Searched defs:imageUnitIndex (Results 1 – 4 of 4) sorted by relevance
3269 for (size_t imageUnitIndex : mExecutable->getActiveImagesMask()) in syncImagesInit() local3332 for (size_t imageUnitIndex : mDirtyImages) in syncImages() local3475 for (size_t imageUnitIndex : executable.getActiveImagesMask()) in onProgramExecutableChange() local3515 for (size_t imageUnitIndex : programPipeline->getExecutable().getActiveImagesMask()) in onProgramPipelineExecutableChange() local
262 for (size_t imageUnitIndex = 0; imageUnitIndex < mImages.size(); imageUnitIndex++) in deleteTexture() local1037 for (size_t imageUnitIndex : executable->getActiveImagesMask()) in updateProgramImageBindings() local
2784 GLint imageUnitIndex = in applyTexturesForSRVs() local2810 GLint imageUnitIndex = mProgramD3D->getImageMapping(shaderType, imageIndex, false, caps); in applyTexturesForUAVs() local
1166 for (size_t imageUnitIndex : executable->getActiveImagesMask()) in renderPassUsesStorageResources() local5155 for (size_t imageUnitIndex : activeImages) in updateActiveImages() local