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Searched defs:input_is_dynamic (Results 1 – 6 of 6) sorted by relevance

/external/tensorflow/tensorflow/compiler/xrt/kernels/
Dtpu_execute_op.cc76 std::vector<bool> input_is_dynamic; in GetDynamicInputInfo() local
332 std::vector<bool> input_is_dynamic = GetDynamicInputInfo(executable); in DoWork() local
443 std::vector<bool> input_is_dynamic = GetDynamicInputInfo(executable); in DoWork() local
Dxrt_execute_op.cc79 std::vector<bool> input_is_dynamic; in GetDynamicInputInfo() local
304 std::vector<bool> input_is_dynamic = GetDynamicInputInfo(computation_layout); in RunExecutable() local
/external/tensorflow/tensorflow/compiler/tf2xla/kernels/
Dreshape_op.cc141 bool input_is_dynamic = false; in Compile() local
Dstrided_slice_op.cc296 bool input_is_dynamic = xla_shape.is_dynamic_dimension(input_index); in Compile() local
/external/tensorflow/tensorflow/compiler/xrt/
Dxrt_util.cc315 const std::vector<bool>& input_is_dynamic, bool release_inputs) { in GetArgumentsBuffers()
/external/tensorflow/tensorflow/compiler/xla/service/
Ddynamic_padder.cc1686 const bool input_is_dynamic = absl::c_any_of( in DefaultAction() local