/external/skqp/src/core/ |
D | SkVertices.cpp | 94 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() 104 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in Builder() 109 void SkVertices::Builder::init(VertexMode mode, int vertexCount, int indexCount, bool isVolatile, in init() 173 int SkVertices::Builder::indexCount() const { in indexCount() function in SkVertices::Builder 281 int indexCount, const uint16_t indices[], in MakeCopy() 387 const int indexCount = safe.checkGE(reader.readInt(), 0); in Decode() local
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/external/skia/src/gpu/ |
D | GrSimpleMesh.h | 56 inline void GrSimpleMesh::setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, in setIndexed() 78 sk_sp<const GrBuffer> indexBuffer, int indexCount, int patternRepeatCount, in setIndexedPatterned()
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D | GrOpsRenderPass.cpp | 233 void GrOpsRenderPass::drawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, in drawIndexed() 256 void GrOpsRenderPass::drawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in drawIndexedInstanced()
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D | GrOpFlushState.cpp | 176 uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, sk_sp<const GrBuffer>* buffer, in makeIndexSpace() 195 void GrOpFlushState::putBackIndices(int indexCount) { in putBackIndices()
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/external/skqp/src/gpu/ |
D | GrMesh.h | 136 inline void GrMesh::setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, int baseIndex, in setIndexed() 153 inline void GrMesh::setIndexedPatterned(sk_sp<const GrBuffer> indexBuffer, int indexCount, in setIndexedPatterned() 183 inline void GrMesh::setIndexedInstanced(sk_sp<const GrBuffer> indexBuffer, int indexCount, in setIndexedInstanced()
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D | GrOpFlushState.cpp | 137 uint16_t* GrOpFlushState::makeIndexSpace(int indexCount, sk_sp<const GrBuffer>* buffer, in makeIndexSpace() 156 void GrOpFlushState::putBackIndices(int indexCount) { in putBackIndices()
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/external/skia/src/core/ |
D | SkVertices.cpp | 98 SkVertices::Builder::Builder(VertexMode mode, int vertexCount, int indexCount, in Builder() 202 int indexCount, const uint16_t indices[]) { in MakeCopy() 281 const int indexCount = safe.checkGE(buffer.readInt(), 0); in Decode() local
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D | SkVerticesPriv.h | 30 int indexCount() const { return fVertices->fIndexCount; } in indexCount() function
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/external/angle/src/libANGLE/renderer/ |
D | renderer_utils.h | 286 uint32_t LineLoopRestartIndexCountHelper(GLsizei indexCount, const uint8_t *srcPtr) in LineLoopRestartIndexCountHelper() 318 GLsizei indexCount, in GetLineLoopWithRestartIndexCount() 338 void CopyLineLoopIndicesWithRestart(GLsizei indexCount, const uint8_t *srcPtr, uint8_t *outPtr) in CopyLineLoopIndicesWithRestart()
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/external/angle/util/ |
D | geometry_utils.cpp | 29 size_t indexCount = parellelCount * sliceCount * 6; in CreateSphereGeometry() local
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/external/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.h | 51 void onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, in onDrawIndexed()
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/external/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 203 void GrDawnOpsRenderPass::onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, in onDrawIndexed() 208 void GrDawnOpsRenderPass::onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in onDrawIndexedInstanced()
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/external/icu/icu4c/source/common/ |
D | ucol_swp.cpp | 250 …int indexCount = ds->readUInt16(*((uint16_t*)(inBytes+header.scriptToLeadByte))); // each entry = … in swapFormatVersion3() local 259 …int indexCount = ds->readUInt16(*((uint16_t*)(inBytes+header.leadByteToScript))); // each entry = … in swapFormatVersion3() local
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 108 int indexCount = quadCount * 6; in Grid() local 240 public void drawStrip(GL10 gl, boolean useTexture, int startIndex, int indexCount) { in drawStrip()
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/external/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.h | 80 void onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, in onDrawIndexed()
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/external/angle/samples/torus_lighting/ |
D | torus.h | 18 void GenerateTorus(GLuint *vertexBuffer, GLuint *indexBuffer, GLsizei *indexCount) in GenerateTorus()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SecondaryCommandBuffer.h | 246 uint32_t indexCount; member 252 uint32_t indexCount; member 266 uint32_t indexCount; member 273 uint32_t indexCount; member 281 uint32_t indexCount; member 1137 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexed(uint32_t indexCount) in drawIndexed() 1143 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexedBaseVertex(uint32_t indexCount, in drawIndexedBaseVertex() 1164 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexedInstanced(uint32_t indexCount, in drawIndexedInstanced() 1173 ANGLE_INLINE void SecondaryCommandBuffer::drawIndexedInstancedBaseVertex(uint32_t indexCount, in drawIndexedInstancedBaseVertex() 1186 uint32_t indexCount, in drawIndexedInstancedBaseVertexBaseInstance()
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/external/angle/src/tests/perf_tests/ |
D | IndexConversionPerf.cpp | 169 unsigned int indexCount = 3; in drawIndexRange() local
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/external/angle/src/libANGLE/ |
D | VertexArray.h | 282 GLsizei indexCount, in getIndexRange() 373 GLsizei indexCount, in get()
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/external/deqp/external/vulkancts/modules/vulkan/robustness/ |
D | vktRobustnessUtil.hpp | 84 deUint32 indexCount; member
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/external/llvm-project/mlir/tools/mlir-reduce/ |
D | ReductionTreeUtils.cpp | 107 int indexCount = parent->transformSpaceSize(); in createVariants() local
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpuCommandBuffer.h | 103 void sendIndexedMeshToGpu(GrPrimitiveType primType, const GrBuffer* indexBuffer, int indexCount, in sendIndexedMeshToGpu()
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/external/skqp/src/gpu/ops/ |
D | GrAALinearizingConvexPathRenderer.cpp | 198 size_t vertexStride, void* vertices, int indexCount, uint16_t* indices) const { in draw() 244 int64_t indexCount = 0; in onPrepareDraws() local
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/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.cpp | 176 void GrGLOpsRenderPass::onDrawIndexed(int indexCount, int baseIndex, uint16_t minIndexValue, in onDrawIndexed() 225 void GrGLOpsRenderPass::onDrawIndexedInstanced(int indexCount, int baseIndex, int instanceCount, in onDrawIndexedInstanced()
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/external/skia/src/gpu/tessellate/ |
D | GrStencilPathShader.h | 163 uint32_t indexCount = NumVerticesAtResolveLevel(resolveLevel); in WriteDrawCubicsIndirectCmd() local
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