/external/angle/src/libANGLE/ |
D | format_map_desktop.cpp | 86 const InternalFormat &internalFormatInfo = GetInternalFormatInfo(internalFormat, type); in ValidDesktopFormatCombination() local
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D | Texture.cpp | 1301 const InternalFormat &internalFormatInfo = in copyImage() local 1475 const InternalFormat &internalFormatInfo = GetInternalFormatInfo(internalFormat, type); in copyTexture() local 2000 InternalFormat internalFormatInfo = GetSizedInternalFormatInfo(internalFormat); in setBufferRange() local
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D | Caps.cpp | 71 const InternalFormat &internalFormatInfo = GetSizedInternalFormatInfo(sizedInternalFormat); in GenerateMinimumTextureCaps() local
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D | formatutils.cpp | 1446 const InternalFormat &internalFormatInfo = iter->second.begin()->second; in GetSizedInternalFormatInfo() local
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D | validationES2.cpp | 163 const InternalFormat &internalFormatInfo = GetInternalFormatInfo(internalFormat, type); in IsValidCopyTextureDestinationFormatType() local 1045 const InternalFormat &internalFormatInfo = GetSizedInternalFormatInfo(actualInternalFormat); in ValidateES2TexImageParametersBase() local
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/external/angle/src/tests/gl_tests/ |
D | D3D11FormatTablesTest.cpp | 58 const gl::InternalFormat &internalFormatInfo = in TEST_P() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | TextureD3D.cpp | 948 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat, type); in setImage() local 1058 const gl::InternalFormat &internalFormatInfo = in copyImage() local 1174 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat, type); in copyTexture() local 1237 const gl::InternalFormat &internalFormatInfo = in copySubTexture() local 1752 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat, type); in setImage() local 1812 const gl::InternalFormat &internalFormatInfo = in copyImage() local 1928 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat, type); in copyTexture() local 1992 const gl::InternalFormat &internalFormatInfo = in copySubTexture() local 2487 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat, type); in setImage() local 2648 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(internalFormat, type); in copyTexture() local [all …]
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 275 const gl::InternalFormat &internalFormatInfo = in setImageHelper() local 1043 const gl::InternalFormat &internalFormatInfo = in setStorage() local 1142 const gl::InternalFormat &internalFormatInfo = in setStorage() local 2024 const gl::InternalFormat &internalFormatInfo = *desc.format.info; in initializeContents() local
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D | BlitGL.cpp | 165 const gl::InternalFormat &internalFormatInfo = in PrepareForClear() local 1168 const gl::InternalFormat &internalFormatInfo = in initializeResources() local
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D | renderergl_utils.cpp | 2263 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in SupportsNativeRendering() local
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 94 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in GenerateTextureFormatCaps() local
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D | Renderer11.cpp | 3177 const gl::InternalFormat &internalFormatInfo = gl::GetSizedInternalFormatInfo(internalFormat); in supportsFastCopyBufferToTexture() local
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D | TextureStorage11.cpp | 751 const gl::InternalFormat &internalFormatInfo = in setData() local
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/external/angle/src/libANGLE/capture/ |
D | capture_gles_2_0_params.cpp | 694 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(format, type); in CaptureTexImage2D_pixels() local
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D | capture_gles_3_0_params.cpp | 706 const gl::InternalFormat &internalFormatInfo = gl::GetInternalFormatInfo(format, type); in CaptureTexImage3D_pixels() local
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 3160 const gl::InternalFormat &internalFormatInfo = in clearRenderTarget() local
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | TextureVk.cpp | 549 const gl::InternalFormat &internalFormatInfo = in copyImage() local
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