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Searched defs:inUsage (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp79 PixelFormat inFormat, uint32_t inUsage, std::string requestorName) in GraphicBuffer()
85 uint32_t inLayerCount, uint64_t inUsage, std::string requestorName) in GraphicBuffer()
93 PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()
103 uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride) in GraphicBuffer()
147 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in reallocate()
169 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage) in needsReallocation()
181 PixelFormat inFormat, uint32_t inLayerCount, uint64_t inUsage, in initWithSize()
205 uint32_t inLayerCount, uint64_t inUsage, uint32_t inStride) { in initWithHandle()
241 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock()
248 status_t GraphicBuffer::lock(uint32_t inUsage, const Rect& rect, void** vaddr, in lock()
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/frameworks/base/libs/hostgraphics/ui/
DGraphicBuffer.h45 status_t lockAsyncYCbCr(uint32_t inUsage, const Rect& rect, in lockAsyncYCbCr()
/frameworks/base/media/jni/
Dandroid_media_Utils.cpp417 status_t lockImageFromBuffer(sp<GraphicBuffer> buffer, uint32_t inUsage, in lockImageFromBuffer()
473 status_t lockImageFromBuffer(BufferItem* bufferItem, uint32_t inUsage, in lockImageFromBuffer()
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h136 uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h136 uint32_t inHeight, PixelFormat inFormat, uint32_t inLayerCount, uint32_t inUsage, in GraphicBuffer()