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Searched defs:infoLog (Results 1 – 25 of 89) sorted by relevance

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/external/angle/src/libANGLE/
DProgram_unittest.cpp21 InfoLog infoLog; in TEST() local
32 InfoLog infoLog; in TEST() local
43 InfoLog infoLog; in TEST() local
DProgramLinkedResources.cpp93 InfoLog &infoLog) in ValidateGraphicsUniformsPerShader()
227 InfoLog &infoLog) in LogUniformsExceedLimit()
750 gl::InfoLog &infoLog) in DoShaderVariablesMatch()
808 InfoLog &infoLog, in link()
874 bool UniformLinker::indexUniforms(InfoLog &infoLog, in indexUniforms()
969 InfoLog &infoLog, in gatherUniformLocationsAndCheckConflicts()
1069 InfoLog &infoLog) in flattenUniformsAndCheckCapsForShader()
1140 bool UniformLinker::flattenUniformsAndCheckCaps(const Caps &caps, InfoLog &infoLog) in flattenUniformsAndCheckCaps()
1173 bool UniformLinker::checkMaxCombinedAtomicCounters(const Caps &caps, InfoLog &infoLog) in checkMaxCombinedAtomicCounters()
1505 bool LinkValidateProgramGlobalNames(InfoLog &infoLog, const HasAttachedShaders &programOrPipeline) in LinkValidateProgramGlobalNames()
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DProgram.cpp275 void LogInterfaceBlocksExceedLimit(InfoLog &infoLog, in LogInterfaceBlocksExceedLimit()
290 InfoLog &infoLog) in ValidateInterfaceBlocksCount()
529 InfoLog &infoLog) in ValidateGraphicsInterfaceBlocksPerShader()
559 void LogAmbiguousFieldLinkMismatch(InfoLog &infoLog, in LogAmbiguousFieldLinkMismatch()
575 InfoLog &infoLog) in ValidateInstancelessGraphicsInterfaceBlocksPerShader()
612 InfoLog &infoLog, in ValidateInterfaceBlocksMatch()
885 void LogLinkMismatch(InfoLog &infoLog, in LogLinkMismatch()
1510 InfoLog &infoLog = mState.mExecutable->getInfoLog(); in linkImpl() local
1846 InfoLog &infoLog = mState.mExecutable->getInfoLog(); in loadBinary() local
3034 InfoLog &infoLog = mState.mExecutable->getInfoLog(); in validate() local
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DProgramPipeline.cpp528 InfoLog &infoLog = mState.mExecutable->getInfoLog(); in link() local
627 InfoLog &infoLog = mState.mExecutable->getInfoLog(); in validate() local
/external/angle/src/tests/test_utils/
Dcompiler_test.cpp70 std::string *infoLog) in compileTestShader()
102 std::string *infoLog) in compileTestShader()
137 std::string infoLog; in compile() local
153 std::string *infoLog) in compileWithSettings()
/external/angle/src/libANGLE/renderer/gl/
DShaderGL.cpp84 bool postTranslate(std::string *infoLog) override in postTranslate()
123 bool postTranslate(std::string *infoLog) override { return mPostTranslateFunctor(infoLog); } in postTranslate()
143 bool postTranslate(std::string *infoLog) override { return mPostTranslateFunctor(infoLog); } in postTranslate()
384 auto postTranslateFunctor = [this](std::string *infoLog) { in compile()
DRendererGL.cpp369 bool RendererGL::bindWorkerContext(std::string *infoLog) in bindWorkerContext()
458 ScopedWorkerContextGL::ScopedWorkerContextGL(RendererGL *renderer, std::string *infoLog) in ScopedWorkerContextGL()
DProgramGL.cpp61 gl::InfoLog &infoLog) in load()
224 gl::InfoLog &infoLog, in link()
411 auto linkTask = std::make_shared<LinkTask>([this](std::string &infoLog) { in link()
966 bool ProgramGL::checkLinkStatus(gl::InfoLog &infoLog) in checkLinkStatus()
/external/angle/src/libANGLE/renderer/gl/glx/
DRendererGLX.cpp24 WorkerContext *RendererGLX::createWorkerContext(std::string *infoLog) in createWorkerContext()
/external/angle/src/libANGLE/renderer/gl/cgl/
DRendererCGL.cpp26 WorkerContext *RendererCGL::createWorkerContext(std::string *infoLog) in createWorkerContext()
/external/angle/src/libANGLE/renderer/gl/eagl/
DRendererEAGL.cpp27 WorkerContext *RendererEAGL::createWorkerContext(std::string *infoLog) in createWorkerContext()
/external/angle/src/libANGLE/renderer/gl/egl/
DRendererEGL.cpp41 WorkerContext *RendererEGL::createWorkerContext(std::string *infoLog) in createWorkerContext()
/external/angle/src/libANGLE/renderer/gl/wgl/
DRendererWGL.cpp42 WorkerContext *RendererWGL::createWorkerContext(std::string *infoLog) in createWorkerContext()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h82 std::string infoLog; variable
/external/angle/src/libANGLE/renderer/null/
DProgramNULL.cpp23 gl::InfoLog &infoLog) in load()
36 gl::InfoLog &infoLog, in link()
42 GLboolean ProgramNULL::validate(const gl::Caps &caps, gl::InfoLog *infoLog) in validate()
/external/angle/src/libANGLE/renderer/d3d/
DShaderD3D.cpp79 bool postTranslate(std::string *infoLog) override in postTranslate()
293 auto postTranslateFunctor = [this](gl::ShCompilerInstance *compiler, std::string *infoLog) { in compile()
DProgramD3D.cpp884 LoadBinaryTask(ProgramD3D *program, gl::BinaryInputStream *stream, gl::InfoLog &infoLog) in LoadBinaryTask()
924 gl::InfoLog &infoLog) in LoadBinaryLinkEvent()
953 gl::InfoLog &infoLog) in load()
1168 gl::InfoLog &infoLog) in loadBinaryShaderExecutables()
1541 gl::InfoLog *infoLog) in getPixelExecutableForCachedOutputLayout()
1583 gl::InfoLog *infoLog) in getVertexExecutableForCachedInputLayout()
1627 gl::InfoLog *infoLog) in getGeometryExecutableForPrimitiveType()
1789 GraphicsProgramLinkEvent(gl::InfoLog &infoLog, in GraphicsProgramLinkEvent()
1905 ComputeProgramLinkEvent(gl::InfoLog &infoLog, in ComputeProgramLinkEvent()
1933 gl::InfoLog &infoLog) in compileProgramExecutables()
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/external/angle/src/tests/compiler_tests/
DEmulateGLDrawID_test.cpp31 std::string infoLog; in CheckCompileFailure() local
DEmulateGLBaseVertexBaseInstance_test.cpp31 std::string infoLog; in CheckCompileFailure() local
DUnrollFlatten_test.cpp31 std::string infoLog; in compile() local
/external/angle/src/libANGLE/renderer/
DShaderImpl.cpp76 bool postTranslate(std::string *infoLog) override { return true; } in postTranslate()
/external/deqp/framework/opengl/
DgluShaderProgram.cpp116 std::vector<char> infoLog(infoLogLen + 3, '\0'); in compile() local
174 std::vector<char> infoLog(infoLogLen + 3, '\0'); in specialize() local
219 std::vector<char> infoLog(infoLogLen + 3, '\0'); in getProgramInfoLog() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkSpirVProgram.hpp96 std::string infoLog; member
DvkSpirVAsm.cpp150 bool validateSpirV (size_t binarySizeInWords, const deUint32* binary, std::ostream* infoLog, const … in validateSpirV()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c30 char *infoLog; in printShaderLog() local

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