Searched defs:inputVaryings (Results 1 – 5 of 5) sorted by relevance
47 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariablesTraverser()159 const std::vector<sh::ShaderVariable> &inputVaryings, in RemoveInactiveInterfaceVariables()
1111 const std::vector<ShaderVariable> &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1143 const std::vector<ShaderVariable> &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1310 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1342 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1397 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1430 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1473 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local1513 const auto &inputVaryings = mTranslator->getInputVaryings(); in TEST_F() local
707 const std::vector<sh::ShaderVariable> *inputVaryings = sh::GetInputVaryings(compiler); in PrintActiveVariables() local
255 std::vector<sh::ShaderVariable> *inputVaryings, in CollectVariablesTraverser()1289 std::vector<ShaderVariable> *inputVaryings, in CollectVariables()
1626 const std::vector<sh::ShaderVariable> &inputVaryings, in LinkValidateShaderInterfaceMatching()1859 const std::vector<sh::ShaderVariable> &inputVaryings, in LinkValidateBuiltInVaryings()