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Searched defs:imageUniform (Results 1 – 5 of 5) sorted by relevance

/device/generic/vulkan-cereal/third-party/angle/src/tests/compiler_tests/
DShaderImage_test.cpp82 const auto &imageUniform = uniforms[uniformIndex]; in CheckExportedImageUniform() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DProgramExecutable.cpp330 const gl::LinkedUniform &imageUniform = mProgramState->getUniforms()[uniformIndex]; in updateActiveImages() local
DProgram.cpp3717 auto &imageUniform = mState.mExecutable->getUniforms()[imageIndex]; in linkSamplerAndImageBindings() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp435 const gl::LinkedUniform &imageUniform = uniforms[uniformIndex]; in addImageDescriptorSetDesc() local
1089 const gl::LinkedUniform &imageUniform = uniforms[uniformIndex]; in updateImagesDescriptorSet() local
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp787 const gl::LinkedUniform &imageUniform = uniforms[uniformIndex]; in AssignImageBindings() local