166   {
167     AF_AxisHints  axis;
168     AF_Point      points;
169 
170     FT_Fixed      org_scale;
171     FT_Pos        org_delta;
172 
173     FT_Int        nn, num_points, num_segments;
174     FT_Int        X1, X2;
175     FT_Int        w;
176 
177     AF_WarpScore  base_distort;
178     AF_Segment    segments;
179 
180 
181     /* get original scaling transformation */
182     if ( dim == AF_DIMENSION_VERT )
183     {
184       org_scale = hints->y_scale;
185       org_delta = hints->y_delta;
186     }
187     else
188     {
189       org_scale = hints->x_scale;
190       org_delta = hints->x_delta;
191     }
192 
193     warper->best_scale   = org_scale;
194     warper->best_delta   = org_delta;
195     warper->best_score   = FT_INT_MIN;
196     warper->best_distort = 0;
197 
198     axis         = &hints->axis[dim];
199     segments     = axis->segments;
200     num_segments = axis->num_segments;
201     points       = hints->points;
202     num_points   = hints->num_points;
203 
204     *a_scale = org_scale;
205     *a_delta = org_delta;
206 
207     /* get X1 and X2, minimum and maximum in original coordinates */
208     if ( num_segments < 1 )
209       return;
210 
211 #if 1
212     X1 = X2 = points[0].fx;
213     for ( nn = 1; nn < num_points; nn++ )
214     {
215       FT_Int  X = points[nn].fx;
216 
217 
218       if ( X < X1 )
219         X1 = X;
220       if ( X > X2 )
221         X2 = X;
222     }
223 #else
224     X1 = X2 = segments[0].pos;
225     for ( nn = 1; nn < num_segments; nn++ )
226     {
227       FT_Int  X = segments[nn].pos;
228 
229 
230       if ( X < X1 )
231         X1 = X;
232       if ( X > X2 )
233         X2 = X;
234     }
235 #endif
236 
237     if ( X1 >= X2 )
238       return;
239 
240     warper->x1 = FT_MulFix( X1, org_scale ) + org_delta;
241     warper->x2 = FT_MulFix( X2, org_scale ) + org_delta;
242 
243     warper->t1 = AF_WARPER_FLOOR( warper->x1 );
244     warper->t2 = AF_WARPER_CEIL( warper->x2 );
245 
246     /* examine a half pixel wide range around the maximum coordinates */
247     warper->x1min = warper->x1 & ~31;
248     warper->x1max = warper->x1min + 32;
249     warper->x2min = warper->x2 & ~31;
250     warper->x2max = warper->x2min + 32;
251 
252     if ( warper->x1max > warper->x2 )
253       warper->x1max = warper->x2;
254 
255     if ( warper->x2min < warper->x1 )
256       warper->x2min = warper->x1;
257 
258     warper->w0 = warper->x2 - warper->x1;
259 
260     if ( warper->w0 <= 64 )
261     {
262       warper->x1max = warper->x1;
263       warper->x2min = warper->x2;
264     }
265 
266     /* examine (at most) a pixel wide range around the natural width */
267     warper->wmin = warper->x2min - warper->x1max;
268     warper->wmax = warper->x2max - warper->x1min;
269 
270 #if 1
271     /* some heuristics to reduce the number of widths to be examined */
272     {
273       int  margin = 16;
274 
275 
276       if ( warper->w0 <= 128 )
277       {
278          margin = 8;
279          if ( warper->w0 <= 96 )
280            margin = 4;
281       }
282 
283       if ( warper->wmin < warper->w0 - margin )
284         warper->wmin = warper->w0 - margin;
285 
286       if ( warper->wmax > warper->w0 + margin )
287         warper->wmax = warper->w0 + margin;
288     }
289 
290     if ( warper->wmin < warper->w0 * 3 / 4 )
291       warper->wmin = warper->w0 * 3 / 4;
292 
293     if ( warper->wmax > warper->w0 * 5 / 4 )
294       warper->wmax = warper->w0 * 5 / 4;
295 #else
296     /* no scaling, just translation */
297     warper->wmin = warper->wmax = warper->w0;
298 #endif
299 
300     for ( w = warper->wmin; w <= warper->wmax; w++ )
301     {
302       FT_Fixed  new_scale;
303       FT_Pos    new_delta;
304       FT_Pos    xx1, xx2;
305 
306 
307       /* compute min and max positions for given width,       */
308       /* assuring that they stay within the coordinate ranges */
309       xx1 = warper->x1;
310       xx2 = warper->x2;
311       if ( w >= warper->w0 )
312       {
313         xx1 -= w - warper->w0;
314         if ( xx1 < warper->x1min )
315         {
316           xx2 += warper->x1min - xx1;
317           xx1  = warper->x1min;
318         }
319       }
320       else
321       {
322         xx1 -= w - warper->w0;
323         if ( xx1 > warper->x1max )
324         {
325           xx2 -= xx1 - warper->x1max;
326           xx1  = warper->x1max;
327         }
328       }
329 
330       if ( xx1 < warper->x1 )
331         base_distort = warper->x1 - xx1;
332       else
333         base_distort = xx1 - warper->x1;
334 
335       if ( xx2 < warper->x2 )
336         base_distort += warper->x2 - xx2;
337       else
338         base_distort += xx2 - warper->x2;
339 
340       /* give base distortion a greater weight while scoring */
341       base_distort *= 10;
342 
343       new_scale = org_scale + FT_DivFix( w - warper->w0, X2 - X1 );
344       new_delta = xx1 - FT_MulFix( X1, new_scale );
345 
346       af_warper_compute_line_best( warper, new_scale, new_delta, xx1, xx2,
347                                    base_distort,
348                                    segments, num_segments );
349     }
350 
351     {
352       FT_Fixed  best_scale = warper->best_scale;
353       FT_Pos    best_delta = warper->best_delta;
354 
355 
356       hints->xmin_delta = FT_MulFix( X1, best_scale - org_scale )
357                           + best_delta;
358       hints->xmax_delta = FT_MulFix( X2, best_scale - org_scale )
359                           + best_delta;
360 
361       *a_scale = best_scale;
362       *a_delta = best_delta;
363     }
364   }
365 
366 #else /* !AF_CONFIG_OPTION_USE_WARPER */
367 
368   /* ANSI C doesn't like empty source files */
369   typedef int  _af_warp_dummy;
370 
371 #endif /* !AF_CONFIG_OPTION_USE_WARPER */
372 
373 /* END */
374