Searched defs:inputVaryings (Results 1 – 6 of 6) sorted by relevance
45 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariablesTraverser()135 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariables()
1112 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1145 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1183 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1303 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1335 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1390 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1423 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1466 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1506 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local
228 std::vector<sh::ShaderVariable> *inputVaryings, in CollectVariablesTraverser()1002 std::vector<ShaderVariable> *inputVaryings, in CollectVariables()
684 const std::vector<sh::ShaderVariable> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables() local
223 std::vector<ST_ShaderVariable> inputVaryings = in getShaderLinkInfo() local
3577 const std::vector<sh::ShaderVariable> &inputVaryings, in linkValidateShaderInterfaceMatching()