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Searched defs:imageUnitIndex (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DState.cpp3269 for (size_t imageUnitIndex : mExecutable->getActiveImagesMask()) in syncImagesInit() local
3332 for (size_t imageUnitIndex : mDirtyImages) in syncImages() local
3475 for (size_t imageUnitIndex : executable.getActiveImagesMask()) in onProgramExecutableChange() local
3515 for (size_t imageUnitIndex : programPipeline->getExecutable().getActiveImagesMask()) in onProgramPipelineExecutableChange() local
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp262 for (size_t imageUnitIndex = 0; imageUnitIndex < mImages.size(); imageUnitIndex++) in deleteTexture() local
1037 for (size_t imageUnitIndex : executable->getActiveImagesMask()) in updateProgramImageBindings() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2784 GLint imageUnitIndex = in applyTexturesForSRVs() local
2810 GLint imageUnitIndex = mProgramD3D->getImageMapping(shaderType, imageIndex, false, caps); in applyTexturesForUAVs() local
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp1166 for (size_t imageUnitIndex : executable->getActiveImagesMask()) in renderPassUsesStorageResources() local
5155 for (size_t imageUnitIndex : activeImages) in updateActiveImages() local